14930 cards found
Lumi Orthodox

Lumi Orthodox {1}{W}{W}

Creature - Human Cleric
Your opponents can't cast more than one spell each turn.
Identity — Lumi Orthodox gets +1/+2 as long as you control at least two other creatures that share a creature type with it.
1/3
  • Khaliz-Dorahn
Heroes of Wars Past

Heroes of Wars Past {5}{W}

Creature - Spirit Soldier
Flying
Whenever Heroes of Wars Past attacks, attacking Human creatures get +1/+1 and gain flying until end of turn.
Those who fought the war against the Evil One may be gone, but none forget their heroic deeds.
5/5
  • Khaliz-Dorahn
General's Presence

General's Presence {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature and other creatures you control that share a creature type with it get +1/+1 and have vigilance.
Danuri unity consists of soldiers learning from their generals and generals learning from their soldiers.
  • Khaliz-Dorahn
Frontline Enthusiast

Frontline Enthusiast {4}{W}

Creature - Human Barbarian Warrior
First strike
Fellors would rather die in combat than miss out on it.
4/2
  • Khaliz-Dorahn
Fellor Bloodseeker

Fellor Bloodseeker {1}{W}

Creature - Human Barbarian Warrior
Battalion — Whenever Fellor Bloodseeker and at least two other creatures attack, Fellor Bloodseeker gains lifelink until end of turn.
The Fellors are only allowed to heal their wounds when they've done a minimum of damage in battle.
2/2
  • Khaliz-Dorahn
Fading Memories

Fading Memories {1}{W}

Creature - Spirit Cleric
When Fading Memories enters, exile target creature card from a graveyard.
Some Danuri still hear the voices of those who died during the War against the Evil One.
2/1
  • Khaliz-Dorahn
Ethereal Savior

Ethereal Savior {4}{W}

Creature - Spirit Cleric
Flying
When Ethereal Savior enters, you may return target creature card with mana value 2 or less from your graveyard to the battlefield.
2/2
  • Khaliz-Dorahn
Enlistment Officer

Enlistment Officer {3}{W}

Creature - Human Soldier
First strike
When Enlistment Officer enters, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.
2/3
  • Khaliz-Dorahn
Elspeth's Intervention

Elspeth's Intervention {W}

Instant
Exile target creature you control, then return that card to the battlefield under your control.
“You're the best ally we could have asked for. With you by our side, justice will be finally done in Khaliz-Dorahn.”
—Rallios, to Elspeth
  • Khaliz-Dorahn
Elspeth, Protector of the Meek

Elspeth, Protector of the Meek {1}{W}{W}

Legendary Planeswalker - Elspeth
[+1]: Create a 1/1 white Warrior creature token.
[–1]: Another target permanent you control gains indestructible until your next turn.
[–8]: You get an emblem with “Creatures you control get +2/+2.” and “Prevent all damage that would be dealt to attacking creatures you control.”
Loyalty:
3
  • Khaliz-Dorahn
Dictate of the Triumvirate

Dictate of the Triumvirate {4}{W}

Instant
Create three 1/1 white Soldier creature tokens.
Soldiercycling {2}{W} ({2}{W}, Discard this card: Search your library for a Soldier card, reveal it, and put it into your hand, then shuffle.)
  • Khaliz-Dorahn
Danuri Warcaller

Danuri Warcaller {W}

Creature - Human Soldier
Identity — When Danuri Warcaller enters, if you control at least two other creatures that share a creature type with it, create a 1/1 white Soldier creature token.
1/1
Danuri Phalanx

Danuri Phalanx {3}{W}

Creature - Human Soldier
Vigilance
{2}{G}: Danuri Phalanx gets +2/+2 until end of turn. Activate only once each turn.
The Danuri endure Fellor assaults as a team, with formations so tight it's almost impossible to get past them.
2/3
  • Khaliz-Dorahn
Danuri Eaglerider

Danuri Eaglerider {2}{W}

Creature - Human Soldier
Identity — As long as you control at least two other creatures that share a creature type with Danuri Eaglerider, Danuri Eaglerider gets +1/+2 and has flying.
“The Fellors enjoy the savagery of griffins. We prefer the majesty of the eagles.”
3/2
  • Khaliz-Dorahn
Battle for the Shield

Battle for the Shield {1}{W}

Enchantment
As Battle for the Shield enters, choose Danuri or Fellor.
• Danuri — Soldiers you control get +0/+1 and have vigilance.
• Fellor — Warriors you control get +1/+0 and have first strike.
  • Khaliz-Dorahn
Barbaric Ambusher

Barbaric Ambusher {1}{W}

Creature - Human Barbarian Warrior
Battalion — Whenever Barbaric Ambusher and at least two other creatures attack, you may tap target creature.
Fellors rarely attack from the back, but when they do, they do it with the ferocity they're known for.
3/1
  • Khaliz-Dorahn
Barbarian Axe Flinger

Barbarian Axe Flinger {2}{W}

Creature - Human Barbarian Warrior
Vigilance
{1}{W}: Barbarian Axe Flinger gains double strike until end of turn.
The first ax is a mere diversion, for in parrying it the second one strikes your heart.
2/2
  • Khaliz-Dorahn
The Tomb of Precursors

The Tomb of Precursors

Land
{T}: Add {C}.
{1}, {T}: Draw a card, then discard a card. Activate only if seven or more cards are in your graveyard.
It lies far beyond Mephisto's Gate, those within locked away in permanent slumber.
  • Love Song
Slyten Crystal Motherlode

Slyten Crystal Motherlode

Land
{T}: Add {C}.
{4}, {T}, Sacrifice Slyten Crystal Motherlode: Add {W}{U}{B}{R}{G}.
“This is what Captain Thomas died for? I quit. I'm done.”
—Lt. Saxon
  • Love Song
Prismatic Cavern

Prismatic Cavern

Land
Prismatic Cavern enters tapped.
When Prismatic Cavern enters, return a land you control to its owner's hand.
{T}: Add {C} and one mana of any color.
Not all that glitters is gold.
New Divide

New Divide

Land
As New Divide enters, you may pay 2 life. If you don't, it enters tapped.
{T}, Sacrifice New Divide: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Marshy Vista

Marshy Vista

Land
Marshy Vista enters tapped.
{T}: Add {B} or {R}.
{1}, {T}: Add one mana of any color.
From the housetops to the gutters...
  • Love Song
Living Vista

Living Vista

Land
Living Vista enters tapped.
{T}: Add {G} or {W}.
{1}, {T}: Add one mana of any color.
From the entrance to the exit...
  • Love Song
Hall of Random Access Memories

Hall of Random Access Memories

Land
{T}: Add {C}.
{3}, {T}, Sacrifice Hall of Random Access Memories: Return target artifact, instant, or sorcery card from your graveyard to your hand.
Glacial Vista

Glacial Vista

Land
Glacial Vista enters tapped.
{T}: Add {W} or {U}.
{1}, {T}: Add one mana of any color.
From the ocean to the shore...
  • Love Song