12496 cards found
Mercantile Satrapy

Mercantile Satrapy

Land - Satrapy
{T}: Add {C}.
Satrapies you control enter untapped.
  • Alkabah
Mercenary Coercer

Mercenary Coercer {3}{B}

Creature - Human Knight
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Mercenary Coercer deals combat damage to a player, that player discards a card.
2/2
  • A Tourney at Whiterun
Mercenary Lancer

Mercenary Lancer {2}{W}{W}

Creature - Human Knight
Adorned — Mercenary Lancer gets +2/+2 as long as it's equipped and/or enchanted.
There has not been war between Daeland and Caulder for almost fifteen years. In that time, mercenaries looking to make a living could either turn to banditry or tourneys.
3/3
  • A Tourney at Whiterun
Mercenary of the Folded Fan

Mercenary of the Folded Fan {3}{B}

Creature - Human Mercenary
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
{2}{B}, Discard a card: Mercenary of the Folded Fan gains indestructible until end of turn. Tap it. If you're in a renaissance, draw a card.
4/3
  • Nangjiao In Bloom
Merchant Galleon

Merchant Galleon {1}{W}

Artifact - Vehicle
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)
The only dwarves who sail are traders whose lives depend on it.
5/5
  • Dark Seas of Shiryen
Merchant of Flesh

Merchant of Flesh {3}{B}

Creature - Snake Advisor
Whenever Merchant of Flesh or another creature you control dies, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
{B}, Sacrifice two Treasures: Each opponent sacrifices a creature.
4/2
  • Scriptures of Urshad
Merchant's Bane

Merchant's Bane {4}{U}{U}

Creature - Kraken
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Though modern ships are fast enough and strong enough to survive the Ocean of Leviathans, there are still those unlucky few who are simply caught unawares.
4/4
  • A Tourney at Whiterun
Merchant's District

Merchant's District

Land
{T}, Sacrifice Merchant's District: Search your library for an Island or Mountain card and put it onto the battlefield tapped, then shuffle.
  • Plagues of Fretport
Merchant's Outpost

Merchant's Outpost {3}

Artifact
At the beginning of your upkeep, draw a card.
At the beginning of your end step, discard a card.
  • Riddles of Revio
Merchant's Sidearm

Merchant's Sidearm {1}{R}

Artifact - Equipment
Equipped creature gets +2/+0 and has haste.
Equip {2}
With the ever-present threat of bandits, even honest merchants carry blades.
  • Riddles of Revio
Merciful Sphinx

Merciful Sphinx {3}{W}{W}

Enchantment Creature - Sphinx
Flying, vigilance
Sphinxes are beings of pure blue mana; a physical representation of Revio's knowledge and magic.
4/4
  • Riddles of Revio
Merciless Bandit

Merciless Bandit {1}{B}

Creature - Human Pirate
Whenever Merciless Bandit or another creature you control dies, each opponent loses 1 life and you gain 1 life.
“We're here to take what we're owed. Boys, let's get ours!”
1/1
  • Dark Seas of Shiryen
Merciless Blackguard

Merciless Blackguard {2}{B}

Creature - Human Rogue
When Merciless Blackguard enters, each player sacrifices a creature. For each creature token sacrificed this way, you may create a Treasure token.
2/1
  • Seasons of War
Merciless Brute

Merciless Brute {3}{R}

Creature - Human Barbarian Warrior
Armed — Merciless Brute gets +2/+2 as long as it's equipped.
He fights to survive and to protect himself, but he mostly fights just to see others suffer.
3/3
  • Aftermath
Merciless Champion

Merciless Champion {2}{B}

Creature - Zombie Knight
Merciless Champion can't block unless you control another Knight or Soldier.
Those brave knights that seek the Roseblade rarely return, and those that do never return whole.
3/4
  • Quest for the Roseblade
Merciless Exiled

Merciless Exiled {1}{U/B}

Creature - Human Rogue
Infiltrate (Whenever one or more attacking creatures you control aren't blocked, this creature gets +1/+1 until end of turn.)
Whenever Merciless Exiled deals combat damage to a player, scry 2.
2/1
  • A Tourney at Whiterun
Merciless Mirror

Merciless Mirror {4}{U}{B}

Artifact
Whenever one or more creatures deal combat damage to you, exile one of those creatures.
You may cast cards exiled with Merciless Mirror and may spend mana as though it were mana of any color to cast those spells.
“All the worlds shall reflect the splendor of I.”
  • Sparks of a Multiverse
Merciless Oaf

Merciless Oaf {5}{B}

Creature - Giant Warrior
This spell costs {1} less to cast if you control a Warrior.
“You either let yourself care for the outsiders and die to their betrayal or close your ears, march on, and live. I made my choice long ago.”
5/5
  • Glacia: Hail to the Queen
Merciless Xun Huang

Merciless Xun Huang {1}{B}{R}

Legendary Creature - Monkey Warrior
Menace
Ferocious — Whenever Merciless Xun Huang attacks, if you control a creature with power 4 or greater, defending player sacrifices a permanent.
Temples crumble in his wake.
3/3
  • Goliaths of Nangjiao
Mercurial Chameleon

Mercurial Chameleon {2}{G/U}{G/U}

Creature - Lizard
{2}{G/U}{G/U}, {T}: Untap each non-Lizard permanent you control.
“The Kalosi Jungle sends myriad warnings. Heed them.”
—Bwema Bariti
2/2
  • Kahembo: Olde Dawn
Mercurial Merfolk

Mercurial Merfolk {3}{U}

Creature - Merfolk Shapeshifter
{1}{U}: Mercurial Merfolk gets +2/-2 until end of turn.
When Mercurial Merfolk dies, draw a card.
Janneke's obsession with the mortal soul lead her to study humanity itself. Accounts would never be enough; she and her cohorts would need to experience society firsthand.
3/3
  • The Empty Throne of Feanav
Meren, Bane of the Cairns

Meren, Bane of the Cairns {B}{R}{G}

Legendary Creature - Human Shaman
This spell can't be countered.
Whenever Meren, Bane of the Cairns attacks, exile target creature card from your graveyard. You may cast that card for as long as it remains exiled by sacrificing a creature in addition to paying its other costs.
4/4
  • Alara
Merfolk Vandal
Shoreline Stormers

Merfolk Vandal {2}{U}

Creature - Merfolk Actor
Whenever Merfolk Vandal deals combat damage to a player, you may pay {U}. If you do, transform it.
While Rei ran over the surface, the rivers plotted their own course.
—Villains: The Musical
2/3
Card has other part: Shoreline Stormers
  • Villains: The Musical
Merfolk Visionary

Merfolk Visionary {3}{U}

Creature - Merfolk
Whenever Merfolk Visionary or another Merfolk creature you control enters, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
2/4
  • Aftermath
Meridian Mills, Seeking Answers

Meridian Mills, Seeking Answers {2}{W}{U}

Legendary Creature - Human Detective
Skip your draw step.
At the beginning of your upkeep, shuffle your hand and graveyard into your library, then draw three cards.
You can't cast more than one spell each turn.
“The solution is here somewhere, I just know it.”
2/4
  • Toll Midnight