15897 cards found
Left for Dead

Left for Dead {2}{B}{B}

Enchantment
When Left for Dead enters, create four 1/1 red Human Survivor creature tokens. Those tokens gain haste until end of turn.
At the beginning of your end step, sacrifice a Survivor. If you do, draw a card. Then if you control no Survivors, sacrifice Left for Dead.
Nobody survives forever.
  • Innistrad In Memoriam
Levy Bowmen

Levy Bowmen {1}{G}

Creature - Human Peasant Archer
Reach
{2}{G}, {T}, Sacrifice this creature: It deals 4 damage to target creature with flying.
“I won't force any of you to fight. But if we do nothing, our world is doomed.”
—Byron, Hero of Norwick
2/2
  • The Petals Wilt
Leyran Hunting Pack

Leyran Hunting Pack {1}{R}{G}

Creature - Wolf
Other Wolves and Werewolves you control have haste.
Leyran Hunting Pack gets +1/+1 for each non-Human Werewolf you control.
“It's all the same, whether as man or beast. Survive together, or die alone.”
—Valseid, howlpack alpha
3/3
  • Innistrad In Memoriam
Leyran Spellchainer
Leyran Spellclaw

Leyran Spellchainer {2}{R}{R}

Creature - Human Wizard Werewolf
When Leyran Spellchainer enters, return target instant or sorcery card from your graveyard to your hand.
{2}{R}: Transform Leyran Spellchainer. Activate only if it's attacking.
3/1
Card has other part: Leyran Spellclaw
  • Innistrad In Memoriam
Leyran Spellclaw
Leyran Spellchainer

Leyran Spellclaw

Creature - Werewolf
(Color indicator: Leyran Spellclaw is red)
Whenever you cast an instant or sorcery spell, you may copy it, and you may choose new targets for the copy. Do this only once each turn.
At the beginning of your end step, if Leyran Spellclaw didn't attack this turn, transform it.
4/4
Card has other part: Leyran Spellchainer
  • Innistrad In Memoriam
Lich's Grimoire

Lich's Grimoire {1}{B}

Artifact
When Lich's Grimoire enters, create a 2/2 black Zombie creature token.
{2}{B}, {T}: Target opponent loses 1 life. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Learn within the power of death.
  • Innistrad In Memoriam
Liesa, Enemy of Shadow

Liesa, Enemy of Shadow {1}{W}{W}{B}

Legendary Creature - Angel
Flying, lifelink
Liesa has haste as long as it was foreshadowed.
When Liesa dies, each opponent sacrifices a creature and loses 2 life.
Foreshadow {4}{W}{B} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
3/2
  • Innistrad In Memoriam
Lifted Spirits

Lifted Spirits {2}{W}

Enchantment - Aura
Enchant creature
When Lifted Spirits enters, create a 1/1 white Spirit creature token with flying.
Enchanted creature gets +1/+1 and has flying.
“Geists will never let you down.”
—Igon Selhoff, geist-trapper
  • Innistrad In Memoriam
Liturgy of Brine

Liturgy of Brine {1}{G}{U}

Enchantment
When Liturgy of Brine enters, draw a card, then you may put a land card from your hand onto the battlefield tapped.
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, Liturgy of Brine becomes a 5/5 Kraken Horror creature in addition to its other types until end of turn.
  • Innistrad In Memoriam
Llech Crann Ambassador

Llech Crann Ambassador {2}{W}

Creature - Elf Soldier Advisor
Whenever you attack with two or more Knights and/or Soldiers, you may have one of them seek valor. (Give it that Oath Aura. Fulfill it by it dealing combat damage to a player to create a 2/1 white Soldier token.)
“We are bound to this alliance not by ties of blood, but by ties of honor.”
2/3
  • The Petals Wilt
Llech Crann Knight

Llech Crann Knight {3}{G}{G}

Creature - Elf Knight
Trample
When this creature enters, it seeks secrets or valor. (Give it that Oath Aura. Fulfill secrets by attacking with it and two or more other creatures to draw a card. Fulfill valor by dealing combat damage to a player to create a 2/1 white Soldier token.)
5/4
  • The Petals Wilt
Llech Crann Paladin

Llech Crann Paladin {3}{W}

Creature - Elf Knight
When this creature enters, if you gained or lost life this turn, it seeks valor. (Give it that Oath Aura. Fulfill it by it dealing combat damage to a player to create a 2/1 white Soldier token.)
“The Rose Queen knighted me herself, and I will uphold the tenets of her Order.”
3/4
  • The Petals Wilt
Llosg Crann Quartermaster

Llosg Crann Quartermaster {1}{G}

Creature - Elf Citizen
When this creature enters, create a Treasure token.
This creature gets +1/+1 for each different name among tokens you control.
“Send everything we can spare to the dwarven border, without delay.”
1/1
  • The Petals Wilt
Llosg Crann Sharpshooter

Llosg Crann Sharpshooter {3}{R}

Creature - Elf Archer
Reach
When this creature dies, create a 1/1 red Dwarf creature token.
Many among the Llosg Crann, closest to the dwarven borders, gave their lives so that the survivors could find safety.
5/2
  • The Petals Wilt
Loisch, Stonebark Scorcher

Loisch, Stonebark Scorcher {3}{R}{G}

Legendary Creature - Elemental Treefolk
Whenever another creature you control enters, Loisch deals 1 damage to any target.
{4}{R}{G}: Loisch gets +X/+X and gains trample until end of turn, where X is the number of creatures you control.
5/5
  • The Petals Wilt
Lone Zombie
Zombie Legion

Lone Zombie {2}{B}

Creature - Zombie
Menace
When Lone Zombie and at least two other creatures attack, transform Lone Zombie.
“One ghoul? Slow and harmless.”
—Polina Elgaud
2/3
Card has other part: Zombie Legion
  • Innistrad In Memoriam
Loyal Retriever

Loyal Retriever {2}{W}

Creature - Dog
When Loyal Retriever dies, search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Foreshadow {5}{W} (You may cast this spell for its foreshadow cost. If you do, also trigger its “dies” abilities when it enters.)
Whether it was fetching a crossbow for her master or snatching a leg from a ghoul, Mandy was a valued presence in the Elgaud Grounds.
3/2
  • Innistrad In Memoriam
Lupine Prowler

Lupine Prowler {4}{G}

Creature - Wolf
When Lupine Prowler enters, you may sacrifice another creature. If you do, draw a card and you gain 2 life.
Whenever another creature you control dies, put a +1/+1 counter on Lupine Prowler.
“No place for weakness in the pack.”
—Valseid, howlpack alpha
4/4
  • Innistrad In Memoriam
Lycanthropic Outburst

Lycanthropic Outburst {2}{G}

Instant
Choose target creature you control. You may transform it if it's a Werewolf. Then it deals damage equal to its power to target creature you don't control. (The creature you control bites even if you don't transform it.)
Humanity dies under the Hunter's Moon, ushering the birth of the monster within.
  • Innistrad In Memoriam
Lysene's Plunderer

Lysene's Plunderer {2}{U}

Creature - Human Pirate
Other Pirates and Rogues you control get +1/+0.
Whenever you attack with three or more Pirates and/or Rogues, tap target creature.
“These deadmen'll cut open Yroncaster's belly. But they won't be needing its coin.”
2/3
  • The Petals Wilt
Lysene, Shrewd Smuggler

Lysene, Shrewd Smuggler {U}{R}

Legendary Creature - Human Rogue
Spells you cast from anywhere other than your hand cost {1} less to cast.
At the beginning of combat on your turn, another target Pirate or Rogue you control gets +X/+0 and gains haste until end of turn, where X is the number of noncreature spells you've cast this turn. That creature can't be blocked this turn.
2/2
  • The Petals Wilt
Macabre Pools

Macabre Pools

Land
Macabre Pools enters tapped. When it enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Add {U} or {B}.
At day, a shallow shore. At night, a site of sacrifice.
  • Innistrad In Memoriam
Makodonis's Wolfbro

Makodonis's Wolfbro {2}{G}{U}

Creature - Wolf Gymbro
You have no maximum hand size.
Whenever Makodonis's Wolfbro attacks, if its power is greater than its base power, draw cards equal to the difference.
Summoned across the aether, from a plane unlike Innistrad, where hearts hold no fear and summer is eternal.
4/4
  • Innistrad In Memoriam
Makodonis, Master of Form

Makodonis, Master of Form {3}{G}{U}

Legendary Planeswalker - Makodonis
If a creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
[+1]: Target player draws two cards, then discards a card. Put a +1/+1 counter on up to one target creature you control.
[–3]: Create a token that's a copy of target creature you control.
[–8]: Return any number of target nonland permanents to their owner's hand.
Loyalty:
5
  • Innistrad In Memoriam
Malevolus

Malevolus {6}{U}{R}

Creature - Elemental Spirit
This spell costs {2} less to cast for each Curse you control.
Flying, vigilance, haste
Stray fears across Innistrad coalesce into a singular, sinister force.
4/4
  • Innistrad In Memoriam