1978 cards found
GenTech Apex

GenTech Apex {3}{R}

Creature - Mutant Berserker
Whenever you cast a spell with mana value 5 or greater, create an X/1 red Mutant creature token with trample and haste, where X is that spell's mana value. Exile that token at the beginning of the next end step.
The epitome of engineered fury.
4/3
  • Beyond the Blackwall
GenTech Architect

GenTech Architect {2}{G}

Creature - Human Artificer
When GenTech Architect enters the battlefield, create a Function token with “Put two +1/+1 counters on a creature you control.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
“Where others focus merely on the world beyond, we never lost our path.”
2/1
  • Beyond the Blackwall
GenTech Executive

GenTech Executive {1}{B}

Creature - Human Artificer
Once during each of your turns, when you sacrifice a permanent, you may have target opponent lose 3 life unless they sacrifice a nonland permanent or discard a card.
“Surely you agree that there is no price too great for our survival.”
2/1
  • Beyond the Blackwall
General Merthilios

General Merthilios {4}{R}{R}

Legendary Creature - Human Knight
Motivate 3 (When this creature enters the battlefield, you may motivate target creature with less power than this by putting three +1/+1 counters on it.)
When General Merthilios motivates a creature, that creature gains first strike, trample, and haste until end of turn.
4/2
  • Tides of War
Gentle Giraffe

Gentle Giraffe {2}{G}

Creature - Giraffe
Reach
Prismatic — Whenever you cast a multicolored spell, you gain 2 life.
Adult giraffes can reach six meters in height, easily enough to graze on even the tallest treetops in the prairie.
3/2
  • Kahembo: Olde Dawn
Gharial Bandit

Gharial Bandit {3}{U}

Creature - Crocodile Rogue
The Kafyabari back-alleys were filled with crooks, thugs, and anyone grimy enough to dissuade them.
3/2
Card has other part: Lurking Below
  • Kahembo: Olde Dawn
Ghastly Progenitor

Ghastly Progenitor {4}{B}{B}

Creature - Horror
Trample
When Ghastly Progenitor enters the battlefield, each opponent reveals their hand. Choose two nonland cards revealed this way. Their owners discard those cards.
It's almost over. It's just begun.
7/5
  • Animus Vox
Ghastly Scraper
Blinding Fiddler

Ghastly Scraper

Creature - Spirit Wizard
(Color indicator: Ghastly Scraper is white and blue)
Creatures can't attack you or a planeswalker you control unless their controller pays {2} for each of those creatures.
Creatures can't block Ghastly Scraper unless their controller pays {2} for each of those creatures.
4/3
Card has other part: Blinding Fiddler
  • Feanav: The Apothecary's Progress
Ghastly Sluagh

Ghastly Sluagh {3}{B}

Creature - Faerie Spirit
Flash
There is little sense in killing fae; the death of unforgiven beings will simply give rise to yet more.
4/3
  • Feanav: The Apothecary's Progress
Ghastly Spirit

Ghastly Spirit {2}{U}{B}

Creature - Spirit
Flying
When Ghastly Spirit enters the battlefield, mill four cards, then return a nonland card from your graveyard to your hand.
It delights in pain of all sorts, rewarding those that scream the best.
3/2
  • Monsters of Chikyu
Ghost Sloop

Ghost Sloop {2}

Artifact - Vehicle
Ghost Sloop can't be blocked.
Crew 4 (Tap any number of creatures you control with total power 4 or greater: This Vehicle becomes an artifact creature until end of turn.)
Exile a creature card from your graveyard: Ghost Sloop becomes an artifact creature until end of turn.
3/2
  • Dark Seas of Shiryen
Giant Bandog

Giant Bandog {3}{G}

Creature - Hound
Trample
“Some fear the strays are fae-touched. I think they've done more to keep the urchins safe than anyone so concerned.”
—Madame Beatrice
4/3
  • Feanav: The Apothecary's Progress
Gigascorpion

Gigascorpion {4}{G}

Enchantment Creature - Scorpion
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.) [5/4]
[Lore I-II] Put a +1/+1 counter on up to one other target creature you control.
[Lore III] Target creature must be blocked this turn if able.
5/4
  • Theros Triumphant
Gilded Figurehead

Gilded Figurehead {1}{B}

Creature - Human Wizard
Lifelink
The ladies and lords of the Yenzu Pact serve as no more than glorified conduits for their demonic superiors.
2/1
  • Goliaths of Nangjiao
Gilded Guardian

Gilded Guardian {4}

Artifact Creature - Construct
Flying
When Gilded Guardian dies, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.
3/1
Gilded Gunman

Gilded Gunman {1}{R}

Creature - Human Rogue
Prowess
Gilded Gunman gets +1/+1 as long as you control an artifact.
“Never count on a man with a gun made of gold. It shows he cares more about style than reliability.”
—Winston Galloway, gunslinger
2/1
  • Rail War
Gilded Ram

Gilded Ram {5}

Artifact Creature - Goat
Trample
{3}, Discard Gilded Ram: Draw a card, gain 2 life, and create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
To Akroans, the ram is a symbol of strength and determination.
5/3
  • Theros Triumphant
Gilded Wyvern

Gilded Wyvern {3}

Artifact Creature - Construct
Flying
Whenever a player shuffles their library, Gilded Wyvern deals 2 damage to that player.
“Where strayeth your eyes? Gaze upon the old god and relinquish yourself to his air.”
—Ali El-Hasan, Elder Deacon
2/1
  • Al Tabaq
Gitaxian Reprocessor

Gitaxian Reprocessor {3}{U}

Creature - Phyrexian Artificer
When Gitaxian Reprocessor enters the battlefield, if you cast it, choose one —
• Create a token that's a copy of another target creature, except it's an artifact and isn't a creature.
• Create a token that's a copy of target noncreature artifact, except it's a 2/2 creature in addition to its other types.
3/2
  • MSEM Masters Cube
Glamorous Aerialist

Glamorous Aerialist {1}{U}

Creature - Human Wizard
Harmony — Target creature gains flying until end of turn.
When Glamorous Aerialist enters the battlefield, harmonize. (Trigger up to one harmony of one permanent you control.)
2/1
  • Eralou
Gleamhorn Elk

Gleamhorn Elk {1}{W}{W}

Creature - Elk
{2}{W}, Sacrifice Gleamhorn Elk: Destroy target artifact or enchantment.
Little impresses the gleamhorn.
3/2
  • Ophorio
Gleamhorn Gargantuan

Gleamhorn Gargantuan {4}{W}

Creature - Beast
When Gleamhorn Gargantuan enters the battlefield, put a +1/+1 counter on up to one other target creature.
Cycling {2} ({2}, Discard this card: Draw a card.)
Hunters who fail to make a trophy of the gleamhorn quickly learn to revere it.
5/3
  • Alara
Gleaming Elf

Gleaming Elf {2}{W}

Creature - Elf Warrior
Whenever you draw your second card each turn, other creatures you control get +1/+1 and gain indestructible until end of turn.
3/2
  • Beyond Our Ken
Gleaming Gallant

Gleaming Gallant {3}{W}

Creature - Human Knight
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
“Actually the armor is only ceremonial, it's just leather painted gold.”
—Lord Erollin
3/2
  • Eralou
Glen Hunter

Glen Hunter {1}{G}

Creature - Human Rogue
Hexproof
You may have Glen Hunter assign its combat damage as though it weren't blocked.
2/1
  • Arcanum Academia