1133 cards found
Otherworldly Mountain

Otherworldly Mountain

Land - Mountain
({T}: Add {R}.)
Wanderlust — Otherworldly Mountain enters the battlefield tapped unless you control four or more other differently named lands.
{1}, {T}: Add one mana of any color.
I saw below me, that golden valley...
Otherworldly Plains

Otherworldly Plains

Land - Plains
({T}: Add {W}.)
Wanderlust — Otherworldly Plains enters the battlefield tapped unless you control four or more other differently named lands.
{1}, {T}: Add one mana of any color.
To sparkling ice of diamond deserts...
Otherworldly Swamp

Otherworldly Swamp

Land - Swamp
({T}: Add {B}.)
Wanderlust — Otherworldly Swamp enters the battlefield tapped unless you control four or more other differently named lands.
{1}, {T}: Add one mana of any color.
A sign was painted, said “Private Property”...
Outlander Patrol

Outlander Patrol {W}

Creature - Human Scout
Vigilance, lifelink
“Someone send for reinforcements?”
1/1
  • Worlds Away
Overgrown Ruins

Overgrown Ruins

Land
Overgrown Ruins enters the battlefield tapped.
As Overgrown Ruins enters the battlefield, choose a color other than green.
{T}: Add {G} or one mana of the chosen color.
  • The Unraveling
Pack Huntress

Pack Huntress {3}{G}

Creature - Elf Scout
Improve {G} ({G}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
When Pack Huntress enters the battlefield, create a 2/2 green Wolf creature token.
“I can't really bring myself to see a people that have earned the trust of wolfkind as an enemy.”
—Thyra, Winter's Warden
2/2
  • Seasons of War
Pagoda of Longevity

Pagoda of Longevity {2}

Artifact
Prevent all combat damage that would be dealt to attacking creatures you control.
“Let fear hold no sway over your actions”
—Seishin proverb
  • Path of Shadows
Palace of Heavenly Sovereigns

Palace of Heavenly Sovereigns {5}

Legendary Artifact
Each instant and sorcery card you own has inscribe. The inscribe cost is equal to its mana cost. (Exile that spell card inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Palace of Reflections

Palace of Reflections

Land
{T}, Sacrifice Palace of Reflections: Choose a land you control. Search your library for a land card with the same name as the chosen land, put it onto the battlefield tapped, then shuffle.
Pallid Herald

Pallid Herald {2}{B}

Creature - Zombie Warlock
Once during each of your turns, you may cast a legendary creature or planeswalker spell from your graveyard.
Sacrifice Pallid Herald: Exile up to three target cards from graveyards.
“Rise, my liege. Your destiny lies elsewhere.”
3/2
  • Seasons of War
Paragon of Honor

Paragon of Honor {1}{W}

Creature - Human Samurai
Flash
If a nontoken creature you don't control would enter the battlefield and it wasn't cast, exile it instead.
When Paragon of Honor leaves the battlefield, return each card exiled with it to the battlefield under their owner's control.
2/2
  • Tales of Old Jidai
Past, Present, Future

Past, Present, Future {G}{U}

Instant
Exile the top card of your library, a card from your hand and a card from your graveyard. Put one of the exiled cards on top of your library, one into your hand, and the other into your graveyard.
You're looking for answers, but answers aren't looking for you.
Path of Shadows

Path of Shadows {3}{B}{B}

Sorcery
When target creature or planeswalker dies this turn, return that card to the battlefield under your control. Destroy that permanent.
When intimidation failed, Kirishima turned to other means of persuasion.
  • Tales of Old Jidai
Path of the Waters

Path of the Waters {U}

Instant - Inscription
Look at the top three cards of your library, then put them back in any order. If you've cast a spell named Whisper of the Winds this turn, draw a card.
Inscribe {2}{U} ({2}{U}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Related card: Whisper of the Winds
  • Path of Shadows
Pathshaper Mage

Pathshaper Mage {2}{U}

Creature - Human Wizard
Whenever you create one or more tokens, scry 1.
{3}{U}, Sacrifice Pathshaper Mage: Aetherize target creature you control. Activate only as a sorcery. (To aetherize, create a token that's a copy of it, then exile that token.)
“Paths are made as you walk them.”
3/2
  • Worlds Away
Perfect Distraction

Perfect Distraction {B}

Enchantment
At the beginning of your declare attackers step, create a 0/1 white Cat creature token that's tapped and attacking. Exile that token at the beginning of the next end step.
“Now how did you get out of the house?”
  • Tales of Old Jidai
Perfect Solution

Perfect Solution {3}{U}

Instant
Look at the top four cards of your library. Put two of them into your hand and the rest on the bottom of your library in a random order. Create a tapped Treasure token.
“A week finding ingredients, two days preparing the lab, and eight hours of brewing. The result? Exactly what you told me couldn't be done.”
—Aurys, Battlechemist
  • Seasons of War
Perilous Passage

Perilous Passage

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Perilous Passage: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
Pestilent Scavenger

Pestilent Scavenger {B}

Creature - Rat Rogue
Deathtouch
When Pestilent Scavenger enters the battlefield, you may mill three cards.
She carries a sharpened blade for the dead and a deafening screech for the living.
1/1
  • Seasons of War
Petrus, Nightspire Enforcer

Petrus, Nightspire Enforcer {1}{B}

Legendary Creature - Human Assassin
Deathtouch, lifelink
Improve {1}{W/B} ({1}{W/B}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
{4}: Target creature gains deathtouch and lifelink until end of turn. Activate only during a player's precombat main phase.
2/1
  • Seasons of War
Phantasmal Stalker

Phantasmal Stalker {B}

Creature - Human Assassin
Deathtouch
Whenever Phantasmal Stalker deals damage to a planeswalker, destroy it.
After the third of his captains fell to unseen assassins, Eiji finally relented and accepted the Oshiruko's offer of aid.
1/1
  • Tales of Old Jidai
Phasmophobia

Phasmophobia {1}{W}

Instant
Tap target creature. Prevent all combat damage that creature would deal this turn. It doesn't untap during its controller's next untap step.
  • Path of Shadows
Phasmopillar

Phasmopillar {2}{G}

Creature - Insect Mutant
When Phasmopillar enters the battlefield, search your library for a creature card with mana value 5 or greater, reveal it, put it into your hand, then shuffle. If a creature card with mana value 9 or greater was revealed this way, put two +1/+1 counters on Phasmopillar.
1/1
Pierce the Storm

Pierce the Storm {X}{U}

Instant
Choose one —
• Counter target spell unless its controller pays {X}.
• Counter target spell with mana value X.
Pilgrim of Ancient Paths

Pilgrim of Ancient Paths {2}

Artifact Creature - Golem Scout
{T}: Add {C}.
{T}, Pay 1 life: Add one mana of any color.
They walk the edges of Vraniveer, etching the tales of those they encounter upon their ancient frames.
1/2
  • Seasons of War