At the beginning of your upkeep, you may choose one — • Put a card from your hand on the bottom of your library. If you do, draw a card. • Discard a card. If you do, put the bottom card of your library into your hand.
“The mind is a terrible thing to lose. I'll keep track of it for you.”
{T}: Add {C}. {4}: Put a +1/+1 counter on Monument of Queens. You may have it become a 0/0 Avatar creature with flying, first strike, vigilance, trample, and lifelink until end of turn. It's still a land.
Whenever a creature you control enters, put a devotion counter on Monument of the Masses. At the beginning of your upkeep, if Monument of the Masses has thirty-five or more devotion counters on it, you win the game.
(Spend a different color of mana on each {VP}.) Moresso, Infuser of Light is all colors. Hexproof from monocolored Whenever you cast a spell with four or more mana symbols in its mana cost, add four mana of different colors. This ability triggers only once each turn.
{T}: Add {C}. Whenever Mustering Grounds becomes tapped, if it's enchanted, you may pay {2}. If you do, create a 1/1 white Soldier creature token with vigilance.
The new recruits at Harshapal endure the longest walks to drills at its pinnacle.
Equipped creature gets +2/+2. Concord — Whenever equipped creature attacks, if there are four or more card types among permanents you control, create a 3/3 red Shark enchantment creature token that's tapped and attacking. Exile that token at the beginning of the next end step. Equip {1}
As Mysterious Cataract enters, you may pay 2 life. If you don't, Mysterious Cataract enters tapped. {T}, Sacrifice Mysterious Cataract: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
As Nebula of Empty Gold enters, choose two or three colors. You lose life equal to the number of colors chosen this way. {T}: Add one mana of any of the chosen colors.