2160 cards found
Final Reckoning

Final Reckoning {6}{W}{W}

Sorcery
This spell costs {1} less to cast for each storied permanent you control. (Enchantments and legendary permanents are storied.)
Destroy all nonland, nonstoried permanents.
“They are surpassing the sun... and it should not be that way.”
—The Popol Vuh, Part 2
Final Rest

Final Rest {W}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Exile target creature.
Final Symphony

Final Symphony {2}{W}{W}

Enchantment
When Final Symphony enters, exile another target nonland permanent until Final Symphony leaves the battlefield.
When Final Symphony leaves the battlefield, draw a card.
“Living long enough to present my Achievement was all I could ask for.”
  • Discoveries of Akieva
Final Verdict

Final Verdict {4}{W}{W}

Sorcery
Destroy all creatures that aren't enchanted.
The punishment is terrifying. The silence after is worse.
  • Mious
First General of the Wards

First General of the Wards {2}{W}{W}

Creature - Dwarf Warrior
Vigilance
Other Dwarves you control get +1/+1 and have vigilance.
Whenever you activate a loyalty ability of a permanent, create two 1/1 white Dwarf creature tokens.
4/4
First Snow

First Snow {W}

Enchantment
Whenever you make first contact, you may tap target creature. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
The fluffy white powder was a rare delight to see at first. But after months in the cold streets, Karina wished that she'd never see snow again.
  • Karina's Explorations
First Wave Explorer

First Wave Explorer {2}{W}{W}

Creature - Human Soldier
First strike, vigilance
Spells that your opponents cast that target First Wave Explorer cost {2} more to cast.
Experience is her most valuable skill, and pain is the price she paid.
3/2
  • Love Song
Flash of Steel

Flash of Steel {1}{W}

Instant
For each Equipment you control, you may attach it to target creature you control.
Draw a card.
  • Imperial Legacies
Flawless Tactics

Flawless Tactics {3}{W}

Instant
Creatures you control get +1/+1 and gain first strike until end of turn.
“Why am I the leader? Because I'm the best. Simple as that.”
—Selvar, the Seeker
  • Arkadai
Fleecy Lynx

Fleecy Lynx {2}{W}

Creature - Cat
“The human must kill for fur to survive the winter, while so many other races were made with fur of our own. It is clear who Glacia favors more.”
—Scalhun, Bjarndyr militant
2/4
  • Glacia: Hail to the Queen
Flesh Willing

Flesh Willing {1}{W}

Instant
You may put a creature card with mana value 2 or less from your hand onto the battlefield.
Draw a card.
When fate calls, the body can do nothing but obey.
  • Beyond Our Ken
Fleshscale Serpent

Fleshscale Serpent {1}{W}

Creature - Snake
If an opponent would draw one or more cards except for the first one they draw in each of their draw steps, instead they draw those cards, then may pay {1}. If they don't pay, they get a poison counter and you draw a card
2/3
  • Beyond Our Ken
Flickercloak

Flickercloak {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Kindle 2—{2}{W} ({2}{W}, Exile this card from your graveyard: Create two 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
Flickers in the Night

Flickers in the Night {2}{W}

Creature - Spirit
Flash
Flying
Whenever another Spirit you control enters, put a +1/+1 counter on Flickers in the Night.
2/1
  • End of Wollensie
Flightpath Trainee

Flightpath Trainee {3}{W}

Creature - Human Knight
Whenever another creature you control enters, Flightpath Trainee gains flying until end of turn.
Being allowed to soar the skies is the greatest honor a Land-Dweller can receive.
3/2
  • K15 Core Set
Flintlock Pioneer

Flintlock Pioneer {W}

Creature - Human Pirate
First strike
Whenever Flintlock Pioneer deals damage, tap it. It doesn't untap during its controller's next untap step.
“The arcor gives it a solid kick, but nothing's as expensive to fire or slow to reload. Still, innovation is its own reward, aye?”
3/1
  • Plagues of Fretport
Flurry of Bolts

Flurry of Bolts {1}{W}{W}

Instant
Destroy target attacking or blocking creature. Flurry of Bolts deals 1 damage to each other attacking or blocking creature that creature's controller controls.
“Crossbows are a coward's weapon. They make a mockery of any honest battle.”
—Isak, captured knight
  • Seasons of War
Folded Fan Recruit

Folded Fan Recruit {1}{W}

Creature - Human Warrior
When Folded Fan Recruit enters, invigorate 1. (Choose a creature with the least power among creatures you control and put a +1/+1 counter on it.)
New members of the Folded Fan soon learn that either all succeed or all fail.
1/1
  • Goliaths of Nangjiao
Folsen, King of Valimir

Folsen, King of Valimir {2}{W}

Legendary Creature - Human Noble
Whenever a Plains you control enters, create a 1/1 white Soldier creature token.
Whenever you attack, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle.
“A new age of conquest has begun.”
2/4
  • Arkadai
For Queen and Country

For Queen and Country {3}{W}

Instant
Creatures you control get +2/+1 until end of turn. Citizens and Peasants you control gain first strike until end of turn.
“If we die here, we die protecting our rightful queen! With me, Norwick!”
—Byron, Unlikely Hero
  • Quest for the Roseblade
Forager's Lore

Forager's Lore {W}

Enchantment
{2}{W}: Reappropriate. When you do, choose X, where X is one plus the number of artifact and/or enchantment cards exiled this way. You may choose the same mode more than once. (To reappropriate, exile exactly two cards from your hand and/or graveyard.)
• Exile target creature you own. At the beginning of the next end step, return that card to the battlefield under your control.
• Scry 2.
• Gain 3 life.
  • Lovi Awoken
Forceglow Shield

Forceglow Shield {W}

Artifact - Equipment
Equipped creature gets +1/+1.
Sacrifice Forceglow Shield: Prevent all damage a source of your choice would deal to equipped creature this turn.
Equip {2}
  • Arkadai
Foretold Cataclysm

Foretold Cataclysm {3}{W}{W}

Sorcery
{W}, Exile Foretold Cataclysm from your hand: Exile target creature you control until the end of your next turn. You may cast Foretold Cataclysm from exile during your next turn. Activate only as a sorcery.
Destroy all creatures.
  • Arkadai
Forged Alliance

Forged Alliance {2}{W}

Instant
Up to two target creatures each get +1/+0 until end of turn. Put a first strike counter on each of them.
Giradrus took pause at the anvil of an unfazed dwarven smith. He may yet have a use for these tiny creatures.
  • Dark Seas of Shiryen
Forgotten Heir

Forgotten Heir {W}

Creature - Human Peasant
{W}{W}, Exile a legendary creature card from your graveyard: If Forgotten Heir is a Peasant, it becomes a Human Noble Knight with base power and toughness 3/3, lifelink, and vigilance.
“I'm meant for more. I can feel it.”
2/1
  • MSEM Masters: Legends