14930 cards found
Merkurio's Familiar

Merkurio's Familiar {2}{R}{R}

Creature - Phoenix
Flying, haste
{X}{R}{R}, Exile an instant or sorcery card with mana value X from your graveyard: Return Merkurio's Familiar from your graveyard to the battlefield. It gets +X/+0 until end of turn.
3/2
Menacing Stance

Menacing Stance {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0.
Whenever enchanted creature attacks, target creature can't block this turn.
  • Khaliz-Dorahn
Lavaspark Igniter

Lavaspark Igniter {3}{R}

Creature - Elemental Wizard
{2}{R}, Sacrifice Lavaspark Igniter: It deals 2 damage to target creature.
Most Lafterii elementals are born from the peninsula's lava fields, and are as unstable as the minds that brought them to existence.
3/3
  • Khaliz-Dorahn
Impulsive Spirit

Impulsive Spirit {2}{R}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
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The High Prairies Burn

The High Prairies Burn {4}{R}

Sorcery
Destroy all lands. For each land destroyed this way, its controller creates a colorless land token named Blasted Lands with “{T}: Add {C}.”
They tried to destroy It, but in the end they destroyed the most beautiful place in the entire plane.
Goblin Raidleader

Goblin Raidleader {R}{R}

Creature - Goblin Warrior
Whenever Goblin Raidleader attacks, create a 1/1 red Goblin creature token that's tapped and attacking.
{1}{R}: Other Goblins you control get +1/+0 until end of turn.
2/2
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Goblin Experimenter

Goblin Experimenter {1}{R}

Creature - Goblin Wizard
Prowess
{3}{R}, Sacrifice Goblin Experimenter: Return target sorcery card from your graveyard to your hand.
Lafterii employ goblins in their experiments when they're looking for dangerous outcomes.
2/1
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Flame Jolt

Flame Jolt {2}{R}

Instant
Flame Jolt deals 2 damage to target creature and 1 damage to target player or planeswalker.
Never anger a Lafterii, especially if she's bored.
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Fellor Razer

Fellor Razer {4}{R}

Creature - Human Barbarian Warrior
Trample
Whenever Fellor Razer deals combat damage to a player, that player sacrifices a land.
The rugged terrain of both Fellories mimics the brutality of their inhabitants.
5/2
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Fellor Raider

Fellor Raider {2}{R}

Creature - Human Barbarian Warrior
Battalion — Whenever Fellor Raider and at least two other creatures attack, Fellor Raider deals 2 damage to defending player.
To some, no music is sweeter than the sounds of screams and the clash of metal.
2/2
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Fellor Heartstriker

Fellor Heartstriker {4}{R}

Creature - Human Barbarian Warrior
Haste
{1}{W}: Fellor Heartstriker gains lifelink until end of turn.
Fellors are trained to hit their enemies where it hurts the most.
3/3
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Fellor Grunt

Fellor Grunt {2}{R}

Creature - Human Barbarian Warrior
First strike
Fellors are trained as warriors since the moment they're born. Once they're thirteen, they join the ranks in the assaults against the Shield until their death.
2/2
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Fearsome Army

Fearsome Army {2}{R}

Creature - Human Barbarian Warrior
Battalion — Whenever Fearsome Army and at least two other creatures attack, creatures you control gain menace until end of turn.
When they advance, their enemies tremble.
3/1
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Embodiment of Ire

Embodiment of Ire {3}{R}

Creature - Elemental Warrior
Haste
Other Elementals you control get +1/+0 and have haste.
Nature's rage can be contagious.
3/2
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Distracted Researcher

Distracted Researcher {2}{R}

Creature - Human Wizard
Some Lafterii get easily distracted and it takes more time for them to achieve results. However, they happen to be the most imaginative wizards, and when they finish their goals the result is usually spectacular.
3/2
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Dictate of Rallios

Dictate of Rallios {2}{R}

Instant
Dictate of Rallios deals damage to any target equal to the number of Warriors you control.
Warriorcycling {2}{R} ({2}{R}, Discard this card: Search your library for a Warrior card, reveal it, and put it into your hand, then shuffle.)
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Brutal Onslaught

Brutal Onslaught {2}{R}{R}

Instant
Attacking creatures get +3/+0 until end of turn.
Fellor's are trained in most forms of combat, but close combat is their favorite, since facing their opponents face to face motivates them to fight harder.
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Barbarian Weaponsmith

Barbarian Weaponsmith {2}{R}{R}

Creature - Human Barbarian Warrior
Other Warriors you control have first strike.
Other Barbarians you control get +1/+0.
The weapons he crafts have the same ferocity as his soul.
3/3
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Barbarian Rager

Barbarian Rager {R}

Creature - Human Barbarian Warrior
Battalion — Whenever Barbarian Rager and at least two other creatures attack, Barbarian Rager gets +2/+0 until end of turn.
When a Fellor attacks, he does so without caring about things as menial as self preservation.
1/1
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Barbarian Battle Rage

Barbarian Battle Rage {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has menace and “{1}{R}: This creature gets +1/+0 until end of turn.”
“War is about strength, but also about attitude.”
—Fellor saying
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Abrupt Volley

Abrupt Volley {4}{R}

Instant
Destroy target artifact or land.
The volcanoes of Lafterwal used to erupt constantly until, annoyed for the distraction they caused, the Lafterii decided to silence them.
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Warm Blood Chaser

Warm Blood Chaser {2}{B}

Creature - Zombie Horror
Warm Blood Chaser has flying and haste as long as you control a Goblin.
Some creatures come alive from the thrill of the hunt.
3/2
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Venomous Grasp

Venomous Grasp {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -X/-X, where X is the number of creature cards in your graveyard.
“You put a parasite in me and forced me to do your bidding. You're going to pay for this.”
—Elspeth, to Rallios
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Undying Mobilizer

Undying Mobilizer {2}{B}

Creature - Zombie Warrior
Zombiecycling {1}{B} ({1}{B}, Discard this card: Search your library for a Zombie card, reveal it, and put it into your hand, then shuffle.)
Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
2/2
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Undead Harbinger

Undead Harbinger {7}{B}

Creature - Zombie Horror
This spell costs {1} less to cast for each Zombie creature card in your graveyard.
When Undead Harbinger enters, return target Zombie card from your graveyard to your hand.
4/5
  • Khaliz-Dorahn