15897 cards found
Mystical Dowsing

Mystical Dowsing {3}{U}

Sorcery
Each player mills three cards. For each instant and/or sorcery card milled this way, draw a card.
“Many attempt to tell the future. I find it hard enough to divine the present.”
  • Surging Tide
Territorial Camaar

Territorial Camaar {1}{G}

Creature - Antelope Camel
Vigilance
When Territorial Camaar enters, you may sacrifice a land. If you do, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
3/2
  • Over the Horizon
Rosesworn Knight

Rosesworn Knight {3}

Artifact Creature - Skeleton Soldier
Rosesworn Knight gets +1/+1 as long as it's embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
The Roseblade's tomb was well hidden, but Asamund and Imisti found out that it was even more well guarded.
2/2
  • Quest for the Roseblade
Sigilwing Familiar

Sigilwing Familiar {1}{U}

Creature - Otter Bird
Flash
Flying
Menagerie — Whenever Sigilwing Familiar deals combat damage to a player, if there are five or more creature types among creatures you control, draw a card.
1/2
  • Adventurers of Onora
Sage of the Aurora

Sage of the Aurora {U}

Creature - Cat Spirit
Prowess
{U}: Sage of the Aurora gains flying until end of turn.
Manifestations of the Aurora's unguided power, they impart their prophetic sight to those brave enough to seek it.
1/1
  • Descent from the Highlands
Pyrodancer

Pyrodancer {1}{R}

Creature - Human Shaman
Harmony — Pyrodancer deals 1 damage to each opponent.
When Pyrodancer enters, harmonize. (Trigger up to one harmony of one permanent you control.)
2/1
  • Eralou
Preacher of Stray Souls

Preacher of Stray Souls {1}{W}

Creature - Human Cleric
First strike
Whenever a nontoken creature you control leaves the battlefield, you may pay {W}. If you do, create a 1/1 colorless Spirit creature token.
“Hashiro will not have you.”
2/1
Collector of Fate's Toll

Collector of Fate's Toll {3}{B}

Creature - Spirit Rogue
Once each turn, when you foretell a card or cast a foretold spell, you may create a tapped Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
“In this world, only two things are certain . . .”
4/2
  • Quest for the Roseblade
Armament Exhibition

Armament Exhibition {W}

Instant
Target creature you control gets +2/+2 until end of turn. If it's attacking, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
  • Nangjiao In Bloom
Storied Harvest

Storied Harvest {3}{G}

Sorcery
This spell costs {2} less to cast if you control a legendary creature.
Search your library for a creature or land card, reveal it, put it into your hand, then shuffle.
“Sing me a song of happiness, a song of growth. Sing me the song that allows you to carry on!” —Nozoya, Primal Muse
  • Seasons of War
Nizev Brawler

Nizev Brawler {2}{R}

Creature - Nephilim Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Nizev Brawler enters, target creature can't block this turn.
“The fire of our hearts will purify the cold of your words, Farza.”
—Veeni, High Truthseeker
3/2
  • Alkabah
Aided Assault

Aided Assault {G}

Sorcery
Move up to one +1/+1 counter from a creature you control to target creature you control. Then that creature fights target creature you don't control.
It is possible to overcome size or numbers, but never both.
  • End of Wollensie
Fearful Flooding

Fearful Flooding {1}{U}

Sorcery
Target opponent mills five cards. Then exile a card milled this way. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Tether (Then if you cast this from your hand, you may exile it tethered to a creature you control. When it dies, you may cast this from exile without paying its mana cost.)
  • Alara
Farseek

Farseek {1}{G}

Sorcery
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Storm Entity

Storm Entity {1}{R}

Creature - Elemental
Haste
Storm Entity enters with a +1/+1 counter on it for each other spell cast this turn.
A single spark can set the world ablaze.
1/1
  • Oirohpo
Unseen Maniac

Unseen Maniac {1}{U}

Creature - Human Rogue
Discard a card: Unseen Maniac gets +1/+1 and can't be blocked this turn.
Whenever Unseen Maniac deals combat damage to a player, draw a card.
“No face, no case.”
1/1
Doomed Journey

Doomed Journey {2}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player discards a card.
  • Pyramids of Atuum
Hekaton Dismantler

Hekaton Dismantler {3}{W}{W}

Creature - Giant
Colossal 5—{8}{W}{W} (You may cast this for its colossal cost to have it enter with five +1/+1 counters; or pay {8}{W}{W} as a sorcery: Put five +1/+1 counters on it if it has none.)
Ward {5}
When Hekaton Dismantler's colossal ability puts one or more counters on it, tap each creature you don't control. Those creatures don't untap during their controller's next 100 untap steps.
5/5
  • Theros Triumphant
Aguri, Shadow of Doubt

Aguri, Shadow of Doubt {1}{B}{B}

Legendary Creature - Spirit Rogue
Deception {1}{B}
When Aguri, Shadow of Doubt enters, target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
3/1
Treasurer of Thought

Treasurer of Thought {1}{U}

Creature - Reflection
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Whenever a Reflection you control becomes the target of a spell, draw a card.
Each memory is treasured more than gold.
1/2
  • Ophorio
Splitflame Phoenix

Splitflame Phoenix {4}{R}

Creature - Phoenix
Flying, haste
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
When Splitflame Phoenix dies, you may pay {R}. If you do, return it to its owner's hand.
4/1
  • Mious
Lair Recluse

Lair Recluse {5}{G}

Creature - Spider
Lair Recluse enters with a vigilance counter and a reach counter on it.
At the beginning of your upkeep, permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
4/5
  • Kahembo: Olde Dawn
Writing Wonders

Writing Wonders {1}{W}

Enchantment
Whenever another enchantment you control enters, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
  • Ophorio
Sway the Naive

Sway the Naive {B/R}{B/R}

Sorcery
Target creature deals damage equal to its power to its controller.
A touch of desperation, a hint of promise, and a pretty face will sway many a young dreamer.
  • A Tourney at Whiterun
Alrathan Courier

Alrathan Courier {3}{U}

Creature - Human Scout
Flying
Whenever an artifact you control leaves the battlefield, scry 1.
“These vessels are mere curiosities. The secrets inside are their true value.”
2/4
  • Over the Horizon