This spell can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue or black.)
Even before the Wardens, the forest had its guardians.
Vulpine Bluffs enters tapped. {T}: Add {R} or {W}. {1}{R}{W}: Until end of turn, Vulpine Bluffs becomes a Fox creature with double strike in addition to its other types. Scavenge {R}{W}
Enchant player When Curse of the Unburied enters, return up to two target creature cards from your graveyard to your hand. Whenever a land enchanted player controls enters, they lose 1 life.
There is little peace in Innistrad's places of rest.
{T}: Keepers of the Reach deals 1 damage to each opponent. {2}{R}, {T}: Keepers of the Reach deals 3 damage to each opponent. Activate only if you control a permanent with mana value 5 or greater.
“Above. Below. It matters not; there is no escape.”
Flash Enchant artifact or creature Enchanted permanent is an artifact with “{T}: Draw a card, then discard a card” and loses all other card types and abilities.
“Not my best spell, even I have to admit.” —Lord Yaran
Most of Skalor's wildlife has metal as part of its biology. Some creatures found the extra defense lacking, and used the new support to grow bigger than ever before.
Haste Whenever Tortle Waymaker becomes blocked, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
Neo-Soul Nihilist has lifelink as long as it's attacking. When Neo-Soul Nihilist is put into your graveyard from anywhere, you may pay 2 life. If you do, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Return target nonland permanent to its owner's hand. Then that player discards a card.
“The sights are terrible, but you must not look away. See them not as parts of a horror play or a tragedy, but as what they are: the truth.” —Salome, to Paul
For each nonland permanent you control, you may create a token that's a copy of it. If it's a creature, it gains haste. Exile all tokens created this way at the beginning of the next end step.
Flying If Warden of Distortion would die, you may exile a creature card from your graveyard. If you do, Warden of Distortion becomes a copy of that creature, except it's a 4/4 Nightmare Dragon and it has flying and this ability. It gains indestructible until end of turn.
Return up to two target creature cards from your graveyard to your hand. Coalesce {7}{B}(You may cast this from your graveyard for {7}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
At the beginning of combat on your turn, create a 1/1 red Cleric creature token with haste. At the beginning of your end step, sacrifice each Cleric token you control unless you've cast an instant or sorcery spell this turn.
When Pilgrim of Bal enters, you may search your library and/or graveyard for an Aurashaper or Curse card, reveal it, and put it into your hand. If you searched your library, shuffle.
{T}, Mill a card: Add {B} or {G}. Once each turn, when a creature you control dies or a creature card is put into your graveyard from anywhere other than the battlefield, each opponent loses 1 life.
{2}, {T}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Activate only as a sorcery.
“Oh, isn't it so sad to think about the good times, for you and I?” —Sesilius of Wicked Ways