14930 cards found
Shifting Frontiers

Shifting Frontiers

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Shifting Frontiers: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
  • Khaliz-Dorahn
Rugged Fields

Rugged Fields

Land - Mountain Plains
({T}: Add {R} or {W}.)
Rugged Fields enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Magmatic Torrent

Magmatic Torrent

Land
As Magmatic Torrent enters, you may pay 2 life. If you don't, Magmatic Torrent enters tapped.
{T}, Sacrifice Magmatic Torrent: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Hazy Moorland

Hazy Moorland

Land - Island Swamp
({T}: Add {U} or {B}.)
Hazy Moorland enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Grim Bastion

Grim Bastion

Land
As Grim Bastion enters, you may pay 2 life. If you don't, Grim Bastion enters tapped.
{T}, Sacrifice Grim Bastion: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Floodwater Depths

Floodwater Depths

Land
As Floodwater Depths enters, you may pay 2 life. If you don't, Floodwater Depths enters tapped.
{T}, Sacrifice Floodwater Depths: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Duskwood Thicket

Duskwood Thicket

Land - Swamp Forest
({T}: Add {B} or {G}.)
Duskwood Thicket enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Boiling Ridge

Boiling Ridge

Land - Island Mountain
({T}: Add {U} or {R}.)
Boiling Ridge enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Amber Hills

Amber Hills

Land
As Amber Hills enters, you may pay 2 life. If you don't, Amber Hills enters tapped.
{T}, Sacrifice Amber Hills: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Warrior's Blade

Warrior's Blade {2}

Artifact - Equipment
Equipped creature gets +1/+1.
As long as equipped creature is a Warrior, it has first strike.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
  • Khaliz-Dorahn
Veteran's Plate

Veteran's Plate {4}

Artifact - Equipment
Equipped creature gets +2/+2.
As long as equipped creature is a Soldier, it has vigilance.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
  • Khaliz-Dorahn
Sigil of Unity

Sigil of Unity {3}

Artifact
{T}: Add {G} or {W}.
{T}, Sacrifice Sigil of Unity: Add {G}{W}.
“I believe we must all stand together and fight for our cause.”
—Gallord of the Order
Sigil of Malice

Sigil of Malice {3}

Artifact
{T}: Add {U} or {B}.
{T}, Sacrifice Sigil of Malice: Add {U}{B}.
“I believe the time will come again when Khaliz-Dorahn bows before me.”
—The Evil One
Sigil of Ingenuity

Sigil of Ingenuity {3}

Artifact
{T}: Add {U} or {R}.
{T}, Sacrifice Sigil of Ingenuity: Add {U}{R}.
“I believe intelligence is a rare privilege, and I'm one of the few who deserves it.”
—Merkurio Zellurys
Sigil of Growth

Sigil of Growth {3}

Artifact
{T}: Add {B} or {G}.
{T}, Sacrifice Sigil of Growth: Add {B}{G}.
“I believe Khaliz-Dorahn needs someone to care for it, someone like me.”
—Pandora, Warden of Khaliz-Dorahn
Sigil of Brutality

Sigil of Brutality {3}

Artifact
{T}: Add {R} or {W}.
{T}, Sacrifice Sigil of Brutality: Add {R}{W}.
“I believe in the glory of battle, and the subdual of those too weak.”
—Rallios, Heir to the Evil One
Sentinel of Latter Days

Sentinel of Latter Days {4}

Artifact Creature - Golem
Soldiercycling {1}{W}, Wizardcycling {1}{U}, Zombiecycling {1}{B}, Warriorcycling {1}{R}, Elfcycling {1}{G} ({1}{G}, Discard this card: Search your library for an Elf card, reveal it, and put it into your hand, then shuffle.)
Sentinel of Latter Days is every creature type as long as it's in your library.
3/3
Sellsword Contraption

Sellsword Contraption {4}

Artifact Creature - Construct
{3}: Sellsword Contraption becomes the creature type of your choice until end of turn.
Its loyalty changes with each new tide of war.
3/3
  • Khaliz-Dorahn
Sealed Mausoleum

Sealed Mausoleum {3}

Artifact
Cards in graveyards lose all abilities.
Cards in graveyards can't be the target of spells or abilities.
“The dead deserve their eternal rest. I won't let that creature disturb that!”
—Pandora, Warden of Khaliz-Dorahn
  • Khaliz-Dorahn
Saboteur's Amulet

Saboteur's Amulet {3}

Artifact
Spells you cast during combat cost {1} less to cast.
Spells your opponents cast during combat cost {1} more to cast.
A true mastermind knows how to tilt the balance of war in his favor.
  • Khaliz-Dorahn
Possibility Grinder

Possibility Grinder {3}

Artifact Creature - Golem
Whenever a player cycles a card, Possibility Grinder gets +2/+2 until end of turn.
It obtains fuel from unused potential.
2/2
  • Khaliz-Dorahn
Monument of War

Monument of War {4}

Artifact
{5}, {T}, Exile a creature you control: Exile target creature.
The last thing Pandora did before leaving forever was honor those who fell in the battle against the Evil One.
  • Khaliz-Dorahn
Inscrutable Elixir

Inscrutable Elixir {5}

Artifact
{4}, {T}: Put a -1/-1 counter on target creature.
{4}, {T}: Remove a -1/-1 counter from target creature.
It will cure your weakness, either by granting you strength or putting you out of your suffering.
  • Khaliz-Dorahn
Helm of the Anointer

Helm of the Anointer {1}

Artifact - Equipment
Equipped creature has “{T}: Target attacking creature gets +1/+1 until end of turn.”
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
  • Khaliz-Dorahn
Expendable Contraption

Expendable Contraption {5}

Artifact Creature - Golem Soldier
Cycling {3} ({3}, Discard this card: Draw a card.)
To some, a fighting machine; to others, a piece of furniture.
3/3
  • Khaliz-Dorahn