15897 cards found
Heaven's End Chronicler

Heaven's End Chronicler {3}{U}{B}

Creature - Dragon
Flying
When Heaven's End Chronicler enters, mill three cards, then choose three cards in your graveyard. An opponent separates them into two piles. Return one pile to your hand.
3/2
  • Panxiou
Tundra Turtle

Tundra Turtle {4}{U}

Creature - Turtle
Hexproof
In their call, the Culi-Sae had instructed Seto to follow a specifically-shaped hill to find them. It was only after hours of fruitless searching that she realized the hill had followed her.
3/4
  • Glacia: Hail to the Queen
Life's Harbinger

Life's Harbinger {1}{G}

Creature - Elf Druid
When Life's Harbinger dies, you may put a +1/+1 counter on target creature you control.
{T}: Add {G}.
1/1
  • Zero
Aerial Tactician

Aerial Tactician {2}{W}

Creature - Bird Soldier
Flying
As long as Aerial Tactician is tapped, Soldiers you control get +0/+1.
As long as Aerial Tactician is untapped, Soldiers you control get +1/+0.
2/2
  • Adventurers of Onora
Mass Pandemonium

Mass Pandemonium {3}{R}{R}

Enchantment
Whenever a permanent you control leaves the battlefield, discard a card, then draw a card.
{1}{R}, Sacrifice a permanent: Mass Pandemonium deals 1 damage to any target.
  • Kaleidoscope
Spellbound Gauntlet

Spellbound Gauntlet {5}

Artifact
When Spellbound Gauntlet enters, put a +1/+1 counter on target creature you control.
{T}: Add one mana of any color.
  • Tides of War
Etherium Staff

Etherium Staff {1}{W}

Artifact - Equipment
Embellish {4}{W} (If you cast this spell for {4}{W}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
Equipped creature gets +2/+2.
Whenever an artifact creature you control enters, you may attach Etherium Staff to it.
Equip {2}
  • Alara
Jahan, the Third Shah
Cup of Jahan

Jahan, the Third Shah {3}{U}{U}

Legendary Creature - Nephilim Noble
When Jahan, the Third Shah enters, shuffle your hand and graveyard into your library, then draw three cards.
Monument {3}{U}{U} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
“Let's look and see.”
3/3
Card has other part: Cup of Jahan
  • Alkabah
Urak, Voice of the Horde

Urak, Voice of the Horde {1}{B}{R}

Legendary Creature - Construct
Constructs you control have haste.
When Urak, Voice of the Horde or another Construct you control enters, creatures you control get +1/+0 until end of turn.
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
2/2
Chantwood Guards

Chantwood Guards {2}{G}{G}

Creature - Cat Warrior
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
{1}{G}: Untap Chantwood Guards.
3/3
  • Oirohpo
Perennial Unrest

Perennial Unrest {2}{G}

Sorcery
Madness {4}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Target creature gets +4/+4 until end of turn. Put a trample counter on it. If this spell's madness cost was paid, all creatures able to block that creature this turn do so.
  • Dark Seas of Shiryen
Paragon of Purity

Paragon of Purity {1}{W}

Creature - Human Soldier
Players can't pay alternative costs to cast spells. (Casting a spell without paying its mana cost is an alternative cost.)
“Wartorn, broken, and depraved. I suppose it's not their fault. They've lacked something to look up to.”
2/3
  • Memorium Arcanum
Heroes of Wars Past

Heroes of Wars Past {5}{W}

Creature - Spirit Soldier
Flying
Whenever Heroes of Wars Past attacks, attacking Human creatures get +1/+1 and gain flying until end of turn.
Those who fought the war against the Evil One may be gone, but none forget their heroic deeds.
5/5
  • Khaliz-Dorahn
Ghastly Guidance

Ghastly Guidance {U}

Sorcery
Put a +1/+1 counter on target creature you control. It can't be blocked this turn.
Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
The best chance at escaping the misthollows is heeding the advice of those who failed.
  • Innistrad In Memoriam
Civilization's Cost

Civilization's Cost {2}{R}

Instant
Civilization's Cost deals damage to each player equal to the number of nonbasic lands that player controls.
Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Stall Fate

Stall Fate {W}{U}

Instant
Return target spell to its owner's hand. Its controller can't cast spells this turn. (Spells cast before this resolves are unaffected.)
Skycaster's Aura

Skycaster's Aura {U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
  • Spark of Revolution
Deathfeeder

Deathfeeder {G}

Creature - Plant
Whenever another creature you control dies, put a +1/+1 counter on Deathfeeder.
Sacrifice Deathfeeder: Target creature gets +X/+X until end of turn, where X is Deathfeeder's power.
0/1
Sakaki, Rocket Gang Boss

Sakaki, Rocket Gang Boss {B}{B}

Legendary Creature - Human Rogue
Lifelink
Once each turn, when you draw a card, you may reveal it and a card you own from outside the game with a different name and the same mana cost. If you do, exile the first card and put the second into your hand. (Mana costs must be identical.)
2/3
Sprawl Architect

Sprawl Architect {1}{G}

Creature - Human Druid
{T}: Add one mana of any color. When this mana is spent to cast an enchantment spell with mana value 5 or greater, draw a card.
Despite the fallout of early attempts at designing paradise, there's no lack of hopeful prophets seeking its recreation.
0/2
  • Beyond the Blackwall
Turn to Salt

Turn to Salt {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Exposure to the ankulith fields can leave careless Seekers to nasty fates.
  • Scriptures of Urshad
Prowling Frost-Tiger

Prowling Frost-Tiger {1}{U}

Creature - Cat
Whenever you cast a noncreature spell, Prowling Frost-Tiger gets +1/+1 and gains hexproof until end of turn.
Monsters poured out from the tundra, ruthless, vicious, and ice-cold.
2/1
  • Survive the Night
Idol of the Dead God

Idol of the Dead God {2}

Artifact Creature - Construct
Flying
Whenever Idol of the Dead God deals combat damage to a player, search your library for any number of creature cards named Idol of the Dead God, reveal them, put them into your hand, then shuffle.
1/1
  • Al Tabaq
Arroyo, Infinitely Branching

Arroyo, Infinitely Branching {2}{B}{B}

Legendary Creature - Reflection
Once during each of your turns, when a card is put into a graveyard from anywhere, you may cast it. You may spend mana of any color to cast that spell.
When Arroyo, Infinitely Branching is put into your graveyard from anywhere, you may cast it.
4/4
All or Nothing

All or Nothing {2}{B}{R}

Instant
Choose a number. Reveal that many cards from the top of your library and put them into your hand. You lose life equal to the total mana value of those cards.