15282 cards found
Bearer of Tormented Truths

Bearer of Tormented Truths {U}{B}

Creature - Human
When Bearer of Tormented Truths enters, look at target player's hand. You may exile a nonland card from among them. If you do, that player draws a card.
You may play cards exiled with Bearer of Tormented Truths, and you may spend mana as though it was mana of any color to cast them.
1/1
  • Beyond Our Ken
Beckon the Pack

Beckon the Pack {G}{G}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value equal to the sacrificed creature's mana value minus 1, put it onto the battlefield, then create a token that's a copy of that creature. Then shuffle.
  • Beyond Our Ken
Benthic Shipcrasher

Benthic Shipcrasher {5}{U}

Creature - Djinn Warrior
When Benthic Shipcrasher enters, scry 3.
Djinn age in size. The bigger they are, the more powerful the wish.
4/5
  • Alkabah
Beyond All Horizons

Beyond All Horizons {2}{G}

Sorcery - Revelation
Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Coalesce {5}{G}{G} (You may cast this from your graveyard for {5}{G}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Beyond All Horizons's power and toughness are each equal to the number of lands you
control.
*/*
Bind the Mind

Bind the Mind {W}{U}

Enchantment
When Bind the Mind enters, each poisoned opponent reveals their hand. Then choose a nonland card name.
Spells with the chosen name can't be cast.
Bird of Many Feathers

Bird of Many Feathers {1}{U}

Creature - Bird
Flying
Bird of Many Feathers can block only creatures with flying.
Whenever you scry, put a +1/+1 counter on Bird of Many Feathers.
“Counting the colors of a peacock.”
— Alkabah expression meaning “an endless endeavor”
2/1
  • Alkabah
Black Hole Musings

Black Hole Musings {1}{B}{B}

Sorcery - Revelation
You lose 1 life and exile the top card of your library. You may repeat this process any number of times. Then put up to two cards exiled this way into your hand.
Coalesce {5}{B}{B} (You may cast this from your graveyard for {5}{B}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Black Hole Musings's power is equal to the number of cards in exile.
*/7
  • Beyond Our Ken
  • MSEM Champions 117 117
Blade of Ancestors
Sacred Heirloom

Blade of Ancestors

Artifact - Equipment Monument
(Color indicator: Blade of Ancestors is white)
At the beginning of your upkeep, if Blade of Ancestors isn't attached to a creature, create a 1/1 white Soldier creature token, then attach Blade of Ancestors to it.
Equipped creature gets +1/+1.
Equip {2}
Card has other part: Sacred Heirloom
  • Alkabah
Blade of Mahara

Blade of Mahara {2}{W}

Creature - Nephilim Warrior
First strike, vigilance
Those who follow the steps of the Elder Angels slowly ascend to a more holy form, their bodies becoming like those that they aspire towards.
2/2
  • Alkabah
Blessed Piper

Blessed Piper {3}{G}

Creature - Human Shaman
{1}{G}, {T}: You may put a creature or Revelation card from your hand onto the battlefield. Exile that permanent if it would leave the battlefield. If it's a Revelation, it enters as a Horror creature and you may cast a copy of it without paying its mana cost.
1/1
  • Beyond Our Ken
Blessing of Ashka

Blessing of Ashka {R}{G}{W}

Enchantment
Gestalt (When this or another creature you control enters, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This permanent gets +2/+2 for each card and token merged with it.
Countless phantom limbs filled the air around the thing that had once been the Twin-Star clan.
  • Beyond Our Ken
Blessing of Golna
Golna's Heart

Blessing of Golna {G}

Instant
Put a +1/+1 counter on target creature you control.
Monument {1}{G} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Golna's Heart
  • Alkabah
Blessing of Helar

Blessing of Helar {W}{U}{B}

Enchantment
Whenever one or more creatures an opponent controls attack you or a planeswalker you control, that player gets a poison counter.
“What will you do with that blade? Will you strike me down? Best make it count. Best make it hurt. Best kill me in one blow. For you won't survive the guilt if you don't.”
  • Beyond Our Ken
Blessing of Roya

Blessing of Roya {G}{W}{U}

Enchantment
When Blessing of Roya enters or whenever you cast a spell from a graveyard, you gain 5 life and you mill five cards. Then you may put a card from your graveyard on the bottom of your library.
  • Beyond Our Ken
Blessing of Setar

Blessing of Setar {U}{B}{R}

Enchantment
Whenever you cast an instant or sorcery spell from exile, copy it. You may choose new targets for the copy.
Burdened by the whispers, Mishka couldn't even trust themself to struggle as Tahli approached.
“We will make you the seer your clan deserves,” Tahli assured her. “We will make you see.”
  • Beyond Our Ken
Blinded Necromancer

Blinded Necromancer {2}{B}

Creature - Human Cleric
Lifelink
Revive {3}{B} ({3}{B}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
There is a price to pay when looking beyond the veil of death.
2/3
  • Beyond Our Ken
Blooming Martyr

Blooming Martyr {R}

Creature - Human Warrior
Menace
Revive {1}{R} ({1}{R}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
1/1
  • Beyond Our Ken
Boon of the Pacts

Boon of the Pacts {1}{B}{G}

Enchantment
At the beginning of your upkeep, sacrifice a non-Snake creature or Boon of the Pacts. Then create a 1/1 black Snake creature token with deathtouch.
At the beginning of your draw step, draw an additional card.
Spells you cast cost {1} less to cast.
  • Alkabah
Border Seeker

Border Seeker {2}{G}

Creature - Human Scout
When Border Seeker dies, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then you gain 1 life for each land you control.
“The rumors are true. The lands outside of the great five Satrapies are starting to mobilize. Send help.”
3/1
  • Alkabah
Born Anew

Born Anew {4}{W}{W}

Sorcery - Revelation
Your life total becomes 20.
Coalesce {8}{W}{W}{W}{W} (You may cast this from your graveyard for {8}{W}{W}{W}{W}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Born Anew's power and toughness are each equal to your life total.
*/*
  • Beyond Our Ken
Bringer of Armies

Bringer of Armies {4}{G}

Creature - Azra Knight
Trample
When Bringer of Armies enters, recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Each satrapy has its own army, dedicated to defending it no matter the threat.
4/4
  • Alkabah
Bringer of Blessed Ends

Bringer of Blessed Ends {3}{W}{W}

Creature - Angel
Flying, vigilance
Protection from Humans (This creature can't be blocked, targeted or dealt damage by Humans.)
As the dissolving world bled into itself, people's faiths shaped the very heavens. And the heavens were merciful.
4/4
  • Beyond Our Ken
Brink of Something

Brink of Something {4}{B}{B}{B}

Sorcery
Target player draws seven cards, then their life total becomes equal to the number of cards in their hand.
As the night stretched on, the whispers in Vashi's mind grew louder, and he recognized the voices as those of his people. Their thoughts mingled with his own. Became his own. And his theirs.
  • Beyond Our Ken
Bulwark of Tradition

Bulwark of Tradition {2}{R}{G}{W}

Creature - Demon Warrior
Flying
Whenever a permanent you control becomes the target of a spell or ability you don't control, choose one —
• Create a 3/3 red Manticore creature token.
• Create two Treasure tokens.
• Draw a card.
5/5
  • Alkabah
Burden of Thirst

Burden of Thirst {3}{B}

Sorcery
Target creature gets -3/-3 until end of turn. Scry 2.
The touch of Tamaak drains all vitality and hope. Some of his worshipers are blessed with this power others cursed with its result.
  • Alkabah