Whenever Arcane Duelist becomes tapped, target instant or sorcery card with mana value 1 in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
{U}, Exile an instant or sorcery card from your graveyard: Draw a card, then discard a card. {R}, Exile an instant or sorcery card from your graveyard: Arcane Harvesters deals 1 damage to any target.
Whenever Arcane Metalcrafter or another Wizard you control attacks, create a 1/1 colorless Construct artifact creature token that's tapped and attacking. Whenever a Construct you control dies, Arcane Metalcrafter deals 1 damage to each opponent.
“Those artificers are doing it all wrong. Let them see true genius.”
Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, choose one— • Draw a card, then discard a card. • Tap target creature. • Target creature gains flying until end of turn. • Target player mills two cards.
Counter target spell. If that spell is countered this way, until the end of your next turn the next spell you cast that shares a type with it costs {X} less to cast, where X is the countered spell's mana value.
Harmony — Attach Arcane Saxophone to target creature. When Arcane Saxophone enters, harmonize. (Trigger up to one harmony of one permanent you control.) Equipped creature gets +2/+2. Equip {4}
Counter target spell unless its controller pays {2}. Reprise {3}{U}(As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
If you casting a noncreature spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Cycling {2}({2}, Discard this card: Draw a card.)
Fleshcrafters perform foul rituals with the aid of even fouler familiars.
Until end of turn, creatures you control get +1/+1 and gain prowess. If there are two or more instant and/or sorcery cards in your graveyard, draw a card.
Wanderlust — When you cast this spell, you may copy it if you control four or more differently named lands. Exile the top card of your library. Until the end of your next turn, you may play that card. Create a 1/1 Scout creature token that's all colors.
This spell costs {1} less to cast for each enchantment you control. Flying, lifelink, trample Disturb {6}{B}{B}. That spell costs {1} less to cast for each enchantment you control. (You may cast this card from your graveyard transformed for its disturb cost.)