2456 cards found
Eilwyn, Speaker of Seasons

Eilwyn, Speaker of Seasons {B/G}{U}

Legendary Creature - Human Shaman
Whenever another creature you control enters, target instant or sorcery card in your graveyard with mana value less than or equal to that creature's power gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
1/3
  • Seasons of War
Eldon and Eleanor, Sleuths

Eldon and Eleanor, Sleuths {G}{U}

Legendary Creature - Construct Detective
Whenever one or more creatures you control deal combat damage to a player or planeswalker, create a Clue token.
{G}{U}, Sacrifice a Clue: Put a +1/+1 counter on target creature. Proliferate.
“Solved!”
2/3
  • The Stage Presents: The Neverending Act
Elegant Agility

Elegant Agility {G/W}

Instant
Put a +1/+1 counter on target creature you control. Untap that creature.
With the cheetah's grace
—Kahemboan saying meaning
  • Kahembo: Olde Dawn
Element of Surprise

Element of Surprise {G}{W}

Instant
The next creature spell you cast this turn can be cast as though it had flash. When that creature enters this turn, it gains lifelink until end of turn.
With uncanny speed the forces of Khaliz-Dorahn appeared, ready to defeat Rallios.
  • Khaliz-Dorahn
Elemental Clash

Elemental Clash {6}{U}{R}

Sorcery
Exile up to three instant or sorcery cards from your graveyard. You may cast a copy of each card exiled this way without paying its mana cost.
Allagras attacked and Koth responded to his assault. Gallord interceded to prevent a potential disaster.
  • Aftermath
Elise Fisher, Tough as Nails

Elise Fisher, Tough as Nails {1}{R}{G}

Legendary Creature - Human Citizen
At the beginning of combat on your turn, creatures you control gain your choice of trample, menace, haste, or +1/+0 until end of turn.
“No, no, I'm fine; the blood isn't mine.”
3/3
  • Toll Midnight
Elise, Maktali Prodigy

Elise, Maktali Prodigy {U}{R}

Legendary Creature - Human Artificer
{1}{R}, {T}, Sacrifice an artifact: Elise, Maktali Prodigy deals 2 damage to any target.
{1}{U}, {T}, Sacrifice an artifact: Return target nonland permanent to its owner's hand.
{3}{U}{R}, {T}, Sacrifice three artifacts: Discard your hand, then draw seven cards.
2/2
Ella, Rose Court Queen

Ella, Rose Court Queen {3}{U}{R}

Legendary Creature - Vampire Wizard
Flash
Prowess
When Ella enters, create two 1/1 blue Wizard creature tokens with prowess.
Whenever you cast a noncreature spell, you may sacrifice a creature. If you do, copy that spell. You may choose new targets for the copy.
2/2
  • MSEM Masters: Legends
Ellis, Caravan Captain

Ellis, Caravan Captain {3}{G}{U}

Legendary Creature - Human Mutant
At the beginning of your upkeep, you may search your library for a permanent card with mana value 1 or less, put it onto the battlefield, then shuffle.
3/4
Elumiel, Error Researcher

Elumiel, Error Researcher {2}{U}{R}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell, exile cards from the top of your library until you exile an instant or sorcery card. You may cast that card until you exile another card with this ability.
“Our realm is as real as words on a page, but their meaning can hold worlds.”
2/3
  • Arkadai
Ema, the Traveler

Ema, the Traveler {U}{R}{W}

Legendary Creature - Human Ranger
When Ema, the Traveler enters, reveal the top five cards of your library. Put any number of legendary cards revealed this way into your hand and the rest on the bottom of your library in any order.
{2}{B}: Another target legendary permanent gains indestructible until end of turn.
2/2
Embergourd Scarecrow

Embergourd Scarecrow {R}{G}

Creature - Scarecrow
Defender, reach
{T}, Discard a card: Create a 0/2 red and green Scarecrow creature token with defender and reach.
{R}{G}, {T}: Embergourd Scarecrow deals X damage to target player or planeswalker, where X is the number of creatures with defender you control.
0/4
  • Harvest Festival
Emberheart Witch

Emberheart Witch {R}{G}

Creature - Human Shaman
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
When this creature dies, it deals X damage to target player or planeswalker, where X is the number of cards and tokens merged with it.
3/3
  • Beyond Our Ken
Embrace Samang

Embrace Samang {1}{G}{U}

Enchantment
When Embrace Samang enters, put a charge counter on it for each color among permanents you control.
At the beginning of your first main phase, remove a charge counter from Embrace Samang. If you do, draw a card, then add one mana of any color.
  • Kaleidoscope
Embrace the Veil

Embrace the Veil {1}{W}{B}

Enchantment
When Embrace the Veil enters, you may exile target nonland permanent you don't control until Embrace the Veil leaves the battlefield.
Whenever you cast a spell with mana value 5 or greater, you may put a card exiled with Embrace the Veil into its owner's graveyard and return Embrace the Veil to its owner's hand.
  • Discoveries of Akieva
Emerabi's Disciple

Emerabi's Disciple {R}{G}

Creature - Human Nomad
Trample
Assault {2}{R}{G} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
3/2
Emerging Ankulim

Emerging Ankulim {4}{U}{R}

Creature - Elemental
When Emerging Ankulim enters, return each non-Elemental creature to its owner's hand, then Emerging Ankulim deals damage to each player equal to the number of cards in that player's hand.
4/4
  • Scriptures of Urshad
Emmerich, the Negotiator

Emmerich, the Negotiator {1}{U}{R}

Legendary Creature - Human Advisor
Artifact creatures you control can't be blocked by nonartifact creatures.
{2}{U}{R}: Put a +1/+1 counter on an artifact creature you control or a progress counter on a Project you control.
“You make the plan. I make it happen.”
3/2
  • Rail War
Empathic Bond

Empathic Bond {1}{G}{U}

Sorcery
Put a +1/+1 counter on each of up to two target creatures you control.
Draw a card.
The children of Martoob see their animals as treasured companions, as family.
  • Alkabah
Emperor Dan Te Mogui

Emperor Dan Te Mogui {B}{G}{U}

Legendary Creature - Human Noble
Inspired — Whenever Emperor Dan Te Mogui becomes untapped, look at the top three cards of your library. Put one into your graveyard, one on the bottom of your library, and one on top.
When Emperor Dan Te Mogui dies, you may put it on the bottom of your library. If you do, return target permanent card from your graveyard to your hand.
3/3
  • Nangjiao In Bloom
Emperor Tzhai

Emperor Tzhai {B}{R}{G}{W}

Legendary Planeswalker - Tzhai
[+1]: Emperor Tzhai deals 1 damage to each creature, planeswalker, and opponent you don't control.
[0]: Target creature can't attack you or Emperor Tzhai until Emperor Tzhai leaves the battlefield.
[–10]: You control target player.
Loyalty:
4
Empire's Glory

Empire's Glory {1}{R}{W}

Enchantment - Road
When Empire's Glory enters, draw a card, then choose a card name.
Whenever a creature with the chosen name you control enters, put a +1/+1 counter on each creature you control that shares a creature type with it. Those creatures gain haste until end of turn.
  • Road to Carü Mapu
Empyrial Reverence

Empyrial Reverence {G}{W}{U}

Enchantment
Permanents your opponents control enter tapped.
Whenever a permanent enters tapped and under your control, untap it.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • Alara
Enai, Who Wanders Alone

Enai, Who Wanders Alone {4}{G}{U}{R}

Legendary Creature - Turtle Scout
Whenever you cast a spell, draw X cards, where X is Enai, Who Wanders Alone's power.
As long as there are no other untapped creatures on the battlefield, Enai's power and toughness are switched.
“You may wander alongside, but my path strays far too long for the faint of spirit.”
2/8
  • Karina's Explorations
Encylopetia

Encylopetia {1}{U}{R}

Enchantment Creature - Elemental Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Encylopetia's power and toughness are each equal to the number of cards in the archived library.
At the beginning of your upkeep, exile a card from the archived library at random. You may play it this turn.
*/*
  • Over the Horizon