15897 cards found
Rini, Sundial Archcleric

Rini, Sundial Archcleric {6}{W}{W}

Legendary Creature - Human Cleric
This spell costs {1} less to cast for each instant and/or sorcery card in your graveyard.
Once each turn, when you cast an instant or sorcery spell, you may create a 4/4 white Angel Cleric creature token with flying and vigilance.
Under her guidance, the select few can perform the Cosmic Ascension ritual, Rini's most coveted secret.
3/4
  • MSEM Masters Cube
Ethereal Shepherd

Ethereal Shepherd {2}{W}

Creature - Spirit Cleric
Flying
Deploy 2 (As this enters, you may tap any number of other creatures you control with total power 2 or more.)
When Ethereal Shepherd enters deployed, exile target creature. That creature's controller creates a 1/1 white Spirit creature token with flying.
2/2
  • The Empty Throne of Feanav
Bearer of Old Growth

Bearer of Old Growth {4}

Artifact Creature - Golem
When Bearer of Old Growth enters, choose one —
• Untap up to two target artifacts.
• Draw a card.
2/2
Inherited Blessing

Inherited Blessing {3}{W}

Enchantment - Aura
Enchant creature
When Inherited Blessing enters, remove all -1/-1 counters from each creature you control.
Enchanted creature gets +2/+2 and has first strike.
“So your family has the Covenant. Shall we kill every last one of them, or will you yield the throne?”
—Lettie Wormwood to the new emperor Amleth
  • The Empty Throne of Feanav
Replacement Technique

Replacement Technique {4}{U}{U}

Instant
Exchange control of two target creatures. If an opponent gained control of a Monk you controlled this way, return that creature to its owner's hand.
“Now you see me, now you're me.”
  • Adventurers of Onora
Olten Survivalist

Olten Survivalist {2}{G}

Creature - Human Berserker
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
Creatures with power less than Olten Survivalist's power can't block creatures you control.
“Feel everyone shakin, but we're staying alive.”
2/2
  • Love Song
Vigorous Stag

Vigorous Stag {1}{G}

Creature - Elk
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Vigilance
3/1
  • Goliaths of Nangjiao
Lava Hellions

Lava Hellions {4}{R}

Creature - Hellion
Trample
Whenever Lava Hellions attacks, you may have it consume. If you do, it deals 2 damage to defending player. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
4/5
  • Alara
Vivid Marsh

Vivid Marsh

Land
Vivid Marsh enters tapped with two charge counters on it.
{T}: Add {B}.
{T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
“So make the best of this task, and don't ask why.”
—Bril, the Oltenen Emissary
  • Animus Vox
Essence Dehydration

Essence Dehydration {2}{B}

Enchantment
At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
Is there a more gruesome sight than your own life pouring out of your body?
  • Pyramids of Atuum
Hail to the Queen

Hail to the Queen {1}{B}{B}

Enchantment
When Hail to the Queen enters, each player sacrifices a creature.
Whenever a nontoken creature you control dies, you may pay its mana cost. If you do, create a token that's a copy of it.
  • MSEM Masters: Jumpstart
Jachsechep, God's Wife

Jachsechep, God's Wife {3}{U}{B}

Legendary Planeswalker - Jachsechep
[+2]: Sacrifice a creature. If you do, you may draw two cards.
[–1]: Gain control of target creature for as long as you control Jachsechep, God's Wife.
[–10]: You get an emblem with “Whenever a creature enters under an opponent's control, gain control of it.”
Loyalty:
3
  • Pyramids of Atuum
Granite Watchers

Granite Watchers {3}

Artifact Creature - Construct
Defender
{2}, {T}, Sacrifice Granite Watchers: It deals 3 damage to target creature.
“What are you worried about? They're just big statues, you gecko.”
—Adventurer Telam, last words
3/3
  • Descent from the Highlands
Phantom of Wolf's Run

Phantom of Wolf's Run {1}{G}{G}

Creature - Spirit
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, create a 2/2 green Wolf creature token.
{4}{G}{G}{G}: Other creatures you control get +3/+3 and gain haste until end of turn.
2/2
  • Innistrad In Memoriam
Divide and Slaughter

Divide and Slaughter {1}{B}

Instant
Destroy target creature that isn't in a pack. (Two or more creatures a player controls with equal power are in a pack.)
“Young, bold, and on the solitary journey of enlightenment — our favorite prey.”
—Mianju, Taker of Names
  • Panxiou
Tzelin of the Demon Realm

Tzelin of the Demon Realm {B}

Legendary Creature - Human Wizard
Tzelin of the Demon Realm can't block.
Whenever a Demon you control enters, you may pay {B}. If you do, return Tzelin from your graveyard to the battlefield with a +1/+1 counter on it.
2/1
  • Goliaths of Nangjiao
Hulking Fleshdebter

Hulking Fleshdebter {3}{R}{R}

Creature - Giant Rogue Warlock
When this creature enters, create a 2/2 black Zombie creature token. That token seeks secrets and gains haste until end of turn. (Give it that Oath Aura. Fulfill it by attacking with it and two or more other creatures to draw a card.)
“Even in death, you are mine.”
3/2
  • The Petals Wilt
Imperial Barracks

Imperial Barracks

Land
As Imperial Barracks enters, you may reveal a Mountain or Plains card from your hand. If you don't, Imperial Barracks enters tapped.
{T}: Add {R} or {W}.
Wildbond Aspirant

Wildbond Aspirant {G}

Creature - Human Warrior
Improve {G} ({G}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
If a +1/+1 counter would be put on a creature you control, you may put a deathtouch, reach, trample, or vigilance counter on it instead.
2/1
An'yama, Elder Guardian

An'yama, Elder Guardian {W}{U}{B}{R}{G}

Legendary Creature - Cat Beast
If another multicolored card would be put into your graveyard from anywhere other than your hand or library, if no cards exiled with An'yama, Elder Guardian are exactly that card's colors, you may instead exile that card and put a +1/+1 counter on An'yama.
As long as An'yama has four or more counters on them, they have protection from everything.
6/6
  • Kahembo: Olde Dawn
Kowareta Scrounger

Kowareta Scrounger {1}{U}

Creature - Human Samurai Mercenary
Art of war — At the beginning of your end step, if Kowareta Scrounger dealt damage to an opponent this turn, you may search your library for an artifact card, reveal it, put it into your hand, then shuffle.
2/1
  • Imperial Legacies
Wistful Automaton
Mortal Frame

Wistful Automaton {2}

Artifact Creature - Construct
{T}: Add {R}. Put a charge counter on Wistful Automaton.
Remove three charge counters from Wistful Automaton: Transform it.
“Ten centuries of servitude. One hour of life. I'm almost there.”
0/1
Card has other part: Mortal Frame
  • Villains: The Musical
Bury

Bury {2}{B}

Sorcery - Adventure
Search your library for a card, put it into your graveyard, then shuffle. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Paleolizard
  • Adventurers of Onora
Font of Strength

Font of Strength {1}{G}

Artifact
Whenever Font of Strength enters or is put into a graveyard from the battlefield, target creature you control gets +3/+3 until end of turn.
“Eat of the Wiedfree at dawn, then sleep on your own rations or nothing at all.”
—Tales of the Wild, Vol. II
  • End of Wollensie
Malaise

Malaise {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -X/-X, where X is 1 plus the number of counters on it.
It occurred to Granthar the Destroyer that crushing the skulls of his enemies just wasn't as fun as it used to be.
  • Arkadai