9545 cards found
Reach of the Sha

Reach of the Sha {3}{W}{W}

Creature - Reflection Cleric
Creature tokens you control get +1/+1 and can block an additional creature each combat.
Influence spreads further than sight.
4/4
  • Oirohpo
Read the Bones

Read the Bones {2}{B}

Sorcery
Scry 2, then draw two cards. You lose 2 life.
The Yenzu Pact of the Yaogu desire only power, no matter the cost—or the source.
  • Goliaths of Nangjiao
Read the Clouds

Read the Clouds {1}{U}

Instant
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Foresee — As you draw Read the Clouds, you may reveal it and pay {1}{U}. When you do, scry 2, then draw a card.
  • Descent from the Highlands
Read the Entrails

Read the Entrails {1}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Look at the top X cards of your library, where X is the sacrificed creature's power. Put one of those cards into your hand and the rest into your graveyard.
  • Novea
Read the Tides

Read the Tides {5}{U}

Sorcery
Choose one —
• Draw three cards.
• Return up to two target creatures to their owners' hands.
With the plane at peace, trade routes opened back up through the Flood Realm, though the sea herself can at times be a fickle mistress.
  • Nangjiao In Bloom
Reader of Bones

Reader of Bones {W}{B}{G}

Creature - Spirit
Death knell — You may sacrifice a nontoken creature. If you do, create a 3/3 black Spirit creature token. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Creatures you control dying causes their death knell to trigger. (In addition to the normal death knell trigger.)
3/3
  • Karina's Explorations
Reader of Fates

Reader of Fates {3}{B}

Creature - Elf Shaman
Whenever another creature you control dies, target player loses 1 life and you gain 1 life.
{1}{B}, Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
2/3
  • Khaliz-Dorahn
Ready for Anything

Ready for Anything {1}{U}

Instant
Scry 2, then draw a card.
If you control a legendary permanent, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“It's not about being perfect, it's about knowing your imperfections.”
Ready for Battle

Ready for Battle {1}{G}

Sorcery
Reveal the top five cards of your library. You may put a creature or Equipment card revealed this way into your hand. Then put the rest on the bottom of your library in any order.
  • Plagues of Fretport
Ready for the Odyssey

Ready for the Odyssey {2}{W}

Sorcery
Draw a card for each creature you control with a permanent attached to it.
Beragnos was a punishing terrain, and it was clear that the Khalizors would need more than weapons to survive it.
  • Aftermath
Ready to Go

Ready to Go {2}{W}{W}

Sorcery
Create two 1/1 colorless Servo artifact creature tokens.
Leitmotif (If you cast this spell from your hand, exile it as it resolves. When you next cast a spell that shares a color with this card, you may cast this from exile without paying its mana cost.)
Reality Check

Reality Check {2}{U}

Instant
Put four time counters on target nonland permanent. If it doesn't have vanishing, it gains vanishing. (At the beginning of your upkeep, remove a time counter from that permanent. When the last is removed, sacrifice it.)
As reality itself began to unwind, the group became desperate not to be lost to the clashes. Luckily, a Lafterii by the name of Savrios knew enough to help them stabilize.
  • Aftermath
Realized Hatchling
Eager Hatchling

Realized Hatchling

Creature - Beast
(Color indicator: Realized Hatchling is white)
Flying
“There are some evolutions that never occur in the wild, but have been seen often in training. Whatever we're doing different is giving us a unique edge.”
—Professor Maple
4/5
Card has other part: Eager Hatchling
  • Monsters of Chikyu
Realm Tiller

Realm Tiller {2}

Artifact
{T}: Add {C}.
{T}, Reappropriate: Add one mana of any color. (To reappropriate, exile exactly two cards from your hand and/or graveyard.)
“Even now, when nature has inexorably surrounded us, we build from the machinery we have. Perhaps that, too, is nature.”
—Olki, philosopher
  • Lovi Awoken
Realm of the Triumvirate

Realm of the Triumvirate

Land
{T}: Add {C}.
{1}, {T}: Add one mana of any color. This ability costs {1} less to activate if there are three or more colors among cards in your graveyard.
“Our majesty is more than golden plated.”
—Bril, the Oltenen Emissary
  • Animus Vox
Realms Overturning

Realms Overturning {2}{G}

Sorcery
You may cast a spell with mana value X or less from your hand without paying its mana cost, where X is the number of lands you control.
With Rei there was no stable ground, Where'er she stood, growth did abound.
—Villains: The Musical
  • Villains: The Musical
Realmwalker Domovoi

Realmwalker Domovoi {1}{W}

Creature - Spirit Warrior
When Realmwalker Domovoi enters, exile another target permanent you control. Return it to the battlefield under your control at the beginning of the next end step.
2/1
  • The Unraveling
Reaper Squad

Reaper Squad {3}{R}

Artifact Creature - Droid Soldier
Reach
Whenever you cast a spell with mana value 5 or greater, Reaper Squad deals 3 damage to target player or planeswalker.
The most ruthless in private security, Reaper™ assault teams are an open favorite of the city's elite.
4/3
  • Beyond the Blackwall
Reaping Mask

Reaping Mask {B}

Enchantment - Aura
Enchant creature
Enchanted creature has deathtouch and “When this creature dies, create a 2/2 black Demon creature token.”
{1}{B}, Exile Reaping Mask from your graveyard: Create a 2/2 black Demon creature token.
  • Descent from the Highlands
Reason Rots, Rage Remains

Reason Rots, Rage Remains {X}{R}{R}

Sorcery
Reason Rots, Rage Remains deals X damage to any target.
Reconstruct {X}{R}{R} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
Rebel Instigator

Rebel Instigator {3}{W}

Creature - Human Rebel Soldier
Many worlds were under Phyrexian tyranny long before Jeska began her crusade, but she managed to instill the spark of rebellion in some of them, prompting their denizens to rise up and battle their oppressors.
2/4
  • Tides of War
Rebellious Streak

Rebellious Streak {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste and defiance until end of turn. (Whenever that creature takes damage, if it survives and wasn't defiant, put a +1/+1 counter on it and it becomes defiant.)
  • Descent from the Highlands
Rebirth Module

Rebirth Module {B}{G}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{2}{B}: Reduce
You may sacrifice a nonland permanent. If you do, each opponent sacrifices a permanent that shares a type with it.
{2}{G}: Reuse
Return target permanent card from your graveyard to your hand.
{1}{B}{G}: Recycle
Rebirth Module gains “Once each turn, when you sacrifice a permanent, you may conjure a card named Data-Point into your hand.” (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Reborn from the Ashes

Reborn from the Ashes {1}{R}{G}

Sorcery
Exile the top card of your library and up to one target permanent card from your graveyard. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.
  • Worlds Away
Recall Forgotten Eons

Recall Forgotten Eons {1}{G}{U}

Sorcery - Revelation
Draw two cards. You may play an additional land this turn.
Coalesce {5}{G}{U} (You may cast this from your graveyard for {5}{G}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
5/6