15897 cards found
Asamund's Contemplation

Asamund's Contemplation {2}{U}{U}

Enchantment
Flash
Whenever this enchantment enters, draw a card.
Whenever you cast your first spell during each opponent's turn, draw a card.
Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
“Please, petals. What I must do to save my world?”
  • The Petals Wilt
Antu, Sun Spirit

Antu, Sun Spirit {3}{R}{G}

Legendary Creature - Spirit God
Antu, Sun Spirit can't attack or block unless you control ten or more permanents.
As long as it's your turn, other creatures you control get +X/+0 and have haste, where X is the amount of life you've gained this turn.
When Antu dies or is put into exile from the battlefield, you may put him into his owner's library third from the top.
8/8
  • Road to Carü Mapu
Deepstone Agitator

Deepstone Agitator {1}{R}{R}

Creature - Dwarf Rogue
Menace
Creatures you control get +1/+0 as long as you've foretold a card this turn.
Creatures you control get +1/+0 as long as you've cast a foretold spell this turn.
The Deepstone company work for Bugrund in the shadows as spies, informants, and thieves.
3/3
  • Quest for the Roseblade
Avatar of Senmut

Avatar of Senmut {U}{U}

Creature - Avatar
Crocodile creatures you control get +1/+1.
Avatar of Senmut and Crocodile creatures you control can't be blocked as long as you control four or more Islands.
2/2
  • Pyramids of Atuum
Propulsion Pack

Propulsion Pack {2}{U}

Artifact - Equipment
When Propulsion Pack enters, create a 1/1 colorless Servo artifact creature token and attach Propulsion Pack to it.
Equipped creature gets +1/+1 and has flying.
Equip {3}{U}
Got the jetpack blues?
  • Animus Vox
Hellfire Crater

Hellfire Crater

Land
Hellfire Crater enters tapped. When it enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
{T}: Add {B} or {R}.
At day, a mundane crack in the earth. At night, a portal for the damned.
  • Innistrad In Memoriam
Armada Envoy

Armada Envoy {3}{U}{U}

Creature - Drake
Flying
Whenever a creature you control phases in, it gains flying until end of turn.
“Follow that drake. We can't be the only ones trying to escape this storm.”
—Atworth Wingate
4/4
  • Dark Seas of Shiryen
Sethis, All-Seeing

Sethis, All-Seeing {3}{U}{U}{U}

Legendary Enchantment Creature - Elder Sphinx
This spell can't be countered.
Flying, protection from cryptic
Whenever you cast a cryptic spell, cast a Sphinx spell, or draw a card, investigate.
{T}, Sacrifice ten Clues: You win the game.
“One question. Do not waste my time.”
6/6
  • Riddles of Revio
Claimed by the Mists

Claimed by the Mists {3}{U}

Instant
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Target creature's owner puts it on the top or bottom of their library.
3 | Return a creature card from your graveyard to your hand.
  • Panxiou
All for One

All for One {B}

Instant
As an additional cost to cast this spell, sacrifice a creature or pay {3}.
Destroy target creature with power 3 or less.
The mutineers fought with reckless abandon. They could recruit a new crew, but there would never be another Shadowstaff.
  • Dark Seas of Shiryen
Trawl the Wreckage

Trawl the Wreckage {4}{G}

Sorcery
For each permanent type, return up to one target card of that type from your graveyard to your hand. (The permanent types are artifact, creature, enchantment, land, and planeswalker.)
Shipwrecks hold secrets of the past, treasures of the present, and warnings for the future.
  • Dark Seas of Shiryen
Oshiruko Whisperwalker

Oshiruko Whisperwalker {U}

Creature - Human Rogue
Oshiruko Whisperwalker can't be blocked except by Rogues.
Whenever a creature is returned to its owner's hand, you may draw a card. If you do, discard a card.
1/1
Sylvan Scrying

Sylvan Scrying {1}{G}

Sorcery
Search your library for a land card, reveal it, put it into your hand, then shuffle.
“My connection to this plane is unlike anything you could imagine. I understand what it wants, that's why I'm in charge.”
—Pandora, Warden of Khaliz-Dorahn
  • Khaliz-Dorahn
Headless Carriage
Belmord Blood-Coach

Headless Carriage {2}{B}

Creature - Zombie Horse
Deathtouch
Discard a card: Headless Carriage gains indestructible until end of turn. Tap it.
Ride {2}{B}{B} ({2}{B}{B}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
3/3
Card has other part: Belmord Blood-Coach
  • Quest for the Roseblade
Shredding Gale

Shredding Gale {2}{G}

Sorcery
Shredding Gale deals 4 damage to each creature with flying.
The violent mana storms tend to leave unpredictable destruction in their wake.
  • Zero
Welcome to the Ashmouth

Welcome to the Ashmouth {X}{R}{R}

Sorcery
Choose one —
• Welcome to the Ashmouth deals twice X damage to target creature or planeswalker.
• Welcome to the Ashmouth deals X damage to each creature and each planeswalker.
Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Enter the Fray

Enter the Fray {2}{G}{W}

Enchantment
As long as it's your turn, planeswalkers you control are X/X creatures with indestructible that are still planeswalkers, where X is the number of loyalty counters on them.
Prevent all damage that would be dealt to planeswalkers you control during your turn.
  • MSEM Masters 2020
Bloodbriar Bat-Rider

Bloodbriar Bat-Rider {5}{B}{G}

Creature - Elf Warrior
This spell costs {1} less to cast for each creature with one or more counters on it.
Flying, vigilance
“Coirchanh hungers for blood once more. The humans will sate him for an age.”
—Dorcha, Bloodbriar bat-rider
3/4
  • The Petals Wilt
Maghbri Oracle

Maghbri Oracle {1}{B}

Creature - Human Shaman
Whenever a creature dies, scry 1 and each opponent loses 1 life.
Witches in Maedryd can be chemists, cooks, merchants, and occasionally, saviors.
2/1
Rethia Cultivator

Rethia Cultivator {2}{G}

Creature - Human Scout
When Rethia Cultivator enters, you may search your library for a land card, reveal it, put it into your hand, then shuffle.
“The land is hurting, but we've all got healing hands.”
2/2
Great Escapade

Great Escapade {3}{U}{U}

Sorcery - Tale
If it isn't an extra turn, take an extra turn after this one. (Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Prodigious Panya
Leafguard Larva

Leafguard Larva {2}{G}

Creature - Insect
When Leafguard Larva enters or a creature you control scavenges it, return target card from your graveyard to your hand.
Scavenge {3}{G} ({3}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/1
  • Panxiou
Prismscale Dragon

Prismscale Dragon {3}{R}

Creature - Dragon
Flying
{3}: Prismscale Dragon gets +1/+1 until end of turn for each color of mana spent to activate this ability.
Flynn grinned as Karina admired the dragon's colors. The moment just had to be ruined by the dragon noticing them.
2/2
  • Karina's Explorations
Ruined Theater
Restored Theater

Ruined Theater

Land
{T}: Add {C}.
{1}, {T}: Transform Ruined Theater.
Card has other part: Restored Theater
Moonlight Curator

Moonlight Curator {1}{U}

Creature - Spirit
Moonlight Curator has flying as long as it's embattled. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
The glint of light on its stolen weapon spurred it upward to find the source.
2/1
  • Glacia: Hail to the Queen