If a red source you control would deal damage, it deals that much damage plus 1 instead. I, II — Exile the top card of your library. If it's red or a Mountain, you may play that card this turn. III — Return target red instant or sorcery card from your graveyard to your hand.
{T}: Quill Sniper deals 1 damage to any target if it's an opponent or if you control a storied permanent. (Enchantments and legendary permanents are storied.)
Flying, haste {2}{R}{R}, Exile a multicolored card from your graveyard: Return Rainbow Phoenix from your graveyard to the battlefield tapped. If it's your declare attackers step, it enters attacking.
Enchant creature you control When Rapacious Instinct enters, enchanted creature deals damage equal to its power to target creature you don't control. Enchanted creature gets +1/+0.
When Babyscale Bruiser enters, you may reveal a creature card from your hand. If you do, Babyscale Bruiser deals damage to target creature an opponent controls equal to the revealed card's power. That creature deals damage equal to its power to Babyscale Bruiser.
I — Reveal the top four cards of your library. Put a creature card with mana value 4 or less from among them onto the battlefield and the rest into your graveyard. II — Any number of target creatures you control fight target creature you don't control. III — Put up to three target cards from your graveyard on top of your library in any order.