Whenever The Resting Place deals combat damage to a player, you may return a creature card with mana value 3 or less from your graveyard to the battlefield. Crew 2
The rumbling carriage ensures each lost soul returns to its proper place.
Menace When Rallios Unleashed enters, create a 2/2 black Zombie creature token. Whenever Rallios Unleashed deals combat damage to a player, create a 2/2 black Zombie creature token for each creature card in your graveyard.
As an additional cost to cast this spell, pay {3} or discard a card. Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
Exile up to one target creature or planeswalker. Its controller gains life equal to its mana value. Orchestrate {W}(You may exile this card from your hand any time you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
Flying At the beginning of your upkeep, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.) {2}{W}: Target creature gains vigilance until end of turn.
{1}, {T}: Add one mana of any color. {1}, {T}, Sacrifice Heavy Moneybag: Post a bounty on target creature or planeswalker. Activate only as a sorcery. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
Each player reveals their hand. Choose a creature card revealed this way. Its owner discards it. {2}{B}{B}, Exile Cranial Violation and six other cards from your graveyard: Put target creature card from a graveyard onto the battlefield under your control. Activate only as a sorcery.
Flying When Aspect of Divinity dies, create a 0/2 red Egg creature token with “When this creature dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.”
Machinate — {T}, Tap another untapped artifact you control: Exile target artifact or creature, then return that card to the battlefield tapped under its owner's control.
None but the Malefactor himself knows fully what the device is tracking.
Flying Crew 4 (Tap any number of creatures you control with total power 4 or greater: This Vehicle becomes an artifact creature until end of turn.) Tap two untapped other artifacts you control: Encampment Blimp becomes an artifact creature until end of turn. Scry 1.
At the beginning of combat on your turn, if there are five or more creature types among creatures you control, creatures you control get +2/+0 and gain menace until end of turn.
Up to X target creatures gain winnow until end of turn. (Damage dealt to a creature with winnow also causes its controller to lose that much life.) Rain of Ruin deals 2 damage to each creature.
“A Spell Card that launches danmaku all over the place with brute force. Talk about nasty.” —The Grimoire of Marisa
Concord — At the beginning of combat on your turn, if there are four or more card types among permanents you control, Sturdyshell Hammerclaw gets +2/+1 and gains trample until end of turn.
“Trespassers enter Coralight at their own risk.” —Warning sign