15897 cards found
Long Journey

Long Journey {2}{W}

Enchantment
When Long Journey enters, exile target creature or planeswalker an opponent controls until Long Journey leaves the battlefield.
Day 1: Setting out, conditions good
Day 29: What a beautiful world
Day 109: I no longer recognize myself
Day 401: What purpose I set out for has been forgotten; I have foregone my identity entirely
Sandswim Titan

Sandswim Titan {4}{G}{G}

Riddle Enchantment Creature - Sand Shark
Trample
You may cast Sandswim Titan from exile. If you do, it enters with three +1/+1 counters on it.
5/5
  • Riddles of Revio
Flotsam

Flotsam {U}

Sorcery
Each player puts the bottom five cards of their library into their graveyard.
Fuse (You may cast one or both halves of this card from your hand.)
“We will cede where needed. We must continue on.”
Card has other part: Jetsam
Misleading Tactics

Misleading Tactics {R}{W}

Instant
Cast this spell only during the declare blockers step.
After this step there's an additional declare attackers step followed by an additional declare blockers step. (A creature can't attack or block again if it's already attacking or blocking.)
Draw a card.
  • Carpe Arcanum
Vindictive Regent

Vindictive Regent {1}{W}{B}

Creature - Dragon
Flying, lifelink
Whenever a creature you control dies, Vindictive Regent gets +1/+1 until end of turn.
At the beginning of your end step, if you gained 3 or more life this turn, each opponent sacrifices a creature.
2/2
  • Descent from the Highlands
Atieh's Destiny

Atieh's Destiny {W}{U}

Creature - Nephilim Cleric
Whenever Atieh's Destiny or another creature you control enters, you gain 1 life and scry 1.
“Children, like our future, must be molded and shaped to provide the best for Alkabah.”
2/2
  • Alkabah
Map All Creation

Map All Creation {2}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 6.)
Whenever a land you control enters, add a quest counter.
1, 2, 3, 4, 5 — Reveal the top card of your library. If it's a land card, put it into your hand. Otherwise, you may put it into your graveyard.
6 — Until end of turn, creatures you control get +5/+5 and gain vigilance, trample, and haste.
  • Arkadai
Volcanic Rain

Volcanic Rain {2}{R}

Sorcery - Adventure
Volcanic Rain deals damage to target creature or planeswalker equal to the number of lands you control.
Card has other part: Valakut Hellkite
  • MSEM Masters Cube 2025
Crisis in Nizev

Crisis in Nizev {3}{R}

Battle - Encounter
(As an Encounter enters, choose an opponent to protect it. You and others can attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.)
When Crisis in Nizev enters, exile the top three cards of your library. Until the end of your next turn, you may play those cards.
  • Alkabah: The Rise of Soli
Fodder Goblins

Fodder Goblins {1}{R}

Creature - Goblin
When Fodder Goblins enters, create a 1/1 red Goblin creature token.
Goblins are quite aware of their status on Jund's food chain. They just don't care.
1/1
  • Alara
Avalanche Stinger

Avalanche Stinger {4}{R}{R}

Creature - Scorpion
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
Blocked creatures you control have first strike.
The bigger the scorpion, the less the poison matters.
4/3
  • Ophorio
Aelani, Mother of All

Aelani, Mother of All {2}{G}{G}{G}

Legendary Creature - Spirit
Vigilance, reach
As a noncreature spell resolves, exile it instead of putting it anywhere else.
She bears the scars of an ancient calamity. To protect her children, she would live through it again.
6/6
  • Descent from the Highlands
Extinction Specialist

Extinction Specialist {2}{B}{B}

Creature - Human Druid
As Extinction Specialist enters, note two creature types.
Whenever Extinction Specialist enters or attacks, choose one of the noted creature types. Creatures you don't control of the chosen type get -1/-1 until end of turn.
He's found the cure to growing older.
3/3
  • Animus Vox
Keenheart Blade

Keenheart Blade {R}{R}

Creature - Human Soldier
Haste
Whenever Keenheart Blade deals combat damage to a player, you may remove a -1/-1 counter from it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/2
  • Plagues of Fretport
Taiyohata's Dominion

Taiyohata's Dominion {1}{W}

Enchantment
When Taiyohata's Dominion enters, draw a card, then choose a creature card name.
Once each turn, when a creature with the chosen name you control enters, you may create a 1/1 colorless Samurai creature token.
  • Imperial Legacies
Reconnaissance Expert

Reconnaissance Expert {2}{G}

Creature - Human Scout
When Reconnaissance Expert enters, mill four cards.
When Reconnaissance Expert dies, return target noncreature permanent card from your graveyard to your hand.
“I'll be gone in a day or two.”
3/2
  • Animus Vox
Playtest Card B5

Playtest Card B5

(Color indicator: Playtest Card B5 is red)
  • Playtest Cards 20 20s
Lightning Strike

Lightning Strike {1}{R}

Instant
Lightning Strike deals 3 damage to any target.
“If this was the warning, I don't want to see what happens next.”
—Ulymedes, navigator
Staff of Possibilities

Staff of Possibilities {1}

Artifact - Equipment
Equipped creature gets +1/+1.
At the beginning of combat on your turn, choose flying, first strike, vigilance, trample, or haste. Equipped creature gains that ability until end of turn.
Equip {2}
Destroyed Study

Destroyed Study {W}{U}{B}

Enchantment - Study
Archive 4 (As this enters, shuffle the top four cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
At the beginning of each opponent's upkeep, that player may pay 2 life. If they do, you gain 2 life. Otherwise, you draw a card from the archived library.
  • Sparks of a Multiverse
Slyten Jewel Runner

Slyten Jewel Runner {2}{R}

Creature - Human Scout
Whenever Slyten Jewel Runner attacks, target creature can't block until end of turn.
Augmented — At the beginning of your end step, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, put a +1/+1 counter on Slyten Jewel Runner.
2/2
  • Animus Vox
Monstrous Webspinner

Monstrous Webspinner {3}{G}{G}

Creature - Spider
Reach
At the beginning of your end step, if you created one or more creature tokens this turn, create a 1/2 green Spider creature token with reach.
Uziroth's progeny inherit her expert touch over silk and souls.
3/4
  • Seasons of War
Naturalize

Naturalize {1}{G}

Instant
Destroy target artifact or enchantment.
Brine Cultist

Brine Cultist {2}{U}

Creature - Human Warlock
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, Brine Cultist can't be blocked this turn.
{5}{U}: Draw a card.
The waves sing to him promises of truth, a crescendo in tune with his madness.
3/2
  • Innistrad In Memoriam
Prismscale Dragon

Prismscale Dragon {3}{R}

Creature - Dragon
Flying
{3}: Prismscale Dragon gets +1/+1 until end of turn for each color of mana spent to activate this ability.
Flynn grinned as Karina admired the dragon's colors. The moment just had to be ruined by the dragon noticing them.
2/2
  • Karina's Explorations