6460 cards found
Wayfinder's Bauble

Wayfinder's Bauble {2}

Artifact - Equipment
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player or noncreature permanent, create a Treasure token.
Equip {1}
“They say the greatest treasure is being remembered. That makes this the second-greatest.”
—Nozar, Dunesea Merchant
  • Alkabah: The Rise of Soli
Wayfinding

Wayfinding {G}

Instant
Target creature gets +2/+2 until end of turn.
Wanderlust — If you control four or more differently named lands, that creature gets +4/+4 until end of turn instead.
Waypoint Stone

Waypoint Stone {2}

Artifact
{T}: Add {C}. Spend this mana only to cast a creature spell.
{T}, Sacrifice Waypoint Stone: Choose target creature card in your graveyard that was put there from the battlefield this turn. Return it to your hand.
  • Arkadai
Wayward Afflicted

Wayward Afflicted {G}

Creature - Human Warrior
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
“You'll get better. I'll make sure of it.”
—Harriet, to Declan
1/2
  • Plagues of Fretport
Wayward Bloodseeker

Wayward Bloodseeker {4}{R}

Creature - Vampire Horror
When Wayward Bloodseeker enters, put a +1/+1 counter on up to one target creature you control. When you do, Wayward Bloodseeker deals damage to any target equal to the number of permanents you control with counters on them.
Monsters started to appear in unexpected places, derailing plots and lives in equal measure.
4/4
  • The Stage Presents: The Neverending Act
Wayward Wanderers

Wayward Wanderers {X}{G}{G}

Enchantment Creature - Avatar
As Wayward Wanderers enters, you may have it become X/X with ward {X} and “Other creatures you control have base power and toughness X/X.”
{1}{G}: Return Wayward Wanderers to its owner's hand.
Many cross the Blackwall seeking Bastion, but not all find their path before they lose their self.
*/*
  • Beyond the Blackwall
Weak-Spot Colossus

Weak-Spot Colossus {5}{R}

Creature - Elemental
Trample, haste
When Weak-Spot Colossus is dealt exactly 1 damage, destroy it.
“Elemental magic is an excellent way to create loyal servants, and an atrocious way to hold them together.”
—Zarad, the Final Adversary
5/5
  • Arkadai
Weald Sentry

Weald Sentry {2}{G}

Creature - Human Scout
When Weald Sentry enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
When Weald Sentry dies, draw a card.
2/2
Weapon Smash

Weapon Smash {1}{R}

Instant
Destroy target artifact.
Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.)
No legion, however well-trained, could win a war with splintered hilts and patchwork armor.
Weaponize

Weaponize {R}

Sorcery
Until end of turn, target noncreature, non-Equipment artifact becomes an Equipment with equip X and “Equipped creature gets +X/+0”, where X is that artifact's mana value.
  • Aftermath
Weary Watchkeeper

Weary Watchkeeper {1}{R}{R}

Creature - Human Warrior
{2}{R}: Creatures you control get +1/+0 until end of turn.
{1}{G}: Creatures you control gain trample until end of turn.
2/3
  • Plagues of Fretport
Weathered Fortress

Weathered Fortress

Land
Weathered Fortress enters tapped.
{T}: Add {U} or {R}.
{U}{R}: Until end of turn, Weathered Fortress becomes a 1/4 blue and red Golem creature with with “When this creature attacks, switch its power and toughness until end of turn” and “Whenever this creature attacks or blocks, torment yourself.” It's still a land. (To torment yourself, lose 3 life unless you discard a card or sacrifice a nonland permanent.)
  • The Land Bundle
Weathered Pilgrim
Horizon Gazer

Weathered Pilgrim

Creature - Human Scout
(Color indicator: Weathered Pilgrim is green)
When Weathered Pilgrim enters, return target card from your graveyard to your hand.
“Small minds see only the glory above. Only when you're ready to face all Samang are you truly a pilgrim.”
3/2
Card has other part: Horizon Gazer
  • Kaleidoscope
Weathered Skiff

Weathered Skiff {2}

Artifact - Ship Vehicle
Whenever Weathered Skiff attacks, it gets +1/+1 until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Ship Vehicle becomes an artifact creature until end of turn.)
3/2
  • Glacia: Hail to the Queen
Weathered Veteran

Weathered Veteran {2}{G}

Creature - Human Warrior
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Weathered Veteran dies, you may put a -1/-1 counter on target creature.
3/2
  • Plagues of Fretport
Weathered Wharf

Weathered Wharf

Land
{T}, Pay 1 life: Add {U} or {B}.
{2}, {T}, Sacrifice Weathered Wharf and another permanent: Draw a card. Activate only during your turn.
When the capital's last bridge was destroyed, desperate claimants refused to give ground, and continued to reinforce the far bank by river.
  • The Empty Throne of Feanav
Weave Etcher

Weave Etcher {2}

Artifact - Equipment
Whenever Weave Etcher enters or equipped creature attacks, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Equip {1}
  • Beyond Our Ken
Weaver of Ifram

Weaver of Ifram {4}{G}

Creature - Spider
Reach
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
“It's supposed to look like a mess, planeswalker.”
—Kilik, acolyte of Ifram
4/2
  • Mious
Weavetide Militia

Weavetide Militia {4}{R}

Creature - Spirit Soldier
This spell costs {1} less to cast for each creature you control that attacked this turn.
First strike
Whenever Weavetide Militia and at least one other creature attack, creatures you control get +1/+0 until end of turn.
3/3
  • Mious
Weaving Reality in a Tapestry

Weaving Reality in a Tapestry {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Augmented — If you've spent {W}{U}{B}{R}{G} to cast spells this turn, put four +1/+1 counters on up to one target creature you control.
  • Animus Vox
Weedy Wanderer

Weedy Wanderer {1}{G}

Creature - Plant
When Weedy Wanderer leaves the battlefield or phases out, put a +1/+1 counter on a creature you control.
“Some of the creatures live a lot closer to humans, and they seem a lot more curious about both humans and other monsters.”
—Karina Oblay, field notes
2/2
  • Monsters of Chikyu
Weedy Whackers

Weedy Whackers {2}

Artifact Creature - Plant Construct
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Weedy Whackers attacks, create a 1/1 green Insect creature token that's tapped and attacking.
1/2
  • Adventurers of Onora
Weeping Lotus

Weeping Lotus {2}

Artifact
Weeping Lotus enters with five petal counters on it.
At the beginning of your upkeep, remove a petal counter from Weeping Lotus. If you do, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Weight of Sin

Weight of Sin {2}

Artifact - Equipment
Equipped creature gets +0/+3 and can't attack.
{5}: Attach Weight of Sin to target creature you don't control.
Equip {1}
Shut your eyes, so that you may not be tempted.
  • Plagues of Fretport
Welcome What Comes

Welcome What Comes {1}{G}

Sorcery - Revelation
Put two +1/+1 counters on up to one target creature.
Coalesce {6}{G}{G} (You may cast this from your graveyard for {6}{G}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
7/6
  • Beyond Our Ken