14678 cards found
Apt Countermeasure

Apt Countermeasure {2}{U}{U}

Instant
Counter target spell. Draw a card, then discard a card.
“Little is beyond the helping hand of a dash of magic, a pinch of harmony, and a whole lotta spunk.”
—Ravyesh of the Ahaban Temple
  • Al Tabaq
Aquatic Might

Aquatic Might {W}

Instant
Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say “destroy” don't destroy it.)
  • Elmare: Into the Abyss
Aquatic Refuge

Aquatic Refuge

Land
As Aquatic Refuge enters, you may tap an untapped creature you control. If you don't, Aquatic Refuge enters tapped.
{T}: Add {W} or {U}.
  • Surging Tide
Aqueous Treader

Aqueous Treader {2}{U}

Creature - Elemental
{U}: Aqueous Treader gets +1/-1 until end of turn.
{U}: Aqueous Treader gets -1/+1 until end of turn.
An elemental is only as stable as the mind that controls it.
2/2
  • K15 Core Set
Aquilifer Axelius

Aquilifer Axelius {R}

Legendary Creature - Human Soldier
Other creatures you control can't attack or block alone.
2/2
Aralia and Zanthos

Aralia and Zanthos {3}{G}

Legendary Creature - Dryad Shaman
At the beginning of your upkeep, you may pay {1}{G/U}. If you do, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
At the beginning of your end step, you may pay {1}{G/U}. If you do, populate. (Create a token that's a copy of a creature token you control.)
3/4
  • Seasons of War
Aramas, the Veindrinker

Aramas, the Veindrinker {1}{B}{B}

Legendary Creature - Vampire Rogue
Flying, lifelink
Improve {1}{W/B} ({1}{W/B}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Once each turn, when you gain life, you may have each opponent lose 2 life.
2/1
  • Seasons of War
Aravant Conspirator

Aravant Conspirator {1}{B}

Creature - Human Rogue
Whenever you foretell a card or cast a foretold spell, each opponent loses 1 life and you gain 1 life.
“Aravant is nothing but a hall of backstabbing. That Lord Yaran should never have been allowed into our courts.”
—Lady Mira of Yroncaster
1/3
  • Quest for the Roseblade
Aravant Smuggler

Aravant Smuggler {3}{U}

Creature - Human Pirate
Whenever Aravant Smuggler deals combat damage to an opponent, if it's embattled, draw a card. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
“This is wartime. No questions asked.”
2/5
  • Quest for the Roseblade
Aravant Throatcutter

Aravant Throatcutter {R}

Creature - Human Rogue Assassin
{1}{R}: Aravant Throatcutter and up to one other target Pirate or Rogue you control each get +1/+0 until end of turn.
“Once the Queen is dead, Lord Yaran will grant us our rightful place among the ancient streets of our ancestral city.”
2/1
  • Quest for the Roseblade
Arazu, the Wishing Blade

Arazu, the Wishing Blade {1}{G}{U}

Legendary Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature deals combat damage to a player, exile cards from the top of their library until they exile a nonland card. You may cast that card without paying its mana cost.
Equip {2}
  • Sparks of a Multiverse
Arbalest Barrage

Arbalest Barrage {2}{G}

Instant
Target creature you control deals damage equal to its power to target creature you don't control.
The best way to win a fight is to end it before it begins.
  • Surging Tide
Arbiter of Endless Summer

Arbiter of Endless Summer {2}{G/W}{G/W}

Creature - Human Shaman Knight
Vigilance
If another creature would die, exile it instead.
At the beginning of your upkeep, return each creature card exiled with Arbiter of Endless Summer to the battlefield under its owner's control.
3/4
  • The Unraveling
Arbiter of Shal'Iv

Arbiter of Shal'Iv {2}{U}

Creature - Spirit
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
When Arbiter of Shal'Iv enters, adjudicate. (Create a white enchantment Aura token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
2/3
  • Over the Horizon
Arbiter of Silence

Arbiter of Silence {6}{W}{W}

Creature - Angel
Flying
When Arbiter of Silence enters, exile all other creatures until Arbiter of Silence leaves the battlefield. (They return to the battlefield under their owners' control.)
5/5
Arbiter of the Demeter

Arbiter of the Demeter {3}{B}

Creature - Human Pirate
{2}{B}, Sacrifice a creature: Draw a card. You gain 1 life.
Any scoundrel who boards the Demeter must accept that their life now holds the value of a single gold piece.
2/4
  • Dark Seas of Shiryen
Arbiter of the Scales

Arbiter of the Scales {3}{W}{W}

Creature - Angel
Flash
Flying
As long as an opponent controls more creatures than you, Arbiter of the Scales gets +2/+2 and has first strike and lifelink.
“No more games. No more rules. I'm done with balance.”
4/4
  • Storytime
Arbor Protector

Arbor Protector {7}{G}{G}

Creature - Treefolk Shaman
This spell costs {1} less to cast for each differently named land you control.
Reach, trample
They only respect one virtue: understanding.
6/6
  • Worlds Away
Arborback Stomper

Arborback Stomper {3}{G}{G}

Creature - Beast
Trample
When Arborback Stomper enters, you gain 5 life.
“The consumption of the Wiedfree is slow, but certain.”
—Tales of the Wild, Vol. II
5/4
  • End of Wollensie
Arboreal Runes

Arboreal Runes {3}

Artifact
As long as Arboreal Runes is on the battlefield or in your graveyard, it's a Forest land in addition to its other types.
{T}: Add one mana of any color.
Arcane Anesthesia

Arcane Anesthesia {2}{W/U}{W/U}

Enchantment - Aura
Flash
Enchant creature
When Arcane Anesthesia enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • Feanav: The Apothecary's Progress
Arcane Caper

Arcane Caper {1}{U}{U}

Instant
Counter target spell. If a permanent spell is countered this way, create a Gold token. (It's an artifact with “Sacrifice this artifact: Add one mana of any color.”)
“All these ruins had to throw at me were seven spike traps, five exploding runes, two nine-layer death circles and a giant hellhound? Honestly, how is this relic even still here?”
Arcane Chronometer

Arcane Chronometer {3}

Artifact
Activated abilities of artifacts cost {2} more to activate.
It saps away from other power supplies, making even the simplest gadgets freeze.
  • Discoveries of Akieva
Arcane Dexterity

Arcane Dexterity {3}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying and prowess.
In the most dire of situations, the Lafterii forces had to rely on their ingenuity rather than their strength to survive.
  • Aftermath
Arcane Dredger

Arcane Dredger {4}{U}{U}

Creature - Merfolk Wizard Rogue
Prowess
When Arcane Dredger enters, return target instant or sorcery card from your graveyard to your hand.
“These ‘imperial' fleets are under my command now. Rather than steal our reagents, you could simply ask; we have a common enemy, after all.”
—Xenocrata to Janneke
4/4
  • The Empty Throne of Feanav