739 cards found
Suhra and Fori, Grand Viziers

Suhra and Fori, Grand Viziers {W}{U}{B}

Legendary Creature - Angel Demon Advisor
Flying
Whenever you honor a creature, create two 1/1 white Soldier creature tokens.
Whenever you condemn a creature, each opponent loses life equal to its power and you gain life equal to its toughness.
3/3
  • Alkabah
Summit Guardian

Summit Guardian {2}{R}{G}{W}

Creature - Beast
Vigilance, reach
Noncreature spells cost {2} more to cast.
Cycling {2} ({2}, Discard this card: Draw a card.)
5/4
Suncolored Dreamer

Suncolored Dreamer {5}{G}{U}

Creature - Elemental Beast
You may pay {W}{U}{B}{R}{G} rather than pay this spell's cost.
When Suncolored Dreamer enters, draw a card.
“The effects of Slyten crystals on the fauna of the Batrel Plateau is incredibly atypical.”
—Mia Reyes, Xenobiologist
7/7
  • Animus Vox
Suncrown Mastodon

Suncrown Mastodon {6}{G}

Creature - Elephant
You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost.
“Have you ever seen a greater beast? Such majesty, such grace. Such ears.”
—Am'atambi
7/7
  • Kahembo: Olde Dawn
Sunflower Fields

Sunflower Fields

Land
As Sunflower Fields enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {R}, {G}, or {W}.
Dark and hopeless times is when light shines the brightest.
  • Sparks of a Multiverse
Supreme Alchemist

Supreme Alchemist {2}{G}{U}{B}

Creature - Zombie Wizard
You may sacrifice three Treasures rather than pay this spell's mana cost.
Flying, trample, haste
Money can buy a better sword, a fancy house, or even a longer life, but being surrounded by wealth means nothing if you have no cause to use it for.
5/5
  • Alkabah
Swan Dance

Swan Dance {U}{R}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create two 1/1 colorless Construct Actor creature tokens.
II, III — Creatures you control gain flying until end of turn. Whenever one or more of them deals combat damage to a player this turn, draw a card.
  • The Stage Presents: The Neverending Act
Swooping Manticore

Swooping Manticore {B}{R}{G}{W}

Creature - Manticore
This spell can't be countered.
Flying, menace, haste
Ward—Sacrifice a creature. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player sacrifices a creature.)
4/4
  • Alkabah: The Rise of Soli
Syncretic Master

Syncretic Master {1}{U/R}{G}

Creature - Human Monk Shaman
When Syncretic Master enters, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one them into your hand and the rest into your graveyard.
“Countless days I have lived this life, and just as many have I learned something I did not know the day before.”
3/2
  • MSEM Masters: Jumpstart
TD-3 Slyten Retriever

TD-3 Slyten Retriever {4}

Artifact Creature - Servo
Augmented — When TD-3 Slyten Retriever enters, if it's not a token and you've spent {W}{U}{B}{R}{G} to cast spells this turn, create a token that's a copy of it.
When TD-3 Slyten Retriever dies, draw a card and gain 3 life.
The sun has gone down, and the moon has come up, yet it still drives.
3/2
  • Animus Vox
TF-6 Ruler

TF-6 Ruler {5}{U}{U}

Artifact Creature - Construct
Hexproof
Augmented — At the beginning of each end step, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, untap up to three permanents. Then you may shuffle your hand into your library. If you do, draw three cards.
“Turn your back on mother nature.”
—Mech Inscription
7/7
Tahli's Council

Tahli's Council {2}{B}{R}{G}

Sorcery
Search your library for a card, put it into your hand, shuffle, then add three mana in any combination of colors.
{1}, Discard Tahli's Council: Add one mana of any color. Scry 1.
Taifeng Cartographer

Taifeng Cartographer {R/G}{U}

Creature - Bird Scout
Flying
Whenever Taifeng Cartographer attacks, add one mana of any color. Until end of turn, you don't lose this mana as steps and phases end.
Imperial chronicles are divided on whether Sheng Fa sought Heaven on behalf of mortals, or laid claim to the mortal earth in Heaven's name.
1/3
  • Panxiou
Take Flight

Take Flight {B}{G}{U}

Sorcery
Destroy target nonland permanent. If it had flying, put a flying counter on a creature you control. Do the same for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
  • Karina's Explorations
Take the City

Take the City {1}{G}{W}{U}{B}

Enchantment
At the beginning of each upkeep, choose one that hasn't been chosen —
• Exile target tapped nonland permanent.
• Draw two cards, then discard a card.
• Return up to two target permanent cards from your graveyard to your hand.
• Exile Take the City, then return it to the battlefield under your control.
Four families become one.
  • Sparks of a Multiverse
Take the Throne Above

Take the Throne Above {R}{G}{W}

Legendary Enchantment
Basic lands you control have all basic land types.
Augmented — Whenever you cast an instant or sorcery spell, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, copy it. You may choose new targets for the copy.
Like a vision she dances across the stars.
  • Animus Vox
Tamaak's Command

Tamaak's Command {B}{R}{G}{W}

Sorcery
Choose two —
• Each opponent sacrifices a nontoken creature.
• Each opponent sacrifices a nontoken artifact or enchantment.
• Each opponent sacrifices a nontoken planeswalker or battle.
• Return a permanent card from a graveyard that was put there from the battlefield this turn to the battlefield under your control.
  • Alkabah: The Rise of Soli
Tamaak's Devourer

Tamaak's Devourer {2}{B}{G}{W}

Creature - Demon Shaman
Flying, trample
If a creature card would be put into an opponent's graveyard from anywhere, exile it with a soul counter on it instead.
Whenever Tamaak's Devourer deals combat damage to a player, put a creature card exiled with a soul counter on it onto the battlefield under your control.
5/5
  • Alkabah
Tamaak, Drought of Life
Martoob, Blessing of Water

Tamaak, Drought of Life

Legendary Creature - Elder Demon
(Color indicator: Tamaak, Drought of Life is black and green)
Flying
Whenever a player taps a land for mana, return that land to its owner's hand unless they pay 1 life.
At the beginning of each end step, if an opponent controls no tapped lands, transform Tamaak, Drought of Life.
5/5
Card has other part: Martoob, Blessing of Water
  • Alkabah
Tempting Realms

Tempting Realms

Land
Tempting Realms enters tapped unless you control two or more other lands.
{T}: Add {B}.
{T}, Pay 1 life: Add {U} or {R}.
  • Beyond Our Ken
Tempting Shahmaran

Tempting Shahmaran {W}{U}{B}{R}

Creature - Snake Warlock
When Tempting Shahmaran enters, gain control of target creature. Untap it and it gains haste. At the beginning of the next end step, exile that creature and put X +1/+1 counters on Tempting Shahmaran, where X is that creature's power.
Tempting Shahmaran has all activated abilities of cards exiled with it.
2/2
  • Alkabah
Tharrsus, Tyrant's Scion

Tharrsus, Tyrant's Scion {4}{B}{R}{G}

Legendary Creature - Dragon
Flying
At the beginning of combat on your turn, gain control of up to one target creature an opponent controls. If you do, untap it, and it gets +4/+4 and gains flying and haste until end of turn. Sacrifice it at the beginning of the next end step.
8/8
  • Alara
The Anguilahydra

The Anguilahydra {3}{B}{G}{U}

Legendary Enchantment Creature - Fish Hydra
Menace
When The Anguilahydra enters, draw X cards and put X +1/+1 counters on The Anguilahydra, where X is the number of enchantments you control.
A monster among monsters, it sprung from the same infinite pool of stars and dreams that birthed the gods.
5/5
  • Theros Triumphant
The Ardent Prodigy

The Ardent Prodigy {U}{R}{W}

Legendary Creature - Human Warrior
Haste, prowess
Whenever you cast a noncreature spell, journey. (To journey, exile the top card of your library face up. Whenever a creature you control deals combat damage to an opponent, put a journeyed card you own into your hand.)
2/3
  • MSEM Masters: Legends
The Blacksmith's Banner

The Blacksmith's Banner {1}{R}{G}{W}

Legendary Artifact
Whenever a creature you control dies, put a unity counter on The Blacksmith's Banner.
Creatures you control have vigilance and get +1/+1 for each unity counter on The Blacksmith's Banner.
  • Alkabah