14930 cards found
Mythos Scribe

Mythos Scribe {2}{W}

Creature - Cat Bard
When Mythos Scribe enters, you may return target storied card from your graveyard to your hand. (Enchantments and legendary permanents are storied.)
3/2
  • Kahembo: Olde Dawn
Initiation

Initiation {3}{W}

Sorcery - Tale
Put two +1/+1 counters on target creature. (Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Jowly Recruit
  • Kahembo: Olde Dawn
Jowly Recruit

Jowly Recruit {1}{W}

Creature - Hound Knight
Vigilance
“I may follow the king, but I fight for our pack.”
1/3
Card has other part: Initiation
  • Kahembo: Olde Dawn
Greypelt Initiate

Greypelt Initiate {W}

Creature - Hound Knight
Whenever another Hound you control enters, put a +1/+1 counter on Greypelt Initiate.
For now, he follows the pack. Soon, the pack will follow him.
1/1
  • MSEM Secret Lair Drops 554 696
  • Kahembo: Olde Dawn
Greypelt Clergy

Greypelt Clergy {1}{W}

Creature - Hound Cleric
When Greypelt Clergy enters, choose one —
• Put a +1/+1 counter on Greypelt Clergy.
• Permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
1/1
  • Kahembo: Olde Dawn
Glory in the Fray

Glory in the Fray {1}{W}

Sorcery
Creatures you control gain first strike and vigilance until end of turn. Permutate. (You may remove a counter from a creature you control. If you do, put two +1/+1 counters on a different creature you control.)
  • Kahembo: Olde Dawn
Frontier Savior

Frontier Savior {4}{W}{W}

Creature - Cat Warrior
When Frontier Savior enters, return up to two target creature cards with mana value 3 or less from your graveyard to the battlefield.
6/6
End of Days

End of Days {3}{W}{W}

Sorcery
Choose a nonland permanent type, then destroy all nonland permanents that aren't of the chosen type.
“And on that fateful day, under a warm, crimson sun . . . the sky fell.”
—Fakadeh
Bourasan Street Watch

Bourasan Street Watch {1}{W}

Creature - Hound Knight
Whenever Bourasan Street Watch attacks, you may pay {W}. If you do, Bourasan Street Watch gains indestructible until end of turn.
As young pups ascend Bourasan military ranks, some turn their backs on the packs they once swore to protect.
3/1
  • Kahembo: Olde Dawn
Beyond the Boneyard

Beyond the Boneyard {3}{W}

Enchantment
When Beyond the Boneyard enters, exile another target nonland permanent until Beyond the Boneyard leaves the battlefield.
Your opponents can't cast spells that share a card type with the exiled card during postcombat main phases.
  • Kahembo: Olde Dawn
Batiga Escort

Batiga Escort {3}{W}

Creature - Fox
When Batiga Escort enters, create a 1/1 blue Bird creature token with flying.
{2}{W}, {T}: Put a +1/+1 counter on each creature you control with flying.
2/3
  • Kahembo: Olde Dawn
Aspirant of Legend

Aspirant of Legend {2}{W}

Creature - Cat Warrior
Whenever a storied permanent you control enters, tap target creature an opponent controls. (Enchantments and legendary permanents are storied.)
2/3
  • Kahembo: Olde Dawn
Ambitious Ostrich

Ambitious Ostrich {3}{W}

Creature - Bird
Ambitious Ostrich has flying as long as you control a storied permanent. (Enchantments and legendary permanents are storied.)
“Our fables are not constrained by the shackles of reality. In these fables, ostriches fly.”
—Am'atambi
3/3
  • Kahembo: Olde Dawn
Aerie Warden

Aerie Warden {1}{W}

Creature - Bird Warrior
Flying, first strike
The tenuous peace between the three great cities was kept by an indomitable aerial force.
1/2
  • Kahembo: Olde Dawn
Aparodist

Aparodist {2}

Creature - Shapeshifter
As Aparodist enters, choose a non-Human creature type.
Aparodist is the chosen type in addition to its other types.
{1}, {T}: Put a +1/+1 counter on each creature you control of the chosen type.
1/1
  • Kahembo: Olde Dawn
Abandoned Shores

Abandoned Shores

Land
Abandoned Shores enters tapped if you control another nonbasic land.
{T}: Add {G} or {U}.
“Our lakes are as a mother's breast; it nourishes for a time, and then we outgrow it.”
—Matatanda, Danawan elder
  • Kaleidoscope
Abandoned Preserve

Abandoned Preserve

Land
Abandoned Preserve enters tapped if you control another nonbasic land.
{T}: Add {B} or {G}.
Each rustling leaf in Grete's parks was like a behemoth's roar to the people's cursed nerves.
  • Kaleidoscope
Abandoned Laboratory

Abandoned Laboratory

Land
Abandoned Laboratory enters tapped if you control another nonbasic land.
{T}: Add {W} or {B}.
The walls are still rank with the odor of blood, guts, and worse.
  • Kaleidoscope
Abandoned Hideout

Abandoned Hideout

Land
Abandoned Hideout enters tapped if you control another nonbasic land.
{T}: Add {U} or {R}.
A place of privacy, made obsolete when all the world became one.
  • Kaleidoscope
Abandoned Forge

Abandoned Forge

Land
Abandoned Forge enters tapped if you control another nonbasic land.
{T}: Add {R} or {W}.
“You try to strike iron when a Newborn might pop out at any minute.”
—Seppa, former blacksmith
  • Kaleidoscope
Skull of the World

Skull of the World {4}

Legendary Artifact
{T}, Discard your hand: If two or more cards were discarded this way, search your library for a card and put that card into your hand, then shuffle.
  • Kaleidoscope
Looking Glass

Looking Glass {1}

Artifact
{1}, {T}, Sacrifice Looking Glass: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Kindle 1—{1} ({1}, Exile this card from your graveyard: Create a 1/1 colorless Elemental creature token. Kindle only as a sorcery.)
  • Kaleidoscope
Doctored Trail

Doctored Trail {1}

Artifact - Clue
{2}, Sacrifice Doctored Trail: Draw a card.
{T}, Sacrifice Doctored Trail: Destroy target Clue. If you do, draw a card.
“I've too much work to let myself be caught.”
— Rheila Rachy
  • Kaleidoscope
Boneforged Arms

Boneforged Arms {2}

Artifact - Equipment
Paranoia—Exile a creature card from your graveyard. (You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.)
Equipped creature gets +2/+0.
Equip {1}
  • Kaleidoscope
Threshold Guardian

Threshold Guardian {1}{R}{G}

Creature - Giant
Vigilance, trample
When Threshold Guardian enters, return a creature you control to its owner's hand.
More than mere distance stands in the way of pilgrims and Langan.
4/4