12496 cards found
Leafdown Hunk

Leafdown Hunk {1}{G}

Creature - Squirrel Warrior
Trample
Leafdown Hunk enters with two +1/+1 counters on it if you control another creature with power 4 or greater.
2/2
Card has other part: Nut Up
  • Adventurers of Onora
Leafdown Lookout

Leafdown Lookout {3}{G}

Creature - Cat Scout
When Leafdown Lookout enters, if you control another Scout, draw a card, then you may put a land card from your hand onto the battlefield tapped.
“Can confirm, I've got a visual.”
4/2
  • Adventurers of Onora
Leafguard Larva

Leafguard Larva {2}{G}

Creature - Insect
When Leafguard Larva enters or a creature scavenges it, return target card from your graveyard to your hand.
Scavenge {3}{G} ({3}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/1
  • Panxiou
Leafmantle Dryad

Leafmantle Dryad {2}{G}

Creature - Dryad
When Leafmantle Dryad enters, if you control a legendary creature, you may search your library for a basic land card and put it onto the battlefield tapped, then shuffle.
2/3
  • Goliaths of Nangjiao
Leaping Dancer
Immaculate Clouddasher

Leaping Dancer {1}{W}

Creature - Human Actor
{1}, Tap an untapped creature you control: Leaping Dancer gets +0/+1 and gains flying until end of turn. Then if you've activated this ability three or more times this turn, transform Leaping Dancer.
On the stage, perception and reality are one and the same.
3/1
Card has other part: Immaculate Clouddasher
  • Villains: The Musical
Leapweb Lurker

Leapweb Lurker {2}{G}

Creature - Spider
Reach
{1}: Untap Leapweb Lurker.
The perils of the Zadyk leave many an unprepared adventurer cocooned and consumed in a lurker's web.
2/3
  • The Unraveling
Learn

Learn {1}{U}

Instant
Whenever target creature deals combat damage to a player this turn, draw two cards.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Live
  • Ophorio
Learn Through Error

Learn Through Error {1}{B}

Enchantment
Once each turn, when a player loses life, you may harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Each opponent loses 1 life and you gain that much life.
But not necessarily your own.
  • Arcanum Academia
Learn from Mistakes

Learn from Mistakes {U}{U}

Instant
Counter target instant or sorcery spell you don't control unless its controller copies it twice. You gain control of those copies and may choose new targets for them.
“Look, I'll just show you how to do it.”
  • Oirohpo
Leave Behind

Leave Behind {1}{U}

Instant
As an additional cost to cast this spell, exile a card from your graveyard.
Counter target spell with mana value less than or equal to the exiled card's mana value.
In Shaidosta, Hannah could have been a princess, but in Entela she followed her dreams.
  • Karina's Explorations
Leave for Dead

Leave for Dead {3}{B}{B}

Instant
Exile target creature or planeswalker. You gain 4 life.
“Those bastards left me here to die. I'll make sure they live to regret it.”
—Enam, diary, last words
  • Riddles of Revio
Leave the Den

Leave the Den {3}{W}{W}

Sorcery
Create three 2/1 red and white Fox creature tokens.
“By your hand, Ing'Wei, we have made such a beautiful world.”
—Master Lijing
  • Nangjiao In Bloom
Leave the World Behind

Leave the World Behind {6}{W}{W}

Sorcery
Exile all creatures, then for each creature exiled this way, you may return it to the battlefield under its owner's control. For each creature you didn't return to the battlefield this way, its owner may search their library for a basic land card and put it onto the battlefield tapped. Each player that does shuffles.
“This is our only path forward. Are you with me?”
—Edina, Coralight soothsayer
  • Elmare: Into the Abyss
Leave to the Rats

Leave to the Rats {3}{B}{B}

Instant
Destroy target creature or planeswalker. Create a 1/1 black Rat creature token with “This creature can't block.”
War protesters were cut down in the streets, and their leaders left to rot as examples to those who dissented against Yaran's rule.
  • Quest for the Roseblade
Led by Fury

Led by Fury {2}{R}

Enchantment
All creatures have haste and attack each combat if able.
{1}{R}: Led by Fury deals 1 damage to target attacking creature.
“I do not approve violence, but it seems to be the only effective method against the Insurgents.”
—Sibreena Omenspeaker
  • K15 Core Set
Leech Seed

Leech Seed {2}{B}

Enchantment - Aura
Enchant player
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
Some monsters draw life from others as easily as a plant does from sunlight.
  • Monsters of Chikyu
Leech Soul

Leech Soul {1}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Target creature gains +4/+4 until end of turn.
“All life is sacred. That's why I want it all to myself!”
—Sedis, Disciple of Nazgur
  • Zero
Leech-Encrusted Div

Leech-Encrusted Div {5}{G}{G}

Creature - Horror
Trample
When Leech-Encrusted Div enters, judge each creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
7/7
  • Alkabah
Leech-Ridden Corpse

Leech-Ridden Corpse {1}{B}

Creature - Zombie
When Leech-Ridden Corpse dies, each opponent loses 1 life and you gain 1 life.
“Get the rotten things with bows from now on. The witch has sent far more enemies than we thought.”
—Asmund, Bjarndyr headsman
2/1
  • Glacia: Hail to the Queen
Leechbyte

Leechbyte {1}{B}

Enchantment Creature - Insect
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Once during each of your turns, you may cast a spell with mana value 3 or less that targets a cursed opponent or a permanent a cursed opponent controls by paying life equal to its mana value rather than its mana cost.
2/2
  • Beyond the Blackwall
Leery Sortie

Leery Sortie {1}{R}

Enchantment
When Leery Sortie enters, create two 1/1 green Scout creature tokens.
{R}, Sacrifice Leery Sortie: Target creature can't block this turn.
“In these unstable times, hunters and traders are equipped with the same essential tools.”
—Reyhsia's journal
  • Lovi Awoken
Left Bereft

Left Bereft {3}{B}{B}

Sorcery
Each player chooses a nonland permanent they control, then sacrifices the rest.
“If the plague won't chase off the Adelaires, I suppose more drastic measures will have to do.”
—The Raven Queen
  • Plagues of Fretport
Left for Carrion

Left for Carrion {2}{B/R}

Instant
Bleed {B/R} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Left for Carrion deals 4 damage to target creature.
  • A Tourney at Whiterun
Legacy Warmask

Legacy Warmask {1}{W}

Artifact - Equipment
When Legacy Warmask enters, return target creature card with mana value 2 or less from your graveyard to the battlefield, then attach Legacy Warmask to that creature.
Equipped creature gets +1/+1.
Equip {1}
  • Scriptures of Urshad
Legacy of Communion
Victory Over Phyrexia

Legacy of Communion {3}{G}{G}

Legendary Enchantment
Legacy (You may play this side of this card only from your graveyard. Exile it if it would leave the battlefield or not resolve.)
At the beginning of your end step, you may search your library for a creature card, reveal it, put it into your hand, then shuffle.
“Oh, some are still around.” replied the machi. “Our ancestors protect us from them too.”
Card has other part: Victory Over Phyrexia
  • Road to Carü Mapu