15897 cards found
Truffle Snuffer

Truffle Snuffer {3}{U}

Creature - Boar
When Truffle Snuffer enters, mill three cards. When you do, choose one —
• Return an instant or sorcery card put into your graveyard this way to your hand.
• Put two +1/+1 counters on Truffle Snuffer.
The dedicated pig will uproot earth far and wide in its search for the tastiest truffles.
1/1
  • Monsters of Chikyu
Wilt

Wilt {1}{G}

Instant
Destroy target artifact or enchantment.
Cycling {2} ({2}, Discard this card: Draw a card.)
“Even the Great Current is sometimes a riptide.”
—Anemothrys, Reefcrown
  • Elmare: Into the Abyss
Soul Flame

Soul Flame {X}{R}

Instant
Choose one—
• Soul Flame deals X damage to target nonred creature.
• Target red creature gets +X/+0 until end of turn.
  • Zero
Sixpod Sprinter

Sixpod Sprinter {2}{R}{R}

Creature - Beast
Haste
Sixpod Sprinter can't be blocked except by creatures with flying or reach.
Able to outrun all enemies, they make for formidable mounts.
3/2
  • Pyramids of Atuum
Admin of Asthenia

Admin of Asthenia {3}{U}

Creature - Elemental
Converge — Admin of Asthenia enters with a +1/+1 counter on it for each color of mana spent to cast it.
Admin of Asthenia can't attack unless its power is 4 or greater.
1/1
  • Love Song
Verdant Expanse

Verdant Expanse {1}{G}{G}

Enchantment
You may play an additional land on each of your turns.
Whenever a land you control enters, creatures you control get +1/+1 until end of turn.
Promenade Banner

Promenade Banner {2}

Artifact
Promenade Banner enters tapped.
{1}, {T}: Creatures you control get +1/+1 until end of turn.
Dai Gui's Command

Dai Gui's Command {X}{G/U}{G/U}

Instant
Choose two. X can't be 0 —
• Create a token that's a copy of target creature you control with mana value X or less.
• Creatures target player controls get +0/+X and gain reach until end of turn.
• Put target noncreature, nonland permanent into its owner's library just beneath the top X cards of that library.
• Target player surveils X, then draws a card.
  • Panxiou
Helm of Princes

Helm of Princes {2}

Artifact - Equipment
Equipped creature has hexproof.
Whenever equipped creature dies, draw a card.
Equip {2}
  • Al Tabaq
Flick of the Blade

Flick of the Blade {R}

Instant
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn.
“Warm blood, cold blood, no blood at all. All that matters is that Asamund dies on that quest. Do you understand?”
—Lord Yaran, to Lysene
  • Quest for the Roseblade
Gift of the Forest Lord

Gift of the Forest Lord {2}{G}

Artifact - Equipment
Equipped creature gets +2/+2 and has trample.
Equip {2}
“You need not take from the forest. It gives freely to the worthy.”
—Aoibhinn, Caer Crann druid
  • Quest for the Roseblade
Commander's Guidance

Commander's Guidance {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, amass Soldiers 2. (Put two +1/+1 counters on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
  • Alkabah: The Rise of Soli
On Eli's Orders

On Eli's Orders {2}{B}

Sorcery
Post a bounty on target creature you don't control, then each opponent sacrifices a creature. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
  • Over the Horizon
United Guardian

United Guardian {3}{W}{W}

Creature - Elemental
Lifelink
Augmented — Whenever you cast a spell, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, put a +1/+1 counter on United Guardian. It loses this ability and gains “Whenever United Guardian attacks, create two 1/1 blue Elemental creature tokens with flying that are tapped and attacking.”
Like a cold winter morning.
5/4
  • Love Song
Destined to Fail

Destined to Fail {2}{U}

Instant
Counter target spell unless its controller pays {3}. If you own a foretold card in exile, counter that spell unless its controller pays {6} instead.
“Some noble quests were just never meant to succeed. I have methods to make sure of that.”
—Lord Yaran
  • Quest for the Roseblade
Cabin Golem

Cabin Golem {2}{G}

Artifact Creature - Golem
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, reveal the top four cards of your library. You may put a creature or land card from among them into your hand. Put the rest on the bottom of your library in a random order.
Still imbued with a spirit of hospitality, it welcomes those lost in the heart of the Somberwald.
3/3
  • Innistrad In Memoriam
Leyline Alignment Field

Leyline Alignment Field

Legendary Land
{T}: Add {C}.
{2}, {T}: For each color among cards in your graveyard, add one mana of that color.
Forced Idleness

Forced Idleness {1}{U}

Instant
Tap up to two target creatures. Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
“We are experts at neutralizing our foes without raising a single weapon.”
—Logayr, Lafterii Magistrate
  • K15 Core Set
Paradise Reef

Paradise Reef

Land
You may play Paradise Reef from your graveyard as long as seven or more cards are in your graveyard.
Paradise Reef enters tapped.
{T}: Add {G} or {W}.
Cycling {1}{G}{W} ({1}{G}{W}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Sunrise River

Sunrise River

Land
Sunrise River enters tapped.
{T}: Add {U}.
You may untap Sunrise River during each other player's untap step. Whenever you do, you lose 1 life.
  • High Noon
Raise a Ruckus

Raise a Ruckus {G}

Sorcery
Target creature you control gets +2/+2 until end of turn and must be blocked this turn if able.
“Nice try, Telam, but that noise was not ‘just the wind.' Go have a look.”
  • Al Tabaq
Hinasa Historian

Hinasa Historian {2}{W}

Creature - Human Advisor
When Hinasa Historian enters, create a 2/2 colorless Spirit creature token.
Whenever a colorless creature you control enters, you gain 1 life.
Our warriors are not gone, simply forgotten.
1/1
  • Path of Shadows
Foulweather Effigy

Foulweather Effigy {3}

Artifact Creature - Scarecrow
Spells with mana value 2 or less cost {1} more to cast.
Spells with mana value 4 or greater cost {1} less to cast.
A withered husk, carved to tend the cursed.
2/2
  • High Noon
Bezoarbeast

Bezoarbeast {B}

Creature - Goat
When Bezoarbeast dies, each opponent loses 2 life and you create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
1/1
  • Feanav: The Apothecary's Progress
Doomed Fate

Doomed Fate {1}{W}

Enchantment
Vanishing 4 (This permanent enters with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Doomed Fate leaves the battlefield, if it had no time counters on it, destroy all nonland permanents.
  • Aftermath