9545 cards found
Ponderance of Transience

Ponderance of Transience {1}{U}

Enchantment
Whenever a creature you control leaves the battlefield, you may pay {1}. If you do, scry 1.
{3}{U}, Return a creature you control to its owner's hand: Draw a card.
There are insights that can only be gleaned in the fleeting moments of departure.
  • Mious
Porcelain Peer

Porcelain Peer {2}{U}

Sorcery
Create a token that's a copy of target creature you control.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
“We've raised such proper children; we can't let them be warped now by any lowly influences.”
—Duchess Agnes Conway
  • The Empty Throne of Feanav
Portal Fracture

Portal Fracture {1}{U}

Instant
Counter target spell unless its controller pays {2}.
Wanderlust — If that spell has mana value 2 or less and you control four or more differently named lands, counter that spell.
Portal Guide

Portal Guide {2}{U}

Creature - Human Wizard
{2}{U}: Target creature can't be blocked this turn.
“This almost always works, so if any of you find yourselves way out in Skarvith instead of Trossingen, your next drink's on me.”
2/3
  • Seasons of War
Portal Inhibitor

Portal Inhibitor {1}{B}

Creature - Human Rogue Wizard
Whenever Portal Inhibitor attacks, exile target nonland card from defending player's graveyard. Copy it. You may cast the copy. (You still pay its costs, including color. Copies of permanents enter as tokens.)
“Sorry, but I was here first.”
2/1
  • Worlds Away
Portal of Returning

Portal of Returning {3}

Artifact
{1}, {T}: Return target creature you control and each Aura attached to it to their owners' hands. Activate only as a sorcery.
“I sure hope this thing comes with a return address . . .”
—Monro, unlicensed alchemist
  • Quest for the Roseblade
Portal to the Unknown

Portal to the Unknown {4}{U}

Enchantment
Return Portal to the Unknown to its owner's hand: Add {U}{U}{U}. The next card you cast this turn can be cast as though it had flash.
“There are infinite worlds out there. And Kazimir wants us to stay home. As if.”
—Serafina, to Lizaveth
  • The Unraveling
Portent of Doom

Portent of Doom {2}{B}

Instant
Target player sacrifices a creature. Fateseal 1. (To fateseal 1, look at the top card of an opponent's library, then you may put it on the bottom of that player's library.)
Every symbol spells doom to someone.
  • Oirohpo
Portside Smuggler

Portside Smuggler {3}{U}

Creature - Human Rogue
{1}{U}: Target creature can't be blocked this turn.
“Soul of New Alores? Yeah, I have some tickets. If you're willing to get your hands dirty.”
2/4
  • Eralou
Possibility Grinder

Possibility Grinder {3}

Artifact Creature - Golem
Whenever a player cycles a card, Possibility Grinder gets +2/+2 until end of turn.
It obtains fuel from unused potential.
2/2
  • Khaliz-Dorahn
Possibility Scope

Possibility Scope {2}

Artifact
When Possibility Scope enters, search your library for a land card, exile it, then shuffle.
{T}: Target land you control becomes a copy of a land card exiled with Possibility Scope until end of turn.
  • Worlds Away
Posthumous Informant

Posthumous Informant {1}{U}

Creature - Human Rogue
When Posthumous Informant dies, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“He came to me spinning some tale of wild conspiracy, and he's dead two days later.”
—Inspector Vivian Dymra
1/3
  • Villains: The Musical
Postmark Bullet

Postmark Bullet {2}{R}

Instant
This spell costs {2} less to cast if an opponent controls a creature with a bounty counter on it.
Postmark Bullet deals 3 damage to any target.
“Somewhere out there's a bullet with your name on it. I make sure to carry my own.”
—Azun, sheriff of New Daisite
  • High Noon
Postmortem Contemplation

Postmortem Contemplation {1}{U}

Enchantment
When Postmortem Contemplation enters, draw a card.
{1}{U}: Draw a card, then discard a card.
“We disappoint, we disappear, we die, but we don't.”
—Lysander Jal, Ex-Explorer
  • Animus Vox
Postulate

Postulate {1}{U}{U}

Sorcery
Scry 2, then draw two cards. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
  • Plagues of Fretport
Potential Beetle

Potential Beetle {3}{U}

Creature - Insect
Flying
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
Its death triggers a flux of reality, giving it a legacy that outgrows its short lifespan.
2/1
  • Mious
Pound by Pound

Pound by Pound {2}{B}

Instant
Return target artifact or creature card from your graveyard to your hand.
Draw a card.
All the flesh and stone in Endak belongs to Selezzar, and Selezzar alone.
  • Scriptures of Urshad
Powdercoat Leopard

Powdercoat Leopard {1}{R}{G}

Creature - Cat
Vigilance, trample
{5}{R}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
3/3
Power Drive

Power Drive {4}{R}

Sorcery
This spell costs {1} less to cast for each artifact you control.
Choose two —
• Creatures without flying can't block this turn.
• Two target creatures get +2/+0 until end of turn.
• Power Drive deals 3 damage to any target.
Lieutenant Saxon slammed the pedal down. She had one last chance to get to the ship before it left.
  • Love Song
Power Jam

Power Jam {U}

Instant
Spells cost {3} more to cast this turn.
Activated abilities that aren't mana abilities cost {3} more to activate this turn.
Why waste energy undoing spells when you can stop them at the source.
  • Oirohpo
Power Overflowing

Power Overflowing {2}{R}

Sorcery
Whenever a creature you control deals combat damage to a player this turn, add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
‘Revenge' whispered the cursed gemstone, his mind and soul became its own.
—Villains: The Musical
  • Villains: The Musical
Power Plant

Power Plant

Land
{T}: Add one mana of any color. Spend this mana only to cast a multicolored spell.
“I've seen dozens of monsters go into there, and you know, I don't think I've ever seen any leave.”
—Masaru, to Karina
Power of Redemption
Unwilling Pawn

Power of Redemption

Creature - Angel Noble
(Color indicator: Power of Redemption is white)
Whenever Power of Redemption attacks, choose one —
• Remove all -1/-1 counters from all creatures you control.
• Untap all creatures you control.
...may be mistaken for freedom.
4/4
Card has other part: Unwilling Pawn
  • The Empty Throne of Feanav
Power of Unity

Power of Unity {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each other creature on the battlefield that shares a creature type with it.
The Danuri always fight as one.
  • Khaliz-Dorahn
Powercell Engineer

Powercell Engineer {1}{G}

Creature - Human Artificer
When Powercell Engineer enters, create a tapped colorless Powercell artifact token with “{T}: Add {C}.”
The remnants of the outdated energy industry that once revolutionized the plane of Akieva consider themselves a self-made aristocracy.
1/1