12496 cards found
Landed Bloodsucker

Landed Bloodsucker {1}{B}

Creature - Vampire Noble
Lifelink
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
“War or no war, one noble pilfers more than a thousand pickpockets ever will.”
—Madame Beatrice
2/4
  • The Empty Throne of Feanav
Landmender

Landmender {2}{G}

Creature - Elf Druid
Landmender enters with two -1/-1 counters on it.
{1}{G}, Remove a -1/-1 counter from Landmender: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
2/3
  • Khaliz-Dorahn
Landplate Elemental

Landplate Elemental {3}{G}{G}{G}

Creature - Elemental
Trample
Other creatures you control get +1/+1 and have trample.
It's hard to stand your ground when the ground itself stands against you.
5/5
  • Kaleidoscope
Lands Untrodden

Lands Untrodden {1}{G}

Sorcery
Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.
Dominance — If you control the creature with the greatest power or tied for the greatest power, also search your library for a basic non-Forest card, reveal it, put it into your hand, then shuffle.
  • Glacia: Hail to the Queen
Lantern Tender

Lantern Tender {1}{R}{W}

Creature - Human Actor
Other Actors you control get +1/+1.
Whenever a permanent you control transforms, Lantern Tender deals 2 damage to any target and you gain 2 life.
2/2
  • Villains: The Musical
Lantern-Bearer Belle

Lantern-Bearer Belle {R}

Creature - Construct Wizard
Lantern-Bearer Belle gets +2/+0 and has flying as long as you've sacrificed a permanent this turn.
“For Xiyue, letting the lanterns go was like letting her parents go. She knew then that though the end was cold and bleak, still the future blazed bright.”
—As the Lanterns Float On, Act III
1/1
  • The Stage Presents: The Neverending Act
Lao Xiang's Command

Lao Xiang's Command {2}{W/U}{W/U}

Instant
Choose two —
• Counter all spells that target you, a spell you control, or a permanent you control.
• Creatures get -2/-0 until end of turn.
• Create two 1/1 white Bird creature tokens with flying.
• Draw a card for each card your opponents have drawn this turn.
  • Panxiou
Lao Xiang, Apex of Austerity

Lao Xiang, Apex of Austerity {1}{W}{U}

Legendary Creature - Elephant Monk
(Transcend as a sorcery to gain that type and a +1/+1 counter.)
Your opponents can't cast spells during your turn.
{W}{U}: Demigod — Until your next turn, whenever an opponent draws a card, you may draw a card.
{4}{W}{U}: God — If it isn't an extra turn, take an extra turn after this one. Untap all permanents you control at the beginning of that turn's end step.
2/4
  • Panxiou
Lapidify

Lapidify {1}{G}{W}

Instant
Target permanent becomes a colorless Mountain land until the beginning of your next upkeep.
“Hush now. There is a time for your kind and your will, but not today.”
  • Novea
Lapinized Caster

Lapinized Caster {1}{U}{B}{R}

Creature - Rabbit Horror Wizard
Whenever you cast a spell from anywhere other than your hand, choose one —
• Create a tapped Treasure token.
• Each opponent loses 2 life and you gain 2 life.
• Create a 1/1 colorless Construct Actor creature token.
2/4
  • The Stage Presents: The Neverending Act
Lasis Persecutor

Lasis Persecutor {B}

Creature - Human Rogue
Tribute 1 (As this creature enters, an opponent of your choice may put a +1/+1 counter on it.)
When Lasis Persecutor enters, if tribute wasn't paid, it gains deathtouch. (This effect lasts indefinitely.)
1/1
  • Pyramids of Atuum
Last Crusade

Last Crusade {X}{1}{R}{W}

Instant
Creatures you control get +X/+0 and gain first strike until end of turn.
Elspeth knew she'd need to go all in if she was to help the Fellors achieve victory.
  • Khaliz-Dorahn
Last Dusk

Last Dusk {3}{B}

Sorcery
Destroy target creature.
Eivrik knew he was losing his mind when he saw his dead beloved before him—she had no doubt become ghoulstuff long ago—but he only cared that his final night could be spent lying by her side.
  • Glacia: Hail to the Queen
Last Goodbye
Devious Kalku

Last Goodbye {3}{B}

Sorcery
Legacy (You may play this side of this card only from your graveyard. Exile it if it would be put into a graveyard or not resolve.)
Target creature gets -4/-4 until end of turn. When that creature dies this turn, other creatures its controller controls get -1/-1 until end of turn.
...that a sudden chill could mean a loved one has just frozen to death.
Card has other part: Devious Kalku
  • Road to Carü Mapu
Last Offer

Last Offer {1}{W}

Enchantment
Whenever an opponent attacks, exile Last Offer. If you do, target opponent sacrifices an attacking creature and you return another enchantment card from your graveyard to your hand.
“You insolent brat! You truly believe that you can defeat me? I'm giving you one last chance: Surrender in the name of your people, or watch them all die!”
—Shining Capac Upanqui, to Amancay
  • Road to Carü Mapu
Last Parley

Last Parley {3}{G}

Instant
Put two +1/+1 counters on target creature. You gain life equal to that creature's power.
“Between the two Spirits was a single moment of decision that carried more than words could describe.”
— Therian fable
  • Spark of Revolution
Last Stand of the Coil

Last Stand of the Coil {2}{G}{G}

Sorcery
Until end of turn, creatures you control get +1/+1 and gain trample and poisonous 1. (Whenever one of those creatures deals combat damage to a player, that player gets a poison counter.)
Jidai had been promised to the Coil and they would take as much of it as they could before they died.
  • Path of Shadows
Last Stop

Last Stop {1}{B}{R}

Instant
You may cast this spell without paying its mana cost if it targets a creature with power 5 or greater and you control a Swamp and a Mountain.
Last Stop deals 11 damage to target creature. That creature loses indestructible until end of turn.
The 11 o'clock to Marinton never arrived. It had a greater fate in store.
  • Rail War
Last of Kin

Last of Kin {1}{R}

Sorcery
Up to two target creatures can't block this turn.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Last-Thought Feeder

Last-Thought Feeder {3}{B}

Creature - Vampire Rogue
When Last-Thought Feeder dies, fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
Mei's students require new knowledge more than food, sleep, or society.
3/2
  • Oirohpo
Lasting Legacy

Lasting Legacy {3}{G}

Enchantment
Whenever a nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of it except it is an enchantment. (It still has its abilities, but it's not a creature or other types.)
“We cannot survive a war with nature. Only when we are at peace, we can finally grow.”
—Golna, the First Shah
  • Alkabah
Laughing Bird

Laughing Bird {2}{U}

Creature - Bird
Flash
Flying
When Laughing Bird enters, you may return a creature you control to its owner's hand.
The hunter yelled as they fell into their own trap. The kookaburra laughed.
2/1
  • Karina's Explorations
Lava Hellions

Lava Hellions {4}{R}

Creature - Hellion
Trample
Whenever Lava Hellions attacks, you may have it consume. If you do, it deals 2 damage to defending player. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
4/5
  • Alara
Lava Spill

Lava Spill {U}{R}

Instant
Lava Spill deals 2 damage to any target.
Look at the top three cards of your library. Put one on top and the rest on the bottom in any order.
  • Kahembo: Olde Dawn
Lavacore Elemental

Lavacore Elemental {2}{R}

Creature - Elemental
Vanishing 1 (This creature enters with a time counter on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a creature you control deals combat damage to a player, put a time counter on Lavacore Elemental.
5/3
  • Aftermath