15897 cards found
Merkurio's Command

Merkurio's Command {4}{U}{U}

Instant
Choose two —
• Counter target spell unless its controller pays {6}.
• Target player draws two cards, then discards a card.
• Creatures target player doesn't control get -3/-0 until end of turn.
• Exile up to two target creatures, then return those cards to the battlefield under their owners' control.
  • Tides of War
Hafiq the Wise

Hafiq the Wise {U}{U}{U}

Legendary Creature - Human Advisor
Hafiq the Wise has hexproof as long as you've cast a spell this turn.
{U}, Discard a card with mana value X: Counter target spell with mana value X.
{U}, Sacrifice another permanent with mana value X: Return target instant or sorcery card with mana value X from your graveyard to your hand.
2/4
  • Al Tabaq
Take the City

Take the City {1}{G}{W}{U}{B}

Enchantment
At the beginning of each upkeep, choose one that hasn't been chosen —
• Exile target tapped nonland permanent.
• Draw two cards, then discard a card.
• Return up to two target permanent cards from your graveyard to your hand.
• Exile Take the City, then return it to the battlefield under your control.
Four families become one.
  • Sparks of a Multiverse
Starfall Instructor

Starfall Instructor {B}{R}

Creature - Human Wizard Advisor
Whenever Starfall Instructor attacks, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Each opponent loses 2 life.
“You've all been practicing your abjuration as instructed, I hope.”
— Professor Shayle
1/1
  • Arcanum Academia
Pilferret

Pilferret {1}{B}

Creature - Ferret Rogue
Ward—Discard a card. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player discards a card.)
You have “Ward—Discard a card.”
“It's your fault for having so many shinies in the first place!”
2/2
  • Panxiou
Enduring Rockshell

Enduring Rockshell {2}{U}

Creature - Turtle
{U}: Enduring Rockshell gets -1/+1 until end of turn.
Whenever Enduring Rockshell perseveres, draw a card, then discard a card. (A creature perseveres when it survives damage.)
2/3
  • Surging Tide
Slightly Mad

Slightly Mad {X}{U}{U}

Sorcery
Target player puts the bottom X cards of their library into their graveyard.
  • Oirohpo
One with Nature

One with Nature {G}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Gendra provided a pleasant environment to those who'd only known a war torn Khaliz-Dorahn.
  • Aftermath
Stormwing Ultrateryx

Stormwing Ultrateryx {3}{U}{U}

Creature - Dinosaur
This spell can't be countered.
Flying
Dominance — Whenever Stormwing Ultrateryx becomes the target of a spell an opponent controls, if you control the creature with the greatest power or tied for the greatest power, counter that spell.
4/4
  • MSEM Masters 2019
Avenger of Nature

Avenger of Nature {3}{G}{G}

Creature - Elk Horror
Trample
Whenever a player casts a noncreature spell, that player sacrifices a noncreature permanent.
“No littering.”
—“Midnight Hike”
5/4
  • Video Horror System
Descended Countryside

Descended Countryside

Land
Descended Countryside enters tapped.
{T}: Add {G} or {W}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • The Land Bundle
Root Corruption

Root Corruption {1}{U}

Instant
Choose one —
• Counter target spell unless its controller pays {2}.
• Create a tapped token that's a copy of target token you control.
Cave Spider

Cave Spider {2}{G}

Creature - Spider
Vigilance, reach
Whenever Cave Spider blocks a creature with flying, Cave Spider gets +2/+0 until end of turn.
Those who think they are outside of the cave spider's reach often meet a swift and brutal end.
3/3
  • Riddles of Revio
Crush Cowards

Crush Cowards {R}{G}

Sorcery - Adventure
Up to one target creature you control has base power 4 until end of turn. (Then exile this card. You may play the land later from exile.)
Card has other part: Fang Den Jaws
  • Adventurers of Onora
Orria's Ward

Orria's Ward {3}{U}{U}

Creature - Monkey Warrior
Primal {1}{G}{G} (During your turn, you may cast this spell for {1}{G}{G} instead of playing a land.)
When Orria's Ward enters, if you played a land this turn, draw a card. Otherwise, put two +1/+1 counters on it.
Orria may be gone, yet Pelts still fight the dawn.
3/2
  • Novea
Epoch Warden

Epoch Warden {1}{R}{W}

Creature - Angel Soldier
Flying, haste
Whenever Epoch Warden attacks, you may aetherize another target attacking creature you control. (To aetherize, create a token that's a copy of it, then exile that token.)
“Everything you could have ever been will fight by your side.”
2/2
  • Worlds Away
Xoqal, World Eater

Xoqal, World Eater {1}{B}{R}

Legendary Creature - Horror
Menace
Whenever a land enters, you may search its controller's library for up to three land cards with the same name as that card, put them into that player's graveyard, then that player shuffles.
3/4
  • Worlds Away
Faithforged Pauldron

Faithforged Pauldron {2}

Artifact - Equipment
Equipped creature has hexproof and improve {1}. ({1}: Put a +1/+1 counter on that creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
{4}: Put Faithforged Pauldron from your hand onto the battlefield attached to target creature.
Equip {1}
  • Toll Midnight
Upon Fourfold Wings

Upon Fourfold Wings {2}{W}

Sorcery - Revelation
Create a 2/2 white Angel creature token with flying.
Coalesce {6}{W}{W} (You may cast this from your graveyard for {6}{W}{W}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Flying
4/4
  • Beyond Our Ken
Expedition Outfitter

Expedition Outfitter {2}{R}

Creature - Human Artificer
When Expedition Outfitter enters, create a 1/1 colorless Servo artifact creature token.
At the beginning of each end step, if an artifact was put into your graveyard from the battlefield this turn, Expedition Outfitter deals 1 damage to each opponent.
“The gears change as often as the season.”
2/2
  • Animus Vox
Hapless Chronomancer

Hapless Chronomancer {2}{U}

Creature - Human Wizard
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Hapless Chronomancer dies, if it had no time counters on it, return target instant or sorcery card from your graveyard to your hand.
2/3
  • Aftermath
Scrolls of Succession

Scrolls of Succession {2}

Artifact
As Scrolls of Succession enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
{2}, {T}: Draw a card. Then discard a card unless you control three or more creatures of the chosen type.
  • Innistrad In Memoriam
Rabid Thrill

Rabid Thrill {1}{R}

Enchantment
Creatures you control get +2/+0.
Whenever a creature you control is dealt damage, it deals that much damage to you.
“Soon you'll see that you can't go into the fire without setting your heart ablaze.”
—Auros, Flame-Cursed
Lakeside Park

Lakeside Park

Land - Plains Island
({T}: Add {W} or {U}.)
As Lakeside Park enters, you may pay {1}. If you don't, Lakeside Park enters tapped.
  • Eralou
Awoken Soul

Awoken Soul {1}{W}

Instant
Target creature you control gains lifelink until end of turn. Arm it. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
Some find enlightenment only in the weight of a weapon.
  • Glacia: Hail to the Queen