15897 cards found
Fearless General

Fearless General {G}{W}

Creature - Human Soldier
First strike
Sacrifice Fearless General: Soldiers you control gain indestructible until end of turn.
“I do not fear death if it means the triumph of my people.”
2/2
  • Khaliz-Dorahn
Goblin Stormcaller

Goblin Stormcaller {3}{R}

Creature - Goblin
Whenever you cast an instant or sorcery spell, target creature can't block this turn.
2/2
Barbed Bruiser
Barbed Beast

Barbed Bruiser

Creature - Beast
(Color indicator: Barbed Bruiser is green)
Vigilance, deathtouch
Whenever a creature dealt damage by Barbed Bruiser this turn dies, draw a card.
“After training, the monster is a lot scarier and not at all cute... at least it makes it easier to stay far away from it.”
—Karina Oblay, field notes
4/6
Card has other part: Barbed Beast
  • Monsters of Chikyu
Torrent of Ankuliths

Torrent of Ankuliths {3}{R}{R}

Instant
Torrent of Ankuliths deals 5 damage to target creature. Create a 1/1 red Elemental creature token.
Shala Na froze as Anku emerged, engulfing both her friend Nikanuur and her faith in herself in a scourge of stone and fire.
  • Scriptures of Urshad
The Flenser of Singularities

The Flenser of Singularities {5}{B}{B}

Legendary Creature - Elemental Horror
Whenever an opponent activates an ability of a nonland permanent, destroy that permanent.
{3}{U}{B}{R}: Exile target creature or planeswalker card in a graveyard. Create a token that's a copy of it.
It cannot speak, but a chorus of static around it wails out “All gone, all gone.”
7/5
  • Love Song
Curse of Ceaseless Pursuit

Curse of Ceaseless Pursuit {3}{G}

Enchantment - Aura Curse
Flash
Enchant player
When Curse of Ceaseless Pursuit enters, put two +1/+1 counters on target creature you control.
Creatures attacking enchanted player have trample.
  • Over the Horizon
Depraved Imp

Depraved Imp {2}{B}

Creature - Demon
Flying
When Depraved Imp enters, if you control a legendary creature, put two +1/+1 counters on Depraved Imp.
By themselves, imps only spread chaos. It takes a pure demon to bring out an imp's true inner malice.
1/2
  • Surging Tide
Ash Freebooter

Ash Freebooter {1}{R}

Creature - Human Soldier
Ash Freebooter has first strike as long as it's attacking.
When Ash Freebooter enters, you may discard a card. If you do, draw a card.
Pillage is their only payment.
2/1
  • Feanav: The Apothecary's Progress
Invisibility Cloak

Invisibility Cloak {2}

Artifact - Equipment
Equipped creature has hexproof.
{2}: Exile equipped creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Equip {1}
  • Villains: The Musical
Ruptured Expanse

Ruptured Expanse

Land - Plains Swamp
({T}: Add {W} or {B}.)
As Ruptured Expanse enters, you may pay {1}. If you don't, Ruptured Expanse enters tapped.
  • Villains: The Musical
The Mist Thirsts for Silence

The Mist Thirsts for Silence {2}{U}

Sorcery
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Reconstruct {3}{U} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Lovi Awoken
Blade of Mautakesh

Blade of Mautakesh {1}{G}{G}

Creature - Human Warrior
Flash
When Blade of Mautakesh enters, creatures you control gain poisonous 1 until end of turn. (Whenever those creatures deal combat damage to a player, that player gets a poison counter. Multiple instances of poisonous trigger separately.)
3/2
  • Path of Shadows
Trench Breaker

Trench Breaker {4}{U}{U}

Creature - Serpent
When Trench Breaker enters, put target creature on top of its owner's library.
Flooded tunnels are a common concern for the leading edge of dwarven conquest.
3/5
  • Oirohpo
Curious Amalgam

Curious Amalgam {B}{G}{U}

Creature - Platypus
Deathtouch
Whenever an Egg you control dies, you may return an exiled card on an Adventure to its owner's hand.
1/4
Card has other part: Eggs in a Row
  • Karina's Explorations
Dream Big

Dream Big {1}{W}

Enchantment
Flash
If an opponent would draw one or more cards except during their draw step, instead they draw a card and you create that many 1/1 white Bird creature tokens with flying.
“C'mon, you don't need to study just now, do you?”
“Well...”
Rippling Core

Rippling Core

Land
Rippling Core enters tapped.
{T}: Add {R} or {W}.
{R}{W}, {T}, Sacrifice Rippling Core: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Impromptu Escapade

Impromptu Escapade {1}{G}{U}

Instant
You may reveal a creature card you own from outside the game and put it into your hand.
The next spell you cast this turn may be cast as though it had flash. Exile Impromptu Escapade.
Stolen Strain

Stolen Strain {1}

Artifact
{1}, {T}, Sacrifice Stolen Strain: Target creature gains lifelink until end of tun.
{1}, {T}, Sacrifice Stolen Strain: Target creature gains winnow until end of turn. (Damage dealt to it also causes its controller to lose that much life.)
Destined for draughts both deadly and divine.
  • Ophorio
King of Bones

King of Bones {4}{B}{B}

Creature - Skeleton Wizard
When King of Bones enters, exile up to ten target creature cards in graveyards. Each opponent loses X life and you gain X life, where X is the number of cards exiled this way.
4/6
The Aetherite Saloon

The Aetherite Saloon

Legendary Land
{T}: Add {C}.
{5}, {T}, Sacrifice The Aetherite Saloon: Each player discards their hand and draws seven cards.
The Aetherite Saloon in Nightrail is the premier location for having a good time or taking someone else's.
  • High Noon
Prophetic Flame

Prophetic Flame {R}

Creature - Elemental
Haste
When Prophetic Flame dies, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
1/1
  • Zero
Shomi's Journey
Shrine to the Sailor

Shomi's Journey {U}

Instant
Target creature gains hexproof until end of turn.
Monument {2}{U} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Shrine to the Sailor
  • Alkabah
Daunt

Daunt {2}{G}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +2/+2 and can't be blocked by creatures with power 2 or less.
  • Riddles of Revio
Litany of Fallen Blades

Litany of Fallen Blades {1}{B}

Sorcery
Target player discards a card. If they can't, you draw a card and they lose 2 life.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Legend of the Brave

Legend of the Brave {2}{R}{R}

Legendary Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
As long as Legend of the Brave is tapped, you may have creatures you control assign their combat damage as though they weren't blocked.
5/4