15897 cards found
Woodcutter's Hatchet

Woodcutter's Hatchet {3}

Artifact - Equipment
When Woodcutter's Hatchet enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Equipped creature gets +2/+2.
Equip {2}
  • Seasons of War
Wyrmfire

Wyrmfire {1}{R}

Instant
Wyrmfire deals 3 damage to target creature or planeswalker. Excess damage is dealt to that permanent's controller instead.
“Our fortress is fortified against everything! Catapults, siege towers, battering rams. We're completely impregnable!”
—Kurt, Skarvith captain
  • Seasons of War
Xedrios, Progenitor Wyrm

Xedrios, Progenitor Wyrm {6}

Legendary Artifact Creature - Dragon
Flying
{2}: Copy target activated or triggered ability you control. You may choose new targets for the copy.
{W}{U}{B}{R}{G}: Search your library for a card, exile it, then shuffle. Until the end of your next turn, you may play that card.
5/5
  • Seasons of War
Xilreth, Dread Servant

Xilreth, Dread Servant {2}{G/U}{B}

Legendary Creature - Human Warlock
{1}, {T}, Sacrifice two or more nonland permanents: Return target creature card from your graveyard to the battlefield. If permanents with total mana value 4 or greater were sacrificed this way, draw a card.
“We live, we die, we live again.”
1/4
  • Seasons of War
Yaran's Curfew

Yaran's Curfew {1}{U}{U}

Instant
Foretell {1}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Counter target spell. If this spell was foretold, draw a card.
  • Quest for the Roseblade
Yaran's Enforcer

Yaran's Enforcer {1}{B}

Creature - Human Rogue
Menace
Yaran's Enforcer gets +1/+1 as long as you foretold a card this turn.
Yaran's Enforcer gets +1/+1 as long as you cast a foretold spell this turn.
“I don't need prophecies. Only orders.”
2/1
  • Quest for the Roseblade
Yron Bay Sentinel

Yron Bay Sentinel {1}{U}

Creature - Elemental Soldier
When Yron Bay Sentinel enters, draw a card.
“I wonder if, like me, it yearns for a different existence.”
—Zirrat, the Soulsearcher
0/3
  • Quest for the Roseblade
Zarthane, Scourge of Galdurheim

Zarthane, Scourge of Galdurheim {3}{R}{R}

Legendary Creature - Dragon
Flying
Whenever you attack with three or more creatures, exile the top card of your library. You may play that card until you exile another card with Zarthane, Scourge of Galdurheim.
{2}{B/R}: Target creature gets +1/+0 and gains menace until end of turn. Activate only as a sorcery.
4/4
  • Seasons of War
Zorganis, Dread Specter

Zorganis, Dread Specter {2}{U/R}{B}

Legendary Creature - Specter
Flying
Whenever one or more creatures you control deal combat damage to a player, exile the top card of that player's library. Until end of turn, you may play cards exiled with Zorganis, Dread Specter and you may spend mana as though it were mana of any type to cast those spells.
3/3
  • Seasons of War
Conjure Realities

Conjure Realities {2}{G}{U}

Sorcery
Abound. Then search your library for a creature, instant, or sorcery card, reveal it, put it into your hand, then shuffle. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
“Don't you get it yet? Dream and reality are the same thing. I said so all the time, didn't I?”
—Maribel Hearn
Forbidden Treasure

Forbidden Treasure {1}{U}

Instant
Counter target instant or sorcery spell. Search its owner's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles their library, then draws a card for each card exiled from their hand this way.
“My five requests that so many in the past have failed to complete... How many can you fulfill?”
Meteor Volley

Meteor Volley {1}{R}{R}

Sorcery
Meteor Volley deals 3 damage to each creature.
Reprise {4}{R}{R} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
“I really love Spell Cards like this. Super high-temperature and SUPER hot.”
—The Grimoire of Marisa
Rain of Ruin

Rain of Ruin {X}{X}{B}{R}

Sorcery
Up to X target creatures gain winnow until end of turn. (Damage dealt to a creature with winnow also causes its controller to lose that much life.)
Rain of Ruin deals 2 damage to each creature.
“A Spell Card that launches danmaku all over the place with brute force. Talk about nasty.”
—The Grimoire of Marisa
Starved Oasis

Starved Oasis

Land
{T}: Add {C}.
{2}, Pay 2 life: Starved Oasis becomes a 4/2 Elemental creature until end of turn. It's still a land.
It thirsts for water, but blood will do.
Thin the Veil

Thin the Veil {2}{B}{B}

Sorcery
Search your library for a nonland card not named Thin the Veil, exile it, then shuffle. If it has mana value less than or equal to the number of card types among cards in your graveyard, you may cast it without paying its mana cost. If you don't, put it into your hand.
Three Cheers

Three Cheers {1}{B}{B}

Sorcery
Reveal the cards in your library. Target opponent chooses three nonland cards with different names from it. You put the chosen cards into your hand. Then shuffle.
“Our plans for the year start today!”
—Sunny Milk
Thunder Road

Thunder Road {1}{R}{W}

Instant
Augmented — When you cast this spell, if it's your turn and you've spent {W}{U}{B}{R}{G} to cast spells this turn, copy it twice. You may choose new targets for the copies.
Thunder Road deals 3 damage to any target. You gain 3 life.
“Even if it doesn't hit as hard, scattered is more powerful. That's what danmaku is, after all.”
—The Grimoire of Marisa
Untouched Wilds

Untouched Wilds {2}{G}

Sorcery
For each land you control, you may return a land card from your graveyard to the battlefield tapped.
“A place where a great number of youkai moved in long before the time of man.”
—Perfect Memento in Strict Sense
A Slave's Vengeance
Crown of the Urchin King

A Slave's Vengeance {1}{B}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
1, 2 — Mill a card, then create a 1/1 black Peasant creature token.
3 — Each player sacrifices a creature.
Monument {2}{B}{B} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Crown of the Urchin King
  • Over the Horizon
A Villain Revealed

A Villain Revealed {1}{B}

Instant
Reprise {3}{B} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
This spell deals 2 damage to target creature. You gain life equal to the total damage dealt by this spell.
  • Over the Horizon
Abital, Hesediel's Fawn

Abital, Hesediel's Fawn {3}{G}{W}

Legendary Creature - Elk Spirit
Legendary spells you cast have nonlegendary cascade. (When you cast that spell, exile cards from the top of your library until you exile a nonlegendary nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
5/5
  • Over the Horizon
Abominable Mongrel

Abominable Mongrel {1}{G}

Creature - Hound Dog Horror
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
Discard a card: Abominable Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
2/2
  • Over the Horizon
Achet-Aton's Vizier

Achet-Aton's Vizier {2}{B}

Creature - Antelope Advisor
{T}, Pay 1 life: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your end step, if your life total is less than 5, sacrifice Achet-Aton's Vizier. If you do, create a 4/4 black Demon creature token with flying.
2/3
  • Over the Horizon
Acolyte of Azos

Acolyte of Azos {3}{R}

Creature - Cat Wizard
This spell costs {2} less to cast if you've cast both an instant spell and a sorcery spell this turn.
Haste
4/3
Card has other part: Hot Air
  • Adventurers of Onora
Across the Slipsands

Across the Slipsands {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Menagerie — If there are five or more creature types among creatures you control, creatures you control get +1/+1 until end of turn.
  • Adventurers of Onora