14928 cards found
Selfish Conversion

Selfish Conversion {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
A little white lie is all it takes for the start of Fahrib's corruption to take hold.
  • Alkabah
Selfish Epiphany

Selfish Epiphany {2}{B}{B}{B}

Enchantment - Aura
Enchant creature
When Selfish Epiphany enters, search your library for a card and put that card into your hand. Then shuffle.
Enchanted creature has indestructible and can't be sacrificed.
“Neither my death nor yours will redeem you. That was only the wish of those who have always hated us.”
  • Feanav: The Apothecary's Progress
Selfish Journeyman

Selfish Journeyman {3}{B}

Creature - Human Survivor
Whenever a Survivor you control dies, you draw a card and you lose 1 life.
“Care to join me on my travels? After all, the night can be quite grim.”
3/3
  • Al Tabaq
Seng, Fevered Fanatic

Seng, Fevered Fanatic {1}{B}

Legendary Creature - Zombie Wizard
At the beginning of your draw step, draw an additional card and you lose 1 life. Then if you have six or fewer cards in hand, sacrifice a creature.
If it isn't painful, it isn't worth her time.
2/1
  • Goliaths of Nangjiao
Senn's Essence

Senn's Essence {2}{B}

Sorcery
Destroy target creature. Trigger a death knell of a permanent you control.
“The souls cry out because they recognize they have lost one of their own. They do not recognize any more than that. Do not mourn, for they have already been lost for years.”
—Senn, the Haunting Gaze
  • Karina's Explorations
Senn, the Haunting Gaze

Senn, the Haunting Gaze {1}{B}{B}

Legendary Creature - Demon
Death knell — Put a +1/+1, flying, lifelink, or menace counter on Senn, the Haunting Gaze, then trigger a death knell of another permanent you control. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
“Usona may be dying off, but there's only room for me, vampire.”
3/3
  • Karina's Explorations
Sense of Loss

Sense of Loss {2}{B}

Sorcery
Target player discards two cards. If a creature you control died this turn, that player loses 2 life.
After losing Vaertris, Erika's life became hollow.
  • Tides of War
Ser Joffrey, Plague of Nines

Ser Joffrey, Plague of Nines {1}{B}{B}

Legendary Creature - Human Knight
Deathtouch, menace
As long as you control another Knight creature, Ser Joffrey, Plague of Nines and other Knight creatures you control have first strike.
A hundred lives taken, and only a finger lost for his troubles.
2/2
  • A Tourney at Whiterun
Serpent's Grasp

Serpent's Grasp {1}{B}

Instant
Target creature gets -2/-2 until end of turn. When that creature dies this turn, its controller loses 2 life or gets a poison counter.
  • Imperial Legacies
Serum Peddler

Serum Peddler {1}{B}

Creature - Human Citizen
When Serum Peddler enters, you draw a card and you lose 1 life.
“I'll stop you there. The answer is yes.
I have what you're looking for, if
you're willing to pay the price.”
1/1
  • Nangjiao In Bloom
Servant of Athreos

Servant of Athreos {4}{B}

Enchantment Creature - Skeleton
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Mill two cards.
[Lore III] Return target creature card from your graveyard to your hand.
4/4
  • Theros Triumphant
Sesilius of Wicked Ways

Sesilius of Wicked Ways {1}{B}{B}{B}

Legendary Planeswalker - Sesilius
[+1]: Remove all counters from target permanent.
[+1]: Each opponent discards a card.
[–2]: Exile target creature or planeswalker card from your graveyard with mana value less than or equal to the number of lands you control. If you do, create a token that's a copy of it.
[–7]: Each opponent gets an emblem with “At the beginning of your upkeep, you lose 7 life unless you sacrifice seven permanents.”
Loyalty:
4
Sesilius, Chosen Speaker

Sesilius, Chosen Speaker {3}{B}{B}

Legendary Planeswalker - Sesilius
[+1]: You may sacrifice a permanent. If you do, each opponent sacrifices a permanent that shares a type with it.
[–2]: Put target creature card in a graveyard onto the battlefield under your control.
[–8]: You control target player during their next turn. During that turn, that player may cast spells by paying life equal to their mana value rather than pay their mana cost. After that turn, that player takes an extra turn.
Loyalty:
4
Seven Deadly Sins

Seven Deadly Sins {1}{B}{B}

Enchantment
When Seven Deadly Sins has seven or more sin counters on it, sacrifice it.
{B}{B}, Put a sin counter on Seven Deadly Sins: Destroy target creature. This ability costs {1} more to activate for each sin counter on Seven Deadly Sins.
  • Tides of War
Seventh Circle Cultist

Seventh Circle Cultist {1}{B}

Creature - Human Wizard
At the beginning of your upkeep, you may pay {B}. If you do, return a Wizard card from your graveyard to your hand.
“Blood, blade, and book. Those three implements are central to all of their rituals. The candles are just for show.”
—Azamir, “Rites Of Withering”
2/1
  • Storytime
Sever

Sever {B}

Instant
Destroy target token.
  • Novea
Sever Existence

Sever Existence {2}{B}{B}

Sorcery
For each player, exile target creature or planeswalker they control.
Reflections can survive anything so long as their counterpart survives. To be rid of them for good, you have to kill them both.
  • Oirohpo
Sever Flesh

Sever Flesh {1}{B}

Instant
As an additional cost to cast this spell, discard a card or pay {4}.
Destroy target creature.
The archive never burns a book. Tomes on the cruelest of magics sat long untouched. Until the third breach.
  • The Unraveling
Sever Limbs

Sever Limbs {3}{B}

Instant
Destroy target creature. If an opponent lost life this turn, that creature's controller mills five cards.
  • Path of Shadows
Sever Reality

Sever Reality {2}{B}{B}

Instant
Destroy target creature or planeswalker. If you controlled a black legendary creature or planeswalker as you cast this spell, that permanent's controller loses X life and you gain X life, where X is that permanent's mana value.
  • Spark of Revolution
Sewer Dweller

Sewer Dweller {2}{B}

Creature - Human Peasant Rogue
When Sewer Dweller enters or dies, create a 1/1 black Rat creature token with “This creature can't block.”
“There's plenty more where these came from, I assure you!”
3/1
  • Quest for the Roseblade
Shadow Ambusher

Shadow Ambusher {B}

Creature - Human Rogue
At the beginning of your upkeep, you lose 1 life.
“Living life behind the shadows is dark, yes, but it's so much more fun.”
2/2
Shadow Ball

Shadow Ball {2}{B}

Sorcery
Shadow Ball deals 2 damage to target creature or planeswalker and 2 damage to its controller. You gain 2 life.
A dark energy suddenly built around the little fox. She had a family now, and she would do whatever it took to protect it.
  • Monsters of Chikyu
Shadow Infestation

Shadow Infestation {1}{B}

Enchantment - Aura
Enchant creature
When Shadow Infestation enters, enchanted creature's controller loses 2 life.
Enchanted creature gets -1/-1 and can't block.
Shadow Sky

Shadow Sky {2}{B}{B}

Sorcery
All creatures get -3/-3 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, if a creature would die this turn, exile it instead.
  • Spark of Revolution