When Confining Priest enters, exile another target creature with power 4 or less an opponent controls until Confining Priest leaves the battlefield. (That creature returns under its owner's control.)
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature gets +1/+3. Whenever enchanted creature attacks, you gain 1 life.
First strike (This creature deals combat damage before creatures without first strike.) Other Soldier creatures you control get +1/+1 and have first strike. {3}{W}: Create a 1/1 white Soldier creature token.