6341 cards found
Untethered Spire

Untethered Spire

Land
{T}: Add {C}.
{T}, Sacrifice Untethered Spire: Choose target land card in your graveyard that was put there from the battlefield this turn. Return that card to your hand.
  • Worlds Away
Until the Last Breath

Until the Last Breath {1}{R}

Instant
Target attacking creature gets +1/+0 until end of turn. When that creature dies this turn, it deals damage equal to its power to defending player.
“Never in my whole life have I surrendered, and I'm not planning on starting today.”
—Tharanos, to Tharyen
  • Aftermath
Untouched Duelist

Untouched Duelist {2}{R}

Creature - Human Soldier
Menace (This creature can't be blocked except by two or more creatures.)
Engage (This creature must be blocked each combat if able.)
1/4
  • Plagues of Fretport
Untouched Wilds

Untouched Wilds {2}{G}

Sorcery
For each land you control, you may return a land card from your graveyard to the battlefield tapped.
“A place where a great number of youkai moved in long before the time of man.”
—Perfect Memento in Strict Sense
Untrekked Territory

Untrekked Territory

Land
Untrekked Territory enters tapped.
{T}: Add {B} or {G}.
When Untrekked Territory enters, you may put a loyalty counter on a planeswalker you control.
Unknown lands are dangerous lands, and left alone by the primal humans.
  • Sparks of a Multiverse
Unwavering Sentinel

Unwavering Sentinel {3}{G}

Creature - Human Warrior
When Unwavering Sentinel enters, for each creature you control, create a white Aura enchantment token named Shield with “Enchant creature” and “If enchanted creature would be destroyed, instead remove all damage from it and sacrifice this Aura” attached to that creature.
3/3
  • The Unraveling
Unwilling Accomplice

Unwilling Accomplice {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste and is marked until end of turn.
“Don't ask questions, take it and run.”
  • Villains: The Musical
Unzari Ruins

Unzari Ruins

Land
Unzari Ruins enters tapped.
{T}: Add {C}.
Tap five untapped creatures you control: Unzari Ruins becomes a 10/10 Construct artifact creature with trample until end of turn. It's still a land.
Urban Wastelands

Urban Wastelands

Land - Swamp Mountain
({T}: Add {B} or {R}.)
Urban Wastelands enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Urisk Fiddler

Urisk Fiddler {1}{G}

Creature - Faerie
When Urisk Fiddler enters, draw a card.
“I once wondered if I might be an urisk, doomed to spend my days offering everything for any friendly company.”
—Lettie Wormwood
1/1
  • Feanav: The Apothecary's Progress
Urisk's Invitation

Urisk's Invitation {2}{G}

Enchantment
If you would create a token, you may instead create a tapped 2/2 green Faerie Bard creature token.
Whenever one or more creature tokens you control deal combat damage to a player, that player sacrifices an artifact or enchantment.
  • The Empty Throne of Feanav
Urn of Heroes

Urn of Heroes {3}

Legendary Artifact
When Urn of Heroes enters, you may search your library for a legendary card, put that card into your graveyard, then shuffle.
{T}: Add {C}.
“That noose mighta' been meant for me, Marianne, but I guess it was your own life's string you cut short when you slit it.”
— Eli Windsors
  • Scriptures of Urshad
Urud Stingswoop

Urud Stingswoop {4}{R}

Creature - Manticore
Haste
When Urud Stingswoop enters, it gains flying until end of turn.
Death can come in a second out in the treacherous Urud mountains.
4/4
  • Scriptures of Urshad
Urudi Warlord

Urudi Warlord {4}{R}

Creature - Orc Nomad
Assault {1}{R} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Urudi Warlord assaults, it gains first strike until end of turn.
5/4
  • Scriptures of Urshad
Uttermost Obliteration

Uttermost Obliteration {4}{R}{R}{R}

Sorcery
Exile all lands. For each land card exiled this way, Uttermost Obliteration deals 1 damage to that land's controller.
“If we burn, we do it all together.”
—Kellythross, Insurgent Leader
  • K15 Core Set
V-4 Fixit

V-4 Fixit {1}{R}

Artifact Creature - Construct
Whenever V-4 Fixit or another artifact you control enters, target creature you control gets +1/+1 until end of turn.
“With all these robots to do the hard work, is it any wonder I've got too much time on my hands?”
—Lieutenant Saxon
1/1
  • Love Song
Vacated Bar

Vacated Bar

Land - Swamp Mountain
({T}: Add {B} or {R}.)
As Vacated Bar enters, you may pay {1}. If you don't, Vacated Bar enters tapped.
  • Eralou
Vaeldan's Liberator

Vaeldan's Liberator {G}

Creature - Elf Warrior Knight
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
When Vaeldan's Liberator dies, you may exile it. If you do, return a permanent card with mana value less than or equal to Vaeldan's Liberator's power from your graveyard to your hand.
1/1
  • Seasons of War
Vale Ruins

Vale Ruins

Land
When Vale Ruins enters, you gain 1 life.
{T}, Sacrifice Vale Ruins: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“Finally, a place big and quiet enough to rest.”
—Gharsha, Monstrous Quarry
  • Seasons of War
Valeri Kripac

Valeri Kripac {1}{R}{R}

Legendary Planeswalker - Valeri
Whenever you cast a spell that targets, put a loyalty counter on Valeri Kripac and create a 1/1 white Soldier creature token.
[+1]: Add {R}. If you spend this mana on a spell that targets, that spell can't be countered.
[–2]: Exile target instant or sorcery card from your graveyard. You may play it until the end of your next turn. If you do, exile that spell instead of putting it anywhere else.
Loyalty:
3
  • Theros Triumphant
  • MSEM Secret Lair Drops 967 1100
Valley Falls

Valley Falls

Land
Valley Falls enters tapped unless you control two or more white and/or blue permanents.
{T}: Add {W} or {U}.
  • Zero
Valley Mists

Valley Mists {G}

Instant
Choose one—
• Prevent all damage that would be dealt by creatures without flying this turn.
• Prevent all damage that would be dealt by creatures with flying this turn.
  • Zero
Valley's Majesty

Valley's Majesty {1}{G}{G}

Enchantment - Road
When Valley's Majesty enters, draw a card, then choose a card name.
Nonbasic lands you control with the chosen name have “{T}: Add two mana of any one color.”
As Upanqui gazed at the Reloncarü Valley, he envisioned the plans for the greatest capital the Intisuyu had ever seen.
  • Road to Carü Mapu
Valor of the Desperate

Valor of the Desperate {G}

Instant
Target creature gains indestructible until end of turn.
Draw a card.
  • Plagues of Fretport
Vanguard's Assault

Vanguard's Assault {2}{R}{R}

Instant
Vanguard's Assault deals X damage divided as you choose among any number of target creatures, where X is the number of attacking creatures.
The Insurgents are so erratic sometimes even the Omenspeakers cannot predict their moves.
  • K15 Core Set