8389 cards found
Return to Service

Return to Service {4}{W}

Sorcery
Exile the bottom four cards of your library. Return a creature or enchantment card from among them to your hand. You gain life equal to its mana value.
If you are remembered, there is hope.
  • Oirohpo
Return to the Beginning

Return to the Beginning {2}{W}{U}{B}

Sorcery
Destroy all creatures, then return all nonland permanents to their owner's hands.
In the early days, the Elders chose to do battle directly, instead of letting the mortals wage war on their behalf.
  • Alkabah
Return to the Home Plane

Return to the Home Plane {2}{G}{U}

Enchantment - Road
When Return to the Home Plane enters, draw a card, then choose a card name.
Spells you cast with the chosen name cost {G/U}{G/U} less to cast and may be cast as though they had flash. This effect reduces only the amount of colored mana you pay.
As she fearfully opened her eyes within the Blind Eternities, Millaray saw Carü Mapu alive and well, and finally breathed a sigh of relief.
  • Road to Carü Mapu
Return to the Natural State

Return to the Natural State {3}{G}

Instant
Destroy up to one target artifact, enchantment, or creature with flying. Create two 1/1 green Saproling creature tokens.
Ghim had glimpsed the nature of men and kings for merely a moment, but it filled him with strength for a lifetime.
  • End of Wollensie
Returned Bokor

Returned Bokor {5}{B}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
When Returned Bokor dies, return it to its owner's hand.
4/1
  • Eralou
Returned Explorer

Returned Explorer {2}{B}

Creature - Zombie
At the beginning of your upkeep, if a library has twenty or fewer cards left in it, return Returned Explorer from your graveyard to the battlefield tapped.
This is not a place of honor. You are not wanted here, dead or alive.
—Mephistan tomb inscription
3/2
  • Love Song
Returned Minotaur

Returned Minotaur {2}{B}

Creature - Zombie Minotaur
As long as there are three or more creature cards in your graveyard, Returned Minotaur gets +1/+1 and has menace.
It patrolled the Labyrinth of Skophos in life. Now it wanders the mazes of death.
3/2
  • Theros Triumphant
Returned Stag

Returned Stag {5}{G}

Creature - Elk Spirit
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
A manifestation of a herd's scorn that turned their horns against the hunted.
6/5
  • Feanav: The Apothecary's Progress
Reunite with Nature

Reunite with Nature {1}{R}{G}

Sorcery
As an additional cost to cast Reunite with Nature, sacrifice X creatures.
Create X plus one 3/1 red and green Elemental Horror creature tokens with haste and trample.
“This world hasn't been itself for ages. Some minor adjustment issues are to be expected.”
—Kaur, Herald of Cycles
  • Lovi Awoken
Revela, Entelan Darkcaster
Revela, Sythis Starseeker

Revela, Entelan Darkcaster {1}{W}{B}

Legendary Creature - Human Wizard
Lifelink
{W}{B}, {T}, Discard a card: Look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
When you have no cards in hand, exile Revela, then return her to the battlefield transformed under her owner's control.
2/2
Card has other part: Revela, Sythis Starseeker
Revela, Star-Touched

Revela, Star-Touched {1}{W}{W}

Legendary Planeswalker - Revela
[+1]: Creatures you control get +1/+0 and gain respawn until end of turn. (When one dies, if it attacked this turn, return it to its owner's hand.)
[0]: You get an emblem with “Whenever a creature you control attacks, you gain 1 life.”
[–5]: Until end of turn, Revela becomes a legendary Human Cleric Avatar creature with lifelink, indestructible, and “This creature's power and toughness are each equal to your life total.”
Loyalty:
4
  • Arkadai
Revenant Shade

Revenant Shade {2}{B}

Creature - Shade
{B}: Revenant Shade gets +1/+1 until end of turn.
Hatred is all it has left.
1/3
  • Zero
Revenge of the Disfigured

Revenge of the Disfigured {2}{B}{B}

Instant
Destroy target creature. Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“We know what you all do, in the shadows behind. The pain ends now.”
—Writing on the wall
  • Kaleidoscope
Revenge of the Wilds

Revenge of the Wilds {3}{G}{G}

Instant
Foretell {3}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
This spell's foretell cost costs {3} less to pay if an opponent drew two or more cards this turn.
Create a 5/5 green Beast creature token with trample.
  • Quest for the Roseblade
Reverence Seeker

Reverence Seeker {2}{B}

Creature - Human Knight
When Reverence Seeker dies, you may return another target Knight card from your graveyard to your hand.
She's long ago surrendered all hope of earning her own honor. The best she hopes for is to lose herself to another's purpose.
2/2
  • A Tourney at Whiterun
Reverent Flame

Reverent Flame {2}{R}

Sorcery
Reverent Flame deals 3 damage to target creature. Create three Idol tokens. (They're artifacts with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
  • Goliaths of Nangjiao
Review Curriculum

Review Curriculum {2}{U}

Sorcery
Shuffle your graveyard into your library, then draw two cards.
“You've read the primers, studied the basics, and debated the applications. Now, let's see your execution.”
  • Arcanum Academia
Revisionary Studies

Revisionary Studies {2}{W}{U}{B}

Sorcery
This spell can't be countered.
Exile your library, then shuffle Revisionary Studies, your graveyard, and your hand into your library. Draw five cards.
  • Arcanum Academia
Revived Pterosaur

Revived Pterosaur {3}{B}{B}

Creature - Dinosaur Skeleton
Flying
Whenever Revived Pterosaur deals combat damage to an opponent, that player discards a card.
{4}{B}{B}, Discard two cards: Return Revived Pterosaur from your graveyard to the battlefield tapped.
4/3
  • Monsters of Chikyu
Revoke

Revoke {3}{B}{G}

Sorcery
Exile target nonbasic permanent. Search any number of graveyards, hands and libraries for any number of cards with the same name as that permanent and exile them. Then each player shuffles their libraries searched this way.
For this disgrace, memory and history, reflection and reality will all know you never existed.
  • Oirohpo
Revoke Privileges

Revoke Privileges {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack, block, or crew Vehicles.
“You broke countless laws, which is forgivable. But you also disrespected the pirate's code, and that I'm afraid we just can't alllow.”
—Loretta Wingate
  • Dark Seas of Shiryen
Revolutionary Recruiters

Revolutionary Recruiters {4}{R}

Creature - Human Soldier
Deploy 4 (As this enters, you may tap any number of other creatures you control with total power 4 or more.)
When Revolutionary Recruiters enters deployed, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
5/4
  • The Empty Throne of Feanav
Reweave Reality

Reweave Reality {1}{U}{U}

Instant
Choose target spell. If it's an instant, a sorcery, or you cast this spell from exile, copy it. You may choose new targets for the copy.
Prophecy {2}{U}{U} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
The rest of the world was black and white
But we were in screaming color
Rework the Canvas

Rework the Canvas {2}{W}

Enchantment
When Rework the Canvas enters, purge. (Exile two cards that share a type from graveyards. If you do, draw a card.)
Whenever one or more cards are put into exile from anywhere, you gain 2 life and scry 1.
  • Mious
Rewriter of Flesh

Rewriter of Flesh {2}{G}{G}

Creature - Horror
Ward {2}
When Rewriter of Flesh enters, target creature you control becomes an enchantment and loses all other card types. (It still has its abilities, but it's no longer a creature.)
The truth is just a rule that the Abominations can bend.
6/5
  • Animus Vox