15897 cards found
Manifest Irrationality

Manifest Irrationality {2}{R}

Sorcery
Add {R} and two mana of any one color.
When you next cast a spell this turn, Manifest Irrationality deals 3 damage to any target.
Power lingers in emotion, turning any nonsensical expectation into reality.
  • End of Wollensie
Yenzu Ritual Vessel

Yenzu Ritual Vessel {1}

Artifact
{4}, {T}, Sacrifice Yenzu Ritual Vessel: Yenzu Ritual Vessel deals 4 damage to target creature or planeswalker.
“Go ahead, have a sip. It won't hurt you any worse than I will if you disobey.”
—Tzelin Yange
  • Nangjiao In Bloom
Oracle's Omission

Oracle's Omission {U}

Instant
Search your library for up to six cards and exile them face down. Shuffle, then draw a card.
“Did the sphinxes betray us, or were they blinded by a greater force?”
  • The Unraveling
Riptide Mystic

Riptide Mystic {3}{U}{U}

Creature - Merfolk Wizard
Concord — When Riptide Mystic enters, if there are four or more card types among permanents you control, you may return target nonland permanent to its owner's hand.
4/4
  • Elmare: Into the Abyss
Elgaud Fortress

Elgaud Fortress

Land
{T}: Add {C}.
{4}, {T}, Sacrifice Elgaud Fortress: Create a token that's a copy of target artifact you control. Activate only as a sorcery.
Far stronger than the stonework are the ideals of those who defend its walls.
  • Innistrad In Memoriam
Grinning Torturer

Grinning Torturer {2}{B}{B}

Creature - Zombie Rogue
Deception {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Grinning Torturer deals combat damage to a player, torment that player. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.)
2/3
  • Over the Horizon
Twenty Thousand Leagues

Twenty Thousand Leagues {R}

Enchantment
{1}{R}, Discard a card: Draw a card.
{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Activate only if twenty or more cards are in your graveyard.
  • Elmare: Into the Abyss
Karina, Planar Tourist

Karina, Planar Tourist {U}{R}{W}

Legendary Planeswalker - Karina
Whenever you make first contact, you may activate one of Karina's loyalty abilities. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
[+1]: Each player draws a card.
[–2]: Exile target nonland permanent. At the beginning of the next end step, return it to its owner's hand or to the battlefield under its owner's control.
[–7]: You get an emblem with “You may cast spells that don't have the same name as a permanent you control or a card in your graveyard without paying their mana costs.”
Loyalty:
3
  • Karina's Explorations
Heyu, Depthlurker

Heyu, Depthlurker {2}{G}

Legendary Creature - Crocodile Turtle
Flash
Whenever another permanent dies, put a +1/+1 counter on Heyu.
{1}{G}: Heyu becomes a colorless Island land until end of turn.
2/2
  • Nangjiao In Bloom
Wave of Goblins

Wave of Goblins {4}{R}

Creature - Goblin Warrior
Prowess
Whenever you cast a noncreature spell, target creature can't block this turn.
While each one is shorter than the average boot, one should never underestimate goblins in numbers.
3/3
  • High Noon
Land Ho!

Land Ho! {1}{G}

Sorcery
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard, then discard a card if two cards were put into your hand this way.
  • Dark Seas of Shiryen
Pivot-Fist Meditant

Pivot-Fist Meditant {2}{R/W}

Creature - Panda Bear Monk
Flash
When Pivot-Fist Meditant enters, choose a creature you control. Whenever that creature is dealt damage this turn, it deals that much damage to any other target.
2/2
  • Panxiou
Canopy Scout

Canopy Scout {1}{G}

Creature - Elf Warrior Scout
Reach
Canopy Scout gets +1/+0 for each land card in your graveyard.
“Listen. The earth cries for us. Follow the cries, and you'll find the cause.”
2/2
  • Villains: The Musical
Enigma of Seventy Scrolls

Enigma of Seventy Scrolls {U/R}

Instant
Choose a card name, then look at the top card of your library. If it has the chosen name, you may exile it and you may play it from exile until end of turn.
Whenever a creature you control becomes tapped, you may return Enigma of Seventy Scrolls from your graveyard to your hand.
  • The Unraveling
Dismissive Pyromancer

Dismissive Pyromancer {1}{R}

Creature - Human Wizard
{R}, {T}, Discard a card: Draw a card.
{2}{R}, {T}, Sacrifice Dismissive Pyromancer: It deals 4 damage to target creature.
“‘Into the Inferno' goes into the inferno.”
2/2
  • Riddles of Revio
Hunger Pangs

Hunger Pangs {W}

Enchantment - Aura Curse
Enchant player
For each 1 life enchanted player would gain, you gain 1 life instead unless that player pays {1}.
“You learn a lotta ways to find something to eat. Make people sad, check the right trash cans, get good at knowing when you aren't being looked at...”
  • Karina's Explorations
Aspect of Rage

Aspect of Rage {4}{R}{R}

Creature - Incarnation
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a creature you control deals combat damage to a player, you may have Aspect of Rage deal 1 damage to any target.
5/3
  • MSEM Masters: Legends
  • Zero
Devoted Apothecary

Devoted Apothecary {W}

Creature - Human Shaman
Lifelink
Sacrifice Devoted Apothecary: Remove a counter from target permanent.
Admission to the apothecary's guild requires a life fully committed.
1/1
  • Feanav: The Apothecary's Progress
Amulet of Loyalties

Amulet of Loyalties {2}{U}

Legendary Artifact
You may activate abilities of nonland permanents your opponents control.
“That vault holds a greater treasure than any of them know. They can have their trinkets and gold. This is all I desire.”
—Saia Evigal
  • Villains: The Musical 36 296
Mighty Beetle

Mighty Beetle {2}{G}{G}

Creature - Insect
Flash
When Mighty Beetle enters, you may put two +1/+1 counters on target creature you control.
A show of heroism often encourages others.
2/2
  • Monsters of Chikyu
Savrios' Masterpiece

Savrios' Masterpiece {3}

Artifact
Creature spells you cast cost {2} less to cast.
Whenever a creature you control enters, if it doesn't have vanishing, put four time counters on it and it gains vanishing.
Learn from Mistakes

Learn from Mistakes {U}{U}

Instant
Counter target instant or sorcery spell you don't control unless its controller copies it twice. You gain control of those copies and may choose new targets for them.
“Look, I'll just show you how to do it.”
  • Oirohpo
Charcoal Claws

Charcoal Claws {R}

Instant
Rouse 1. Target permanent gains first strike until end of turn if it's a creature. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
  • Arcanum Academia
Celestial Conscript
Scavenging Soldier

Celestial Conscript

Creature - Angel Soldier
(Color indicator: Celestial Conscript is white)
First strike
Whenever a creature blocks Celestial Conscript, put a -1/-1 counter on that creature.
Late in the war, those who could be elevated to replace lost angels of the Concordance would become scarce as well.
3/2
Card has other part: Scavenging Soldier
  • The Empty Throne of Feanav
Evade the Authorities

Evade the Authorities {1}{U}

Enchantment
Vanishing 2 (This permanent enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a time counter is removed from Evade the Authorities, you may return target creature to its owner's hand.
  • Plagues of Fretport