14928 cards found
The Song of the Universe

The Song of the Universe {4}{U}{U}{U}

Legendary Creature - Whale Avatar
Flying
Spirited (When this creature enters, you may activate one of its activated abilities without paying its costs.)
Harmony — Draw three cards.
{2}{G}{G}: Harmonize. (Trigger up to one harmony of a permanent you control.)
5/5
  • Over the Horizon
Thunderstride

Thunderstride {4}{U}{U}

Creature - Elemental
Primal {2}{R}{R} (During your turn, you may cast this spell for {2}{R}{R} instead of playing a land.)
Flying, prowess
At the beginning of your end step, if you didn't cast a spell this turn, sacrifice Thunderstride.
5/5
  • Novea
Tyrant of the Depths

Tyrant of the Depths {3}{U}{U}

Creature - Construct Merfolk
Tyrant of the Depths has hexproof as long as it's untapped.
Whenever you cycle Tyrant of the Depths or it attacks, tap target nonland permanent you don't control and put a stun counter on it.
Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand, then shuffle.)
5/5
  • The Stage Presents: The Neverending Act
Venerable Loremaster

Venerable Loremaster {3}{U}

Creature - Turtle Monk
Defender
Venerable Loremaster can attack as though it didn't have defender if it's in a pack. (Two or more creatures you control with equal power are in a pack.)
“Impatient as always, Barx. I see another recital of the Endless Tale of Jutou is in order.”
5/5
  • Panxiou
Waketide Serpent

Waketide Serpent {5}{U}{U}

Creature - Serpent
Whenever Waketide Serpent attacks, you may pay {2}{U}. If you do, tap target creature. It doesn't untap during its controller's next untap step.
5/5
  • Zero
Achet-Aton, Living God

Achet-Aton, Living God {2}{B}{B}{B}

Legendary Creature - Human Advisor
Menace (This creature can't be blocked except by two or more creatures.)
When Achet-Aton, Living God enters, if your life total is less than 5, your life total becomes 5.
As long as you have 5 or more life, damage that would reduce your life total to less than 5 reduces it to 5 instead.
5/5
Battle-Scarred Combatant

Battle-Scarred Combatant {3}{B}

Creature - Elf Soldier
Whenever Battle-Scarred Combatant attacks or blocks, put a -1/-1 counter on it.
He leaves a piece of himself in every battle.
5/5
  • Khaliz-Dorahn
Corrupt Warden

Corrupt Warden {4}{B}{B}

Enchantment Creature - Demon
When Corrupt Warden enters, up to one target creature gets -X/-X until end of turn, where X is the number of card types among cards in your graveyard.
Some of those that swore to guard the Blackwall grew too curious.
5/5
  • Beyond the Blackwall
Corrupted Amalgam

Corrupted Amalgam {6}{B}

Creature - Beast Demon
This spell costs {1} less to cast for each card type among cards in your graveyard.
Deathtouch
“Possible is an ugly word. Impossible leaves me alone, but possible haunts me.”
5/5
  • End of Wollensie
Cutthroat Deceiver

Cutthroat Deceiver {1}{B}

Creature - Elf Rogue
Deathtouch
Cutthroat Deceiver enters with four -1/-1 counters on it.
{3}{B}, {T}: Move a -1/-1 counter from Cutthroat Deceiver onto another target creature.
5/5
  • Khaliz-Dorahn
Darken the Sky

Darken the Sky {2}{B}{B}

Sorcery - Revelation
All creatures get -3/-2 until end of turn.
Coalesce {6}{B}{B} (You may cast this from your graveyard for {6}{B}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
5/5
  • Rail War
Diseased Warrior

Diseased Warrior {5}{B}

Creature - Zombie Warrior
Haste (This creature can attack and {T} as soon as it comes under your control.)
Whenever a creature you control attacks, each opponent loses 1 life.
He fights as he did while he was alive, the only thing that changed is his allegiance.
5/5
  • K15 Core Set
Erebos, the Imminent End

Erebos, the Imminent End {2}{B}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature.
Other creatures you control dying causes abilities of that creature to trigger as though it entered.
{2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.
5/5
  • Theros Triumphant
Glowfrill Eel

Glowfrill Eel {5}{B}{B}

Enchantment Creature - Fish
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Cycling {B} ({B}, Discard this card: Draw a card.)
Their appearance near Coralight territory is an uncomfortable reminder that not all of Elmare's fauna is docile.
5/5
Halford, the Rightful King

Halford, the Rightful King {1}{B}{B}{B}

Legendary Creature - Human Noble
Whenever Halford enters or attacks, an opponent chooses one. When they choose one that has already been chosen, copy that ability.
• That opponent loses 2 life and you gain 2 life.
• That opponent sacrifices a permanent.
• That opponent discards a card. If they can't, draw a card.
5/5
  • End of Wollensie
Kabuto-no-Oni

Kabuto-no-Oni {4}{B}{B}

Creature - Demon Insect
Menace
Vanguard — Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each creature card in your graveyard.
Bad things come in big packages.
5/5
  • Over the Horizon
Kai'Jun, the Annihilator

Kai'Jun, the Annihilator {2}{B}{B}

Legendary Creature - Demon
Flying, trample
At the beginning of your upkeep, sacrifice a creature.
Revive {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
5/5
  • Goliaths of Nangjiao
Kai'Wej, the Desolate

Kai'Wej, the Desolate {3}{B}{B}

Legendary Creature - Demon
Flying
Kai'Wej, the Desolate has indestructible as long as you control no other creatures.
{1}{B}{B}, Sacrifice two creatures: Return Kai'Wej from your graveyard to the battlefield tapped.
5/5
  • Surging Tide
Lizhao, Last Breath of the Yenzu

Lizhao, Last Breath of the Yenzu {3}{B}{B}

Legendary Creature - Elder Demon
Flying, lifelink
Other Demons you control have flying and lifelink.
If you would create a creature token, you may instead pay 5 life and create a 5/5 black Demon creature token.
5/5
  • Nangjiao In Bloom
Lord of Sacrilege

Lord of Sacrilege {5}{B}{B}

Creature - Demon
Flying, trample
When Lord of Sacrilege enters, each opponent loses 3 life, discards a card, then sacrifices a nonland permanent. If you control three or more Demons and/or Warlocks, instead each opponent loses 6 life, discards two cards, then sacrifices two nonland permanents.
5/5
  • Seasons of War
Merciless Oaf

Merciless Oaf {5}{B}

Creature - Giant Warrior
This spell costs {1} less to cast if you control a Warrior.
“You either let yourself care for the outsiders and die to their betrayal or close your ears, march on, and live. I made my choice long ago.”
5/5
  • Glacia: Hail to the Queen
Omenreaper

Omenreaper {2}{B}{B}{B}

Creature - Horror
Play with the top card of your library revealed.
Whenever you draw a card, destroy each creature with the same mana value as that card.
5/5
  • The Unraveling
Rival Troupe

Rival Troupe {4}{B}

Creature - Human Actor
Menace
Sabotage — Whenever an opponent or permanent an opponent controls becomes the target of a spell you control, each opponent discards a card.
The show mustn't go on.
5/5
  • Over the Horizon
Scion of Desolation

Scion of Desolation {3}{B}{B}

Creature - Elemental Avatar
Deathtouch
When Scion of Desolation enters, put target creature card with mana value 3 or less from a graveyard onto the battlefield under your control.
Whenever a Swamp you control enters, you may aetherize Scion of Desolation. (To aetherize, create a token that's a copy of it, then exile that token.)
5/5
Spite Caster

Spite Caster {6}{B}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
Menace
5/5
  • Eralou