15897 cards found
Fortune's Fusillade

Fortune's Fusillade {4}{R}{R}

Sorcery
Fortune's Fusillade deals X damage divided as you choose among any number of targets, where X is the number of Pirates and Rogues you control plus the number of instant and sorcery cards in your graveyard.
As Yaran's Aravanti fleet swarmed the Yron Bay, and all looked lost, Captain Sofia's flagship swept in with the tide—cannons blazing with deliverance.
  • The Petals Wilt
Fortune's Mark

Fortune's Mark {3}{W}

Enchantment - Aura
Enchant creature
When this enchantment enters, surveil 2.
Enchanted creature gets +2/+2 and has lifelink.
“The crew calls me blessed by fate. I fear instead I'm cursed to live to see everyone I care for die.”
—Captain Sofia
  • The Petals Wilt
Frantic Harvesters

Frantic Harvesters {2}{W}

Creature - Human Peasant
This creature's power and toughness are each equal to the number of creatures you control.
Arise {3}{W} ({3}{W}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
“Save as many crops as you can!”
*/*
  • The Petals Wilt
Friendly Challenge

Friendly Challenge {2}{G}

Enchantment
Whenever a creature you control deals combat damage to a player, put a tally counter on this enchantment. If it was a Dwarf or Elf, put two on it instead.
Remove two tally counters from this enchantment: Draw a card.
“Blade against axe; a fair contest, perhaps?”
—Finn, to Harl
  • The Petals Wilt
Frightful Visitation

Frightful Visitation {1}{W}

Sorcery
Tap up to two target creatures. Put a stun counter on one of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Etta insisted that Mister Grummy just wanted them to come out and play, but father would not listen.
  • Innistrad In Memoriam
From the Treetops

From the Treetops {4}{G}{G}

Instant
Choose one —
• Target creature you control deals damage equal to its power to each of up to two other target creatures.
• Create a 5/5 green Treefolk creature token with reach.
Ahl came to Meredir seeking allies, and found no short supply of them—if they survived the dead.
  • The Petals Wilt
Frontline Familiar

Frontline Familiar {1}{U}

Creature - Bird
Flying
{T}: Add {C}. Spend this mana only to cast spells or activate abilities during an opponent's turn.
“What better way to gather the battlefield data I need than to participate in this war?”
—Vesko, mage-scholar
1/3
  • The Petals Wilt
Gamhaugen Burns

Gamhaugen Burns {1}{R}

Instant
Siphon (Each -1/-1 counter you put on your creatures up to their remaining toughness while casting this pays for {1}.)
Gamhaugen Burns deals 3 damage to any target.
Yaran's first blow was struck at Gamhaugen. The rest of the dwarven kingdom soon followed.
  • The Petals Wilt
Gamhaugen Drillbore

Gamhaugen Drillbore {1}{R}{W}

Artifact - Vehicle
{T}: Surveil 1.
Crew 2
Whenever one or more cards leaves your graveyard, this artifact becomes an artifact creature until end of turn.
Equal parts assault and escape vehicle.
4/3
  • The Petals Wilt
Gamhaugen Owlkeeper

Gamhaugen Owlkeeper {2}{W}

Creature - Dwarf Citizen
When this creature enters, create a 1/1 white Bird creature token with flying.
{3}{W}, Exile this card from your graveyard: Create a 1/1 white Bird creature token with flying. Activate only as a sorcery.
“I've been training her for years now! She'll be loyal even after the day I die.”
2/1
  • The Petals Wilt
Garden Ghoul

Garden Ghoul {B}{G}

Creature - Zombie
{T}: Add one mana of any color.
Whenever you cast a foreshadowed spell, create a 2/2 black Zombie creature token.
“Never bury the dead where forget-me-not grows. Weeds that refuse to die compel what's beneath them to do the same.”
—Rostav, Thraben tombsmith
1/3
  • Innistrad In Memoriam
Garrison Intruder
Hanweir Miscreant

Garrison Intruder

Creature - Werewolf
(Color indicator: Garrison Intruder is red)
Creatures you control can't be blocked by creature tokens and/or creatures with defender.
At the beginning of your end step, if Garrison Intruder didn't attack this turn, transform it.
It ended up being on the night of a full moon instead.
5/4
Card has other part: Hanweir Miscreant
  • Innistrad In Memoriam
Gavony Cavaliers

Gavony Cavaliers {1}{G}

Creature - Human Knight
Trample
Whenever Gavony Cavaliers enters or attacks, create a Weapon token. (It's an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
Creatures you control that are enchanted or equipped have trample.
2/2
  • Innistrad In Memoriam
Geist Whisperer
Haunted Waif

Geist Whisperer

Creature - Human Wizard
(Color indicator: Geist Whisperer is white)
Vigilance
When this creature transforms into Geist Whisperer, create two 1/1 white Spirit creature tokens with flying.
At the beginning of your end step, untap all Spirits and creatures with flying you control.
“Alone tonight? I don't think so.”
3/4
Card has other part: Haunted Waif
  • Innistrad In Memoriam
Geist of Yesterdays

Geist of Yesterdays {2}{U}{U}

Creature - Spirit
Vigilance
{T}: Target instant or sorcery card in your graveyard with mana value 3 or less gains flashback {0} until end of turn. Activate only as a sorcery. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
3/3
  • Innistrad In Memoriam
Geistmage's Grimoire

Geistmage's Grimoire {2}{U}

Artifact
When Geistmage's Grimoire enters, draw two cards.
{4}{U}, {T}: Target creature can't be blocked this turn.
Learn within the fundamentals of the soul.
  • Innistrad In Memoriam
Ghastly Guidance

Ghastly Guidance {U}

Sorcery
Put a +1/+1 counter on target creature you control. It can't be blocked this turn.
Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
The best chance at escaping the misthollows is heeding the advice of those who failed.
  • Innistrad In Memoriam
Ghoulcaller's Graf

Ghoulcaller's Graf

Land
When Ghoulcaller's Graf enters, mill two cards.
{T}: Add {C}.
{5}, {T}, Sacrifice Ghoulcaller's Graf: Return up to two target creature cards from your graveyard to your hand.
  • Innistrad In Memoriam
Ghrin-Danu, the Dawnhart

Ghrin-Danu, the Dawnhart {1}{G}{W}

Legendary Creature - Elk God
Indestructible
Ghrin-Danu, the Dawnhart can't attack or block unless you control three other creatures with different powers.
Whenever you attack, put a +1/+1 counter on up to one other target creature you control.
6/6
  • Innistrad In Memoriam
Gift of the Seraph

Gift of the Seraph {1}{G}{W}

Enchantment
When Gift of the Seraph enters, exile target nonland permanent an opponent controls until Gift of the Seraph leaves the battlefield. When you do, create a Weapon token and attach it to up to one target creature you control. (A Weapon token is an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
  • Innistrad In Memoriam
Gisela, Blade of Morning

Gisela, Blade of Morning {1}{R}{W}{W}

Legendary Creature - Angel
Flying, first strike, haste
Whenever you gain life, you may have Gisela, Blade of Morning deal that much damage to any target. Do this only once each turn.
She is retribution given form.
3/3
  • Innistrad In Memoriam
Glenach, Gossamer Monarch

Glenach, Gossamer Monarch {3}{G}{U}

Legendary Creature - Insect Noble
Flying
When Glenach enters, put three -1/-1 counters on a creature you control.
When Glenach leaves the battlefield, return target non-Insect permanent card from your graveyard to your hand.
6/5
  • The Petals Wilt
Glimmer of Hope

Glimmer of Hope {1}{W}

Sorcery
Destroy target enchantment or Zombie.
Cycling {W} ({W}, Discard this card: Draw a card.)
As Queen Asamund and the shards of the Roseblade disappeared in a flash of brilliant, blinding light, the dead faltered. What was left of her alliance seized their opportunity to strike.
  • The Petals Wilt
Glimpse Your Fate

Glimpse Your Fate {2}{B}{B}

Sorcery
Search your library for a card and reveal it. If it has mana value X or less and this spell was foretold, you may play it without paying its mana cost. Otherwise, put it into your hand. Then shuffle.
Foretell {X}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
Glory in Undeath

Glory in Undeath {3}{B}

Sorcery
Target player draws two cards and loses 2 life. Up to one target creature seeks valor. (Give it that Oath Aura. Fulfill it by it dealing combat damage to a player to create a 2/1 white Soldier token.)
“Yroncaster knights prattle about honor; a weakness that stands in the way of their victory.”
—Yaran, Undying Usurper
  • The Petals Wilt