8389 cards found
Avatar of Utsenchep

Avatar of Utsenchep {4}{W}{W}

Creature - Avatar
Vigilance
Avatar of Utsenchep can block any number of creatures.
All creatures able to block Avatar of Utsenchep do so.
4/7
  • Pyramids of Atuum
Avatar of the Groves

Avatar of the Groves {3}{G}

Creature - Avatar
Trample
Avatar of the Groves enters with a +1/+1 counter on it for each land you control.
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
0/0
  • MSEM Masters: Jumpstart
Avaz Banner

Avaz Banner {2}{W}

Artifact - Equipment
When Avaz Banner enters, attach it to target creature you control.
Equipped creature gets +2/+2 and is a Soldier Army in addition to its other types.
Equip {3}
  • Alkabah
Avaz Cataphract

Avaz Cataphract {2}{R}

Creature - Human Cleric Knight
First strike
When Avaz Cataphract enters, judge another target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
2/1
  • Alkabah
Aven Acoustimancer

Aven Acoustimancer {4}{U}

Creature - Bird Bard
Flying
Harmony — Until the end of your next turn, you may cast target instant or sorcery card from your graveyard. If that card would be put into your graveyard, exile it instead.
When Aven Acoustimancer enters, harmonize. (Trigger up to one harmony of one permanent you control.)
2/2
  • Eralou
Aven Merchant

Aven Merchant {3}{U}

Creature - Bird Advisor
Flying
When Aven Merchant enters, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Nobles visit her to purchase items of extraordinary beauty. Kings visit her to purchase news of extraordinary importance.
3/3
Aven Ranger

Aven Ranger {2}{U}

Creature - Bird Scout Ranger
Kicker {U} (You may pay an additional {U} as you cast this spell.)
Flying
If Aven Ranger was kicked, it enters with a +1/+1 counter on it.
2/2
  • Tides of War
Aven Strategist

Aven Strategist {2}{W}{U}

Creature - Bird Soldier
Flying
When Aven Strategist enters, return up to one target creature to its owner's hand.
“Look at every angle, from every vantage point. Miss nothing.”
—Derevi, empyrial tactician
3/2
  • Alara
Aven Traveller

Aven Traveller {2}{W}

Creature - Bird Scout
Flying, vigilance
“Students seem to be changing as of late. It may be the lotus incident.”
—Adavene's notes
2/2
  • Eralou
Aven Warmonger

Aven Warmonger {5}{W}

Creature - Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a nontoken creature you control enters, you may pay {1}{W}. If you do, create a 1/1 white Bird creature token with flying.
5/5
  • Tides of War
Avengeance Angel

Avengeance Angel {3}{W}{W}

Creature - Angel
Flying
Whenever Avengeance Angel attacks, you may put a creature card with mana value 2 or less from your hand or graveyard onto the battlefield.
“Our friends have all but left us.”
4/4
Avenger of Nature

Avenger of Nature {3}{G}{G}

Creature - Elk Horror
Trample
Whenever a player casts a noncreature spell, that player sacrifices a noncreature permanent.
“No littering.”
—“Midnight Hike”
5/4
  • Video Horror System
Avenging Yuroda

Avenging Yuroda {5}{W}

Creature - Angel
This spell costs {2} less to cast if a creature died under your control this turn.
Flying
When Lizaveth and Taras returned to Pelastrov, they didn't come back alone.
3/4
  • The Unraveling
Avia, Despot of Death

Avia, Despot of Death {1}{W}{B}

Legendary Creature - Human Wizard
Whenever you gain life, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control one, create a 0/0 black Zombie Army creature token first.)
If you would gain life except for the first time each turn, instead each opponent loses 1 life. (If multiple sources would cause you to gain life at the same time, choose one to be first.)
2/3
  • MSEM Masters: Legends
Awadeh, Lion of the Hajir

Awadeh, Lion of the Hajir {R}{G}{W}

Legendary Creature - Human Survivor
This spell can't be countered.
Survivor spells you cast can't be countered.
Whenever a nontoken Survivor you control enters, create a tapped 1/1 Survivor creature token that's all colors.
3/3
  • MSEM Masters: Jumpstart
Awaken Ancestry

Awaken Ancestry {4}{G}

Instant
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | For each permanent type, return a card of that type from your graveyard to your hand. Exile Awaken Ancestry.
5 | Return an instant card and a sorcery card from your graveyard to your hand.
  • Panxiou
Awaken the Nav

Awaken the Nav {4}{B}{B}

Sorcery
Create a 5/3 black Horror creature token.
Flashback {1}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Awaken the SOURCE

Awaken the SOURCE {2}{U}{U}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 6.)
Whenever you cast an instant or sorcery spell from your hand, add a quest counter.
Exile target instant or sorcery spell you control instead of putting it into your graveyard as it resolves. You may cast that card from exile until Awaken the SOURCE leaves the battlefield.
Exile target instant or sorcery spell you control as it resolves. Until end of turn, you may cast cards exiled with Awaken the SOURCE without paying their mana costs.
  • Arkadai
Awakening of Evil

Awakening of Evil {5}{B}{B}

Sorcery
Pressure {3}{B}{B} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Each player sacrifices a creature. Put a creature card from a graveyard onto the battlefield under your control.
“This trench just goes on forever, no matter how far we dig. I'm telling you, Mettalia, there's nothing he—“
  • Elmare: Into the Abyss
Awash in Despair

Awash in Despair {1}{U}{U}

Enchantment - Aura
Enchant creature
When Awash in Despair enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • Plagues of Fretport
Awoken Animus

Awoken Animus {7}

Artifact Creature - Golem
When Awoken Animus enters, create two 1/1 colorless Shapeshifter creature tokens with changeling. (They're every creature type.)
{2}, Discard Awoken Animus: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
6/6
  • Seasons of War
Awoken Elemental

Awoken Elemental {5}{R}{R}

Creature - Elemental
You may exert Awoken Elemental as it attacks. When you do, Awoken Elemental fights another target creature. (An exerted creature won't untap during your next untap step.)
The world met cries with hateful deigns.
7/6
  • End of Wollensie
Axe of the Crann

Axe of the Crann {2}{G}

Artifact - Equipment
Equipped creature gets +3/+2.
Whenever a land you control enters, you may attach Axe of the Crann to target creature you control.
Equip {4}
  • Quest for the Roseblade
Axom, the Drifter

Axom, the Drifter {3}{B}

Legendary Creature - Human Wizard
Flash
When Axom enters, remove up to three counters from target permanent.
{2}{U}: Return Axom to its owner's hand.
“This ex-Judge should not be underestimated. Be prepared for anything, and expect to be wrong.”
3/3
Ayala's Blessing

Ayala's Blessing {3}{W}

Enchantment
When Ayala's Blessing enters, put a +1/+1 counter on up to two target creatures.
Whenever an embattled creature you control dies, you may return it to its owner's hand. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
  • Over the Horizon