8596 cards found
Pyreheart Angel

Pyreheart Angel {2}{R}{W}

Creature - Angel Warrior
Flying
When Pyreheart Angel enters, exile target creature an opponent controls with mana value 3 or less until Pyreheart Angel leaves the battlefield.
When Pyreheart Angel leaves the battlefield, it deals 3 damage to each opponent.
2/1
  • Alkabah
Pyremage's Last Rite

Pyremage's Last Rite {3}{R}

Sorcery
Create two 1/1 red Elemental creature tokens. They get +1/+0 and gain haste until end of turn.
Flashback—{1}{R}, Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
A quiet grief. A noble fury. A fiery vengeance.
  • The Unraveling
Pyresong Ranger

Pyresong Ranger {2}{G}

Creature - Elf Scout Ranger
Defiance (Whenever this creature takes damage, if it survives and wasn't defiant, put a +1/+1 counter on it and it becomes defiant.)
As long as Pyresong Ranger has a +1/+1 counter on it, it has vigilance and “{T}: Add {G}{G}.”
2/3
  • Descent from the Highlands
Pyretic Cyclone

Pyretic Cyclone {3}{R}{R}

Instant
You may pay {1}{R}{R} and exile a red card from your hand rather than pay this spell's mana cost.
Pyretic Cyclone deals 3 damage to each creature.
  • MSEM Masters 2019
Pyroclastic Maw

Pyroclastic Maw {4}{R}{R}

Creature - Elemental Wurm
When Pyroclastic Maw enters, destroy target land. If that land was nonbasic, Pyroclastic Maw gains haste until end of turn.
“If you ask me, that thing was just trying to clean up its home a little.”
—Rogg, Chaos Treader
4/4
  • Worlds Away
Pyromancer's Fury

Pyromancer's Fury {4}{R}{R}

Sorcery
Mill three cards. Pyromancer's Fury deals damage to any target equal to the number of instant and sorcery cards in your graveyard.
  • Aftermath
Pyromanticore

Pyromanticore {3}{R}{R}

Creature - Elemental Manticore
Flying
When Pyromanticore enters, it deals X damage to target creature or planeswalker an opponent controls, where X is your devotion to red. Excess damage is dealt to that permanent's controller instead. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.)
3/2
  • Theros Triumphant
Pyrostorm

Pyrostorm {5}{R}{R}{R}

Sorcery
Pyrostorm deals 10 damage divided as you choose among any number of targets.
The other barbarian clans knew to fear the Itava, for their leader could wield pure devastation as easily as they could wield their axes.
  • Zero
Qalam Surveyor

Qalam Surveyor {3}{B}

Creature - Human Wizard
Deathtouch
Foresight — Whenever you draw your second card each turn, each opponent loses 1 life and you gain 1 life.
{1}{B}: Qalam Surveyor gains menace until end of turn.
3/3
  • Riddles of Revio
Qalami Barbarian

Qalami Barbarian {2}{B}

Creature - Human Warrior
Whenever Qalami Barbarian attacks, you may discard a card. If you do, it gets +1/+2 and gains menace until end of turn.
“I may not have been born in Qalam, but it's still my home.”
3/2
  • Riddles of Revio
Qaraz's Study

Qaraz's Study {G}{U}{R}

Enchantment - Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
At the beginning of each upkeep, exile the top card of the archived library and your main library. You may cast those cards this turn and may spend mana as though it were mana of any color to cast them.
  • Sparks of a Multiverse
Qaraz, the Dying Wish

Qaraz, the Dying Wish {G}{U}{R}

Legendary Planeswalker - Qaraz
[+1]: Exile the top card of your library. When a source you control deals damage to an opponent this turn, put the exiled card into your hand.
[–2]: Exile target nonland permanent. Its controller reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.
[–6]: Exile your library. You may play cards exiled this way for the rest of the game.
Loyalty:
3
  • Sparks of a Multiverse
Qi Shackle

Qi Shackle {2}{B}

Instant
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Target opponent sacrifices a creature or planeswalker.
3 | That player also sacrifices an artifact or enchantment.
  • Panxiou
Qi-Long Rainbringer

Qi-Long Rainbringer {4}{U}

Creature - Dragon Spirit
Flying
When Qi-Long Rainbringer enters, return up to one other target creature to its owner's hand.
For forty days Feng Bao maintained unbroken meditation at Tempest Peak, unflinching through storms both natural and otherwise.
3/2
  • Panxiou
Qilan Archer

Qilan Archer {2}{G}

Creature - Centaur Archer
Reach
If a creature is attacking you and you control a Centaur, you may cast Qilan Archer without paying its mana cost and as though it had flash.
2/3
  • High Noon
Qilan Explorer

Qilan Explorer {4}{G}

Creature - Centaur Scout
While the elves isolated themselves from the incoming refugees, the centaurs extended a hoof.
4/5
  • High Noon
Qilan Raiders

Qilan Raiders {2}{R}

Creature - Centaur Warrior
Menace
“They have not had the warmest welcome since we came to the west, but I find we have a common enemy in Striking Dawn. Will you join us?”
—Creed, of Graygulch
3/2
  • High Noon
Qilan Stormers

Qilan Stormers {3}{R}

Creature - Centaur Warrior
Haste
When Qilan Stormers enters, it gets +X/+0 until end of turn, where X is the number of creatures you control.
3/3
Qilan Warrior

Qilan Warrior {3}{R}

Creature - Centaur Warrior
Trample
Among the once solitary centaurs, some turn to crush the rising civilization.
3/3
  • High Noon
Qilanor, Woodland Tracker

Qilanor, Woodland Tracker {1}{U/R}{G}

Legendary Creature - Elf Scout
Prowess
Landfall — Whenever a land you control enters, create a 1/1 green, blue, and red Elf Scout creature token with prowess.
3/3
  • Seasons of War
Qililia's Scavenger

Qililia's Scavenger {2}{U}{U}

Creature - Merfolk Rogue
Flash
When Qililia's Scavenger enters, look at the top six cards of your library. You may put a Merfolk card with lesser mana value from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Other Merfolk you control get +1/+1.
2/2
Qing Long, Capricious Wind

Qing Long, Capricious Wind {4}{U}{U}

Legendary Creature - Elder Dragon
Flash
Flying, protection from sorceries
You may look at the top card of your library any time.
You may cast spells from the top of your library as long as it's not your main phase.
5/5
  • Panxiou
Qith Maneuver

Qith Maneuver {2}{W}

Instant
Destroy target tapped creature, then untap all creatures you control.
Centuries ago, the catlike Qith were scattered across Mious when calamity struck their home. When a Qith finds a place they belong, they will defend it with all they have.
  • Mious
Qiyan, Great Progenitor

Qiyan, Great Progenitor {X}{G}{G}{G}

Legendary Creature - Elder Hydra
Trample
Qiyan enters with twice X +1/+1 counters on them.
If damage would be dealt to Qiyan while they have a +1/+1 counter on them, prevent that damage, remove that many +1/+1 counters from Qiyan, then create a 0/0 green Hydra creature token and put twice that many +1/+1 counters on it.
0/0
  • Nangjiao In Bloom
Qiyan, Serpent of Seven Heads

Qiyan, Serpent of Seven Heads {4}{G}{G}

Legendary Creature - Hydra
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Vigilance, reach, trample
{4}{G}{G}, Exile Qiyan, Serpent of Seven Heads from your graveyard: Create seven 1/1 green Snake creature tokens. Activate only as a sorcery.
7/7