8944 cards found
Perplexing Turmoil

Perplexing Turmoil {2}{R}{R}

Enchantment
Whenever a spell or ability with one or more targets is put onto the stack, reselect its targets at random.
Acaji, the most experienced hunter in the Realm, was given a simple mission — hunt down the lion and return with its head. Not even he could have expected what he found upon arriving at the lion's den.
  • Surging Tide
Perplexing Visions

Perplexing Visions {5}{U}

Sorcery
Tap up to three target creatures. Those creatures don't untap during their controller's next untap step. Scry 3.
“To untrained minds, Kruphix's gifts are inscrutable. We who look past the shroud of the unknown hold immeasurable power.”
—Kydele, Chosen of Kruphix
  • Theros Triumphant
Persecutor of Truths

Persecutor of Truths {2}{U}{B}

Creature - Demon Rogue Warrior
When Persecutor of Truths enters, return target creature card with mana value 2 or less from your graveyard to the battlefield.
Once each turn, when you cast a spell from anywhere other than your hand or another nontoken creature you control enters and wasn't cast, you may draw a card.
2/3
  • Alkabah: The Rise of Soli
Pestilent Chitter-Sage

Pestilent Chitter-Sage {2}{B}

Creature - Rat Mutant Warlock
{2}{B}, {T}, Sacrifice another creature: Each opponent loses 2 life and you gain 2 life.
“A rat that became a man, or a man that became a rat? All I know is I don't want to meet it in a dark alley!”
—Gerti, village elder
2/3
  • Quest for the Roseblade
Pestilent Procession

Pestilent Procession {5}{G}{G}

Sorcery
Siphon (Each -1/-1 counter you put on your creatures up to their remaining toughness while casting this pays for {1}.)
Creatures you control get +3/+2 and gain trample until end of turn.
After the Undermine fell, Yaran turned his eyes on the Rundfora Run, and Caer Crann.
  • The Petals Wilt
Pestilent Renewal

Pestilent Renewal {5}{B}{B}

Instant
Destroy target creature. Create a tapped 2/2 black Zombie creature token.
“You die, I thrive.”
—Kevthra, Mistress of Terror
  • Tides of War
Pestilent Vermin

Pestilent Vermin {2}{B}

Creature - Rat Shaman
When Pestilent Vermin enters, target opponent loses 2 life unless they discard a card.
Whenever you cast a Tale, you may return Pestilent Vermin from your graveyard to your hand.
2/2
  • Kahembo: Olde Dawn
Petal Dancer

Petal Dancer {2}{G}

Creature - Plant
Whenever another creature you control enters, put a +1/+1 counter on a creature you control.
3/3
Petal Scatterer

Petal Scatterer {G}{G}{G}

Creature - Human
When Petal Scatterer enters, create a green Aura enchantment token named Blossom attached to target land. It has enchant land and “Enchanted land has ‘{T}: Add {G}{G}.'”
Petal Scatterer gets +1/+1 for each noncreature, nonland permanent you control.
1/1
Petaldiver

Petaldiver {1}{R}{R}

Creature - Merfolk
Whenever a noncreature permanent enters, Petaldiver deals 1 damage to that permanent's controller.
2/2
  • Novea
Petalsnare

Petalsnare {1}{G}{U}

Instant
Choose any number of target nonland permanents each controlled by different players. For each of those permanents, return it to its owner's hand. If you returned a permanent you controlled this way, create a 3/3 green Plant Elemental creature token with reach.
  • The Petals Wilt
Petrify

Petrify {1}{B}{G}

Enchantment - Aura
Enchant permanent
Enchanted permanent is a colorless Swamp Forest land.
Whenever enchanted permanent becomes tapped, its controller loses 1 life.
  • Kahembo: Olde Dawn
Petty Destruction

Petty Destruction {2}{B}{R}

Instant
This spell can't be countered.
Destroy target nonbasic permanent.
“Let my heart tell thee what it sought there, that I should be gratuitously evil, having no temptation to ill, but the ill itself. It was foul, and I loved it...”
  • End of Wollensie
Phalanx's Shieldbearer

Phalanx's Shieldbearer {2}{G}{W}

Creature - Human Soldier
Identity — Phalanx's Shieldbearer has hexproof as long as you control at least two other creatures that share a creature type with it.
When the phalanx assembles, it protects every individual from almost any harm.
3/4
  • Khaliz-Dorahn
Phantasmal Deluge

Phantasmal Deluge {3}{W}{U}

Instant
Create three 1/1 white Spirit creature tokens with flying.
“Today's weather will be several family reunions.”
—Erwick Draum, geistmage adept
  • Innistrad In Memoriam
Phantasmal Possession

Phantasmal Possession {1}{W}{W}

Enchantment - Aura
Enchant creature you control
Enchanted creature has lifelink.
When Phantasmal Possession enters, exile target creature an opponent controls until Phantasmal Possession leaves the battlefield.
  • Glacia: Hail to the Queen
Phantasmal Reflection

Phantasmal Reflection {2}{W}

Enchantment
Whenever a nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of it except it's a 1/1 white Spirit creature in addition to its other types and colors.
{2}{B}, Sacrifice a creature: Each opponent loses 1 life and you gain that much life.
  • Survive the Night
Phantom Presence

Phantom Presence {2}{W}

Sorcery
Put a +1/+1 counter on each creature you control. If this spell was cast from a graveyard, those creatures gain flying until end of turn.
Flashback {5}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Phantom Threader

Phantom Threader {1}{W}{W}

Creature - Human Aurashaper Cleric
When Phantom Threader enters, create a white Aura enchantment token named Spectral Whispers attached to target creature. The token has enchant creature and “Enchanted creature has double strike as long as you control it. Otherwise, it can't attack or block.”
2/1
  • Worlds Away
Phantom of Wolf's Run

Phantom of Wolf's Run {1}{G}{G}

Creature - Spirit
Invocation — Whenever you spend four or more mana to cast a spell or activate an ability during your turn, create a 2/2 green Wolf creature token.
{4}{G}{G}{G}: Other creatures you control get +3/+3 and gain haste until end of turn.
2/2
  • Innistrad In Memoriam
Pharaoh Guardian

Pharaoh Guardian {5}{U}

Creature - Human Soldier
Creatures with power less than Pharaoh Guardian's power can't block it.
He gave away his eyesight to not be blinded by the living god's appearance.
5/3
  • Pyramids of Atuum
Pharika's Herbalist

Pharika's Herbalist {3}{G}

Enchantment Creature - Centaur Druid
At the beginning of your end step, if there are three or more creature cards in your graveyard, put a +1/+1 counter on target creature you control.
“Careful what you pick in Pharika's groves. Sirensbane cures most curses, but one touch of basilisk root and you'll be meeting Athreos.”
—Agathe, priest of Pharika
3/3
  • Theros Triumphant
Pharika, Patron of Malady

Pharika, Patron of Malady {5}{B}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black and green is less than seven, Pharika isn't a creature.
Creatures your opponents control get -1/-1.
{2}{B}{G}: Return target creature card from your graveyard to your hand. You gain 2 life.
8/8
  • Theros Triumphant
Pharika, Snake-Twined

Pharika, Snake-Twined {1}{B}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black and green is less than seven, Pharika isn't a creature.
At the beginning of your upkeep, create a 1/1 green Snake creature token. If Pharika is a creature, create a 1/1 black Snake creature token with deathtouch instead.
5/5
  • MSEM Masters: Legends
Phasewalker Rake

Phasewalker Rake {4}{U}

Creature - Spirit Rogue
{3}{U}, Reveal this card from your hand, Return an unblocked attacking creature you control to its owner's hand: Put Phasewalker Rake from your hand onto the battlefield tapped and attacking. If you returned a Pirate or Rogue this way, draw a card.
“Yroncaster's walls can't bar me.”
5/4
  • The Petals Wilt