Desecrate (When this creature enters, you may sacrifice an artifact or land.) When Beastback Raider desecrates a permanent, discard your hand, then draw three cards.
Concord — When Beetleback Forager enters, if there are four or more card types among permanents you control, return target card from your graveyard to your hand.
Desecrate (When this creature enters, you may sacrifice an artifact or land.) When Bitter Wanderer desecrates a permanent, each opponent loses 2 life and you gain 2 life.
At the beginning of your upkeep, exile the top card of your library. If a land card is exiled this way, add {R}{R}. You don't lose this mana as steps and phases end this turn. Otherwise, you may cast that card this turn.
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) When Blind Sharpshooter becomes renowned, it deals 2 damage to target creature defending player controls.
Haste Desecrate (When this creature enters, you may sacrifice an artifact or land.) When Bloodboil Harlequin desecrates a permanent, up to two target creatures can't block this turn.
First strike Other Rogues you control get +1/+0 and have first strike. {2}, Sacrifice a permanent: Return target Rogue card from your graveyard to your hand.
Brazen Sacrilege deals 2 damage to any target. Until end of turn, if a red source you control would deal damage to that player or to that permanent's controller, it deals that much damage plus 1 instead.
Return target creature card with power less than or equal to your fealty to Swamps from your graveyard to the battlefield. (Each Swamp you control counts towards your fealty to Swamps.)