14930 cards found
Stonesculpting

Stonesculpting {1}{R}{R}

Instant
Destroy target artifact or nonbasic land.
  • Imperial Legacies
Searing Script

Searing Script {R}

Instant - Inscription
Target permanent you control deals 2 damage to any target.
Inscribe {2}{R}{R} ({2}{R}{R}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Sasori Ronin

Sasori Ronin {2}{R}

Creature - Human Samurai
Art of war — At the beginning of your end step, if Sasori Ronin dealt damage to an opponent this turn, it deals 1 damage to any target.
3/2
  • Imperial Legacies
Mokuteki Ambusher

Mokuteki Ambusher {1}{R}{R}

Creature - Human Archer Samurai
Flash
When Mokuteki Ambusher enters, until end of turn, other creatures you control gain “{T}: This creature deals 1 damage to any target.”
3/1
  • Imperial Legacies
Miyoga Dragonsoul

Miyoga Dragonsoul {R}

Creature - Human Shaman
Dragon spells you cast cost {1} less to cast.
{1}{R}: Until end of turn, Miyoga Dragonsoul becomes a 2/2 red Dragon creature with flying and “{R}: Miyoga Dragonsoul gets +1/+0 until end of turn.” Activate only as a sorcery.
1/2
Masterwork Artisan

Masterwork Artisan {R}

Creature - Human Artificer
Equipment spells you cast cost {1} less to cast.
Equip abilities you activate cost {1} less.
1/2
Lord Asharo

Lord Asharo {3}{R}{R}

Legendary Creature - Human Wizard
Haste
Whenever you cast an instant spell, exile that card inscribed onto Lord Asharo instead of putting it anywhere else as it resolves.
{T}: Cast a copy of an inscribed card without paying its mana cost.
3/4
Giku Weaponsmith

Giku Weaponsmith {3}{R}

Creature - Human Artificer
When Giku Weaponsmith enters, create two colorless Equipment artifact tokens with “Equipped creature gets +1/+1” and equip {1}.
3/3
  • Imperial Legacies
Fireheart Channeler

Fireheart Channeler {1}{R}

Creature - Human Wizard
When Fireheart Channeler dies, you may exile it. If you do, put a blaze counter on target land without a blaze counter on it. As long as that land has a blaze counter on it, it has “At the beginning of your upkeep, this land deals 1 damage to you.” (The land continues to burn after Fireheart Channeler has left the battlefield.)
2/1
Festival of Roaring Dragons

Festival of Roaring Dragons {2}{R}

Instant
Destroy target artifact and all other artifacts with the same name as that artifact.
Draw a card.
  • Imperial Legacies
Elemental Loremaster

Elemental Loremaster {2}{R}

Creature - Human Wizard
When Elemental Loremaster enters, return an instant or sorcery card at random from your graveyard to your hand.
3/1
  • Imperial Legacies
Dragon's Ire

Dragon's Ire {R}

Instant - Inscription
Dragon's Ire deals 1 damage to any target.
Inscribed creature gets +2/+2.
Inscribe {2}{R} ({2}{R}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Asharo's Yoroi

Asharo's Yoroi {2}{R}

Artifact - Equipment
Equipped creature gets +2/+2.
Art of war — At the beginning of your end step, if equipped creature dealt damage to an opponent this turn, target nonbasic land an opponent controls doesn't untap during its controller's next untap step.
Equip {2}
  • Imperial Legacies
Asharo's Handmaiden

Asharo's Handmaiden {1}{R}

Creature - Human Wizard
Whenever you cast an Inscription spell, you may choose target creature you control. If you do, as that Inscription resolves, exile it inscribed onto that creature instead of putting it anywhere else.
2/2
  • Imperial Legacies
Vizier of Mautakesh

Vizier of Mautakesh {1}{B}

Creature - Snake Wizard
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
{2}{B}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
2/1
  • Imperial Legacies
Unearth the Fallen

Unearth the Fallen {1}{B}

Instant
Return up to two target creature cards from your graveyard to your hand. You lose 2 life.
  • Imperial Legacies
Touch of the Coil

Touch of the Coil {1}{B}

Instant
Target player gets a poison counter.
Draw a card.
Storm of Shadows

Storm of Shadows {2}{B}

Instant - Inscription
Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
Inscribe {4}{B}{B} ({4}{B}{B}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Imperial Legacies
Soul Leak

Soul Leak {1}{B}

Instant
Destroy target creature unless its controller pays {3}.
Snake Cult Initiation

Snake Cult Initiation {3}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has poisonous 3. (Whenever that creature deals combat damage to a player, that player gets three poison counters.)
  • Imperial Legacies
Serpent's Grasp

Serpent's Grasp {1}{B}

Instant
Target creature gets -2/-2 until end of turn. When that creature dies this turn, its controller loses 2 life or gets a poison counter.
  • Imperial Legacies
Sankataar Scourge

Sankataar Scourge {1}{B}

Creature - Snake Warrior
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
When Sankataar Scourge dies, if it attacked this turn, target opponent gets a poison counter.
2/1
  • Imperial Legacies
Sankataar Nightbringer

Sankataar Nightbringer {4}{B}

Creature - Snake Assassin
Poisonous 5 (Whenever this creature deals combat damage to a player, that player gets five poison counters.)
At the beginning of your upkeep, if an opponent is poisoned, you may destroy target Human.
5/2
  • Imperial Legacies
The Moon Rises

The Moon Rises {1}{B}

Enchantment
When The Moon Rises enters, exile all opponent's graveyards.
At the beginning of your upkeep, each opponent loses 1 life.
  • Imperial Legacies
Midnight's Pale Moon

Midnight's Pale Moon {2}{B}{B}

Sorcery
Each player loses 2 life, discards two cards, sacrifices two creatures, then sacrifices two lands.
  • Imperial Legacies