15897 cards found
Honey Pot

Honey Pot {2}{B}

Enchantment
When Honey Pot enters, create two 1/1 black Demon enchantment creature tokens with breach and “This creature can't block.” (Whenever it deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Whenever a Curse you control becomes attached to an opponent, that player loses 1 life and you gain 1 life.
  • Beyond the Blackwall
Hope Wrangler

Hope Wrangler {3}{B}

Creature - Construct Rogue
Menace
Whenever Hope Wrangler attacks, target attacking creature with lesser power gains menace until end of turn.
“Many say you perform to bring joy. But really, you perform to make people feel — and sometimes that feeling is terror.”
4/2
  • The Stage Presents: The Neverending Act
Hopeless Lanonshee
Hopeless Romantic

Hopeless Lanonshee

Creature - Faerie Artificer
(Color indicator: Hopeless Lanonshee is black)
When you attain Hopeless Lanonshee, create two 1/1 black Construct artifact creature tokens.
Whenever a creature dies, each opponent loses 1 life and you gain 1 life.
Did life burn so quickly for being bright, or is that only a comforting delusion?
1/1
Card has other part: Hopeless Romantic
  • The Empty Throne of Feanav
Hopeless Romantic
Hopeless Lanonshee

Hopeless Romantic {1}{B}

Creature - Human Noble
Whenever Hopeless Romantic or another creature you control dies, each opponent loses 1 life.
Attain {3}{B} ({3}{B}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
1/1
Card has other part: Hopeless Lanonshee
  • The Empty Throne of Feanav
Horrific Progenitor

Horrific Progenitor {6}{B}{B}{B}

Creature - Horror
Trample
Whenever Horrific Progenitor deals damage to a player, for each damage dealt, that player loses 3 life unless they sacrifice a nonland permanent or discard a card.
12/12
Horrors' Reach

Horrors' Reach {B}

Sorcery
Pressure {3}{B} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Return target creature card from your graveyard to your hand. If this spell was cast for its pressure cost, put that card onto the battlefield instead.
  • Elmare: Into the Abyss
Horseman of Famine

Horseman of Famine {1}{B}{B}

Creature - Zombie Knight
Whenever this creature enters or attacks, each player discards a card. If one or more land cards were discarded this way, this creature gains deathtouch until end of turn.
At the beginning of each opponent's end step, if that player didn't cast a spell this turn, that player loses 2 life and you gain 2 life.
2/3
  • The Petals Wilt
Host of Haloes

Host of Haloes {3}{B}

Creature - Spirit
Flying, lifelink
Born in part from an angel's soul, it carries the light of the heavens without understanding their will.
2/2
  • Glacia: Hail to the Queen
Hostile Barbfly

Hostile Barbfly {3}{B}

Creature - Insect
Flying
When Hostile Barbfly enters, you may have it consume. When you do, target creature gets -2/-2 until end of turn. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
2/2
  • Alara
Hourglass of Decay
Shift the Sands

Hourglass of Decay

Artifact - Monument
(Color indicator: Hourglass of Decay is black)
{T}: Target player exiles a card from their graveyard. If they do, you gain 1 life.
...to be forgotten forever.
Card has other part: Shift the Sands
  • Alkabah
Howler Sellout

Howler Sellout {2}{B}

Creature - Dog Rogue
When Howler Sellout enters, for each creature that died this turn, post a bounty on up to one target creature an opponent controls. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
2/2
  • High Noon
Hui Zhou, the Dark Visage

Hui Zhou, the Dark Visage {2}{B}{B}

Legendary Creature - Human Demon
Menace
Whenever Hui Zhou, the Dark Visage perseveres, you may destroy another target legendary creature. (A creature perseveres when it survives damage.)
3/4
Human Frailty

Human Frailty {B}

Instant
Destroy target Human creature.
No one ever thinks they'll die alone.
  • Love Song
Hunger

Hunger {3}{B}{B}

Creature - Elemental Incarnation
At the beginning of each opponent's end step, that player loses 1 life for each creature they control unless they sacrifice a creature. Then they lose 1 life for each card in their hand unless they discard a card.
Need is life's only constant.
4/3
  • New Horizons
Hungering Cult

Hungering Cult {1}{B}

Creature - Human Cleric
Lifelink
Whenever another creature you control enters, Hungering Cult deals 3 damage to it.
Mishka understood the threat the whispers posed, and treated every new face with increasing suspicion. But even at the height of their paranoia, she never expected a fellow seer to fall.
2/4
  • Beyond Our Ken
Hungering Horde

Hungering Horde {3}{B}

Creature - Zombie
Menace
Other Zombies you control get +1/+1.
Whenever a Zombie you control dies, each opponent loses 1 life.
3/2
  • Glacia: Hail to the Queen
Hunted Wolf

Hunted Wolf {3}{B}

Creature - Wolf
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
When Hunted Wolf enters, create a 2/2 black Soldier creature token.
2/1
  • End of Wollensie
I'll Be Gone

I'll Be Gone {2}{B}

Sorcery
Exile all creature cards from target player's graveyard. For each creature card exiled this way, search that player's library for any number of cards with the same name as that card and exile them. Then that player shuffles.
Lieutenant Saxon looked around the crash site. “Sadie? Where are you?” She called out. But her fiancée was nowhere to be found.
  • Love Song
ICE Breaker

ICE Breaker {2}{B}

Sorcery
This spell costs {1} less to cast and can't be countered if it targets a cursed opponent.
Target opponent mills eight cards. Exile up to two nonland cards milled this way. Until the end of your next turn, you may cast those cards and mana of any type can be spent to cast those spells.
Even CySec's final fortress melts to Nox's will.
  • Beyond the Blackwall
Ichi-no-Oni

Ichi-no-Oni {1}{B}

Creature - Demon Spirit
When Ichi-no-Oni enters, each player loses 2 life.
While the Empire rallied against the Coil, Azuma Hashiro's preparations came to an end.
2/2
  • Imperial Legacies
Ichor Fling

Ichor Fling {2}{B}

Instant
Target creature gets -2/-1 and gains winnow until end of turn. (Damage dealt to it also causes its controller to lose that much life.)
  • Ophorio
Icilica's Icestrider

Icilica's Icestrider {1}{B}{B}

Creature - Vampire Assassin
Menace
When Icilica's Icestrider enters, choose one —
• Draw a card if you own a card in exile.
• Target player discards a card if that player owns a card in exile.
2/1
  • Spark of Revolution
Iken Company Nightwalker

Iken Company Nightwalker {1}{B}

Creature - Vampire Assassin
Flash
Whenever Iken Company Nightwalker deals combat damage to a player, put a +1/+1 counter on it.
“When I first turned, I'd hoped that becoming nocturnal would make troubleshooting easier. Unfortunately, engineers don't sleep.”
2/1
  • Discoveries of Akieva
Ill Winds Blow

Ill Winds Blow {X}{B}{B}

Sorcery
Each player exiles up to X cards from their graveyard. Then each player loses life, discards cards and sacrifice creatures equal to X minus the number of cards that player exiled this way.
  • Tides of War
Ill-Fated Profit

Ill-Fated Profit {2}{B}

Enchantment
You have no maximum hand size.
At the beginning of your upkeep, draw a card.
At the beginning of your end step, you lose 1 life for each card in your hand.
Ambition always comes at a cost.
  • Aftermath