15897 cards found
Spearhead

Spearhead {X}{R}

Sorcery - Adventure
Spearhead deals X damage to target player. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Hoof Cliff Roughrider
  • Adventurers of Onora
Nettlehowler

Nettlehowler {3}{G}

Creature - Plant Wolf
When Nettlehowler enters, exile up to one target card from a graveyard.
If a creature dealt damage by Nettlehowler this turn would die, exile it instead.
“Life is a savage circle. The soil that feeds us will swallow us in the end.”
—Krendel of Kessig
4/4
  • Innistrad In Memoriam
Desperate Valkyrie

Desperate Valkyrie {2}{W}{W}

Creature - Angel
As an additional cost to cast this spell, pay {2} or sacrifice a creature.
Flying, vigilance
“Some say they maintain the workings of the cosmos in the Modrans' absence. If so, they've clearly been slacking off lately.”
—Ingrai, royal mage
3/4
  • Arkadai
Solitary Guardian

Solitary Guardian {2}{W}{U}

Creature - Human Wizard
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
{3}{W}{U}: Tap target creature and put a +1/+1 counter on Solitary Guardian.
1/1
  • Survive the Night
Meletis Stratomancer

Meletis Stratomancer {U}

Creature - Human Wizard
Flash
Flying
When Meletis Stratomancer enters, target creature an opponent controls gets -2/-0 until end of turn.
Gravity is optional to those who have mastered the geometries of the sky.
1/1
  • Theros Triumphant
Lady Asuka, the Dripping Fang

Lady Asuka, the Dripping Fang {1}{R}

Legendary Creature - Human Assassin
First strike
Whenever a creature you control with power 4 or greater attacks, you may pay {1}{R}. When you do, target creature gets +3/+2 and gains trample until end of turn.
“No killing is impersonal. Sink your teeth in.”
1/3
  • MSEM Masters: Legends
Veins of the Intisuyu

Veins of the Intisuyu {1}{G}{G}

Enchantment - Road
When Veins of the Intisuyu enters, draw a card, then choose a card name.
Whenever you cast a spell with the chosen name, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Centuries after the end of Caica rule, many inhabitants of the former empire still unknowingly use the roads the chasqui traced.
  • Road to Carü Mapu
Fury Swipes

Fury Swipes {2}{R}

Instant
Fury Swipes deals 2 damage divided as you choose among one or two targets. Scry 2.
“It's not the size of the monster that determines its power, but its bravery despite the odds.”
—Masaru, aspiring champion
Sinner's Solace

Sinner's Solace {1}{B}

Sorcery
Target opponent reveals their hand. You choose a card from it. Exile that card. If a land card is exiled this way, its owner may conjure a card named Plains, Island, Swamp, Mountain, or Forest on top of their library.
Related cards: Island Plains Swamp
  • MSEM Masters Cube 2025
Emmerich, the Negotiator

Emmerich, the Negotiator {1}{U}{R}

Legendary Creature - Human Advisor
Artifact creatures you control can't be blocked by nonartifact creatures.
{2}{U}{R}: Put a +1/+1 counter on an artifact creature you control or a progress counter on a Project you control.
“You make the plan. I make it happen.”
3/2
  • Rail War
Repel the Unruly

Repel the Unruly {1}{U}

Instant
Adjudicate, then each player returns a creature they control that isn't enchanted to its owner's hand. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
Sometimes the law must be discriminating, in order to be refined.
  • Mious
One

One {3}{B}{B}

Sorcery
For each player, choose a creature or planeswalker that player controls. Each player sacrifices all creatures and planeswalkers they control not chosen this way.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Done
Combined Generator
Cheerful Generator

Combined Generator

Artifact Creature - Construct
Combined Generator can't be blocked except by three or more creatures.
“The unnatural creatures have been coming in bigger clusters, each stronger than the sum of their parts. Someone needs to find the source.”
—Professor Maple
6/6
Card has other part: Cheerful Generator
  • Monsters of Chikyu
Windwhip

Windwhip {X}{U}

Instant
Attacking creatures get -X/-0 until end of turn.
Fighting in the Glacian winter runs the risk of leaving any combatant winded.
  • Glacia: Hail to the Queen
Encrypted Monument

Encrypted Monument {2}

Artifact
When Encrypted Monument is put into your graveyard from anywhere, you may pay {2} and exile it. If you do, draw two cards.
A lifetime of mysteries, unlocked only in destruction.
  • Villains: The Musical
Deciduous Defense

Deciduous Defense {G/W}

Instant
Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it.
“Nature's fine example is to discard that which no longer serves us, dear.”
—Haldean to Lettie Wormwood
  • Feanav: The Apothecary's Progress
Infiltrator's Appeal

Infiltrator's Appeal {1}{U}

Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature can't be blocked.
{1}{U}: Enchanted creature gains hexproof until end of turn.
  • K15 Core Set
Error Exploiter

Error Exploiter {1}{U}

Creature - Human Wizard Avatar
Whenever you cast an instant or sorcery spell, upgrade Error Exploiter. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
• Hexproof
2/1
  • Arkadai
Weary Border Guard

Weary Border Guard {1}{W}

Creature - Human Soldier
{T}, Exert Weary Border Guard: Tap target creature. (An exerted creature won't untap during your next untap step.)
“Check only enough to instill worry.”
—Security Guidebook
2/2
  • End of Wollensie
Corpse Thief
Copse Tyrant

Corpse Thief {3}{B}

Creature - Human Rogue
Corpse Thief can't be blocked by creatures with greater power.
Whenever Corpse Thief deals combat damage to a player, return target creature card from your graveyard to your hand.
{3}{G}{G}: Mill half your library, rounded down. Transform Corpse Thief. Activate only as a sorcery.
2/4
Card has other part: Copse Tyrant
  • Innistrad In Memoriam
Steelborn Apprentice

Steelborn Apprentice {W}

Creature - Human Barbarian Warrior
Steelborn Apprentice gets +1/+1 as long as you control an Equipment.
The first time a Fellor is given a weapon is a motive of celebration, for they are born of steel and live for the steel.
1/1
  • Aftermath
Searing Insult

Searing Insult {R}

Sorcery
Target creature gains winnow until end of turn if you attacked this turn. Searing Insult deals 2 damage to that creature. (Damage dealt to it also causes its controller to lose that much life.)
For when spitting water doesn't cut it.
  • Ophorio
Truthmarked Archivist

Truthmarked Archivist {1}{G}

Creature - Human Druid
{T}, Mill two cards: Add one mana of any color.
Secrets inked on skin can't be torn from a mind or burned from a page.
2/1
  • Rail War
Glistening Chalice

Glistening Chalice {2}

Artifact
At the beginning of your first main phase, choose one —
• Artifact spells cost {1} less to cast until your next turn.
• Nonartifact spells cost {1} more to cast until your next turn.
  • Villains: The Musical
  • MSEM Champions 54 54
Purifying Light

Purifying Light {2}{W}

Sorcery
Exile target artifact or enchantment. You gain 3 life.
“This shall hold them back for a while, but we need to move fast and get out of here as soon as possible.”
—Elspeth Tirel
  • Aftermath