15872 cards found
Gale Conjurant

Gale Conjurant {1}{U}

Creature - Bird Monk
Flash
Flying
When Gale Conjurant enters, return target spell to its owner's hand if its mana value is less than or equal to the number of creatures in Gale Conjurant's pack. (Two or more creatures you control with equal power are in a pack.)
1/1
  • Panxiou
Gale Mediator

Gale Mediator {1}{W}{W}

Creature - Griffin
Flying
Whenever a player casts a spell, if it isn't that player's main phase, each of their opponents may draw a card.
When sailing through griffin territory, always bring gold to spare.
2/3
  • Dark Seas of Shiryen
Gale Murmurer

Gale Murmurer {2}{U}

Creature - Spirit
Flying
If a triggered ability of another permanent you control would trigger for the first time each turn, that ability triggers an additional time.
1/4
Galeforce

Galeforce {1}{U}

Instant
Return target creature to its owner's hand. You may have another target creature gain flying until end of turn.
  • Zero
Galetwister Mage

Galetwister Mage {3}{U}

Creature - Elk Wizard
Flying
Instant, sorcery, and Wizard spells you cast cost {1} less to cast.
“Gone soon in a monsoon!”
3/2
Card has other part: To the Rescue!
  • Adventurers of Onora
Gallant Chevalier

Gallant Chevalier {2}{G}{W}

Creature - Horse Knight
Whenever Gallant Chevalier attacks or blocks, put a +1/+1 counter on it and each other creature you control with a +1/+1 counter on it.
Hailing from the distant capitol, her tales earned her more drinks and camaraderie than any amount of coin could.
3/3
  • Harvest Festival
Gallant Sunhawk

Gallant Sunhawk {4}{W}{W}

Creature - Bird Knight
Flying
Whenever you cast a creature spell, creatures you control get +1/+1 until end of turn.
Whenever you cast a noncreature spell, create a 2/2 red and white Cat Knight creature token.
5/5
Gallipot Apothecary

Gallipot Apothecary {1}{B/G}

Creature - Human Shaman
When Gallipot Apothecary enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
2/2
  • Feanav: The Apothecary's Progress
Galloping Blaze

Galloping Blaze {1}{R}

Creature - Elemental Horse
Trample
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
“The flames only burn those it doesn't trust. Seems to be common among the ‘monsters.'”
—Karina Oblay, field notes
1/1
  • Monsters of Chikyu
Galloping Dullahan

Galloping Dullahan {3}{B}

Creature - Faerie Knight
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Like the death they represent, it is hopeless to bar a dullahan from its destination.
2/5
  • Feanav: The Apothecary's Progress
Gallord of the Order

Gallord of the Order {3}{G}{W}

Legendary Creature - Human Soldier Archer
Vigilance, reach
Identity — As long as you control at least two other creatures that share a creature type with Gallord of the Order, other creatures you control get +1/+1 and have first strike.
3/4
  • Khaliz-Dorahn
Gallord's Ascension

Gallord's Ascension {G}{W}

Sorcery
Search your library for a creature or planeswalker card, reveal it, put it into your hand, then shuffle.
To save Khaliz-Dorahn, Gallord gave up the last two things he had left: his planeswalker spark, and his life.
Gallord's Intervention

Gallord's Intervention {1}{W}

Instant
Create a 1/1 white Soldier creature token. It gets +1/+1 and gains first strike until end of turn.
“You both claim yourselves protectors of this world, so stop arguing and start working together to save it!”
—Gallord, to Allagras and Pandora
  • Aftermath
Gallows Griffin

Gallows Griffin {4}{W}

Creature - Griffin
Flying
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
3/4
  • Feanav: The Apothecary's Progress
Galvan Coal Line

Galvan Coal Line {2}

Artifact
You may return a land you control to its owner's hand rather than pay this spell's mana cost.
Galvan Coal Line enters tapped.
{T}: Add {R}.
Galvan Ranger

Galvan Ranger {U/R}{U/R}{U/R}

Creature - Human Artificer Rogue
Prowess
Whenever an artifact you control enters, you may discard a card. If you do, draw a card.
“This one's my friend. I'm naming him ‘Adam.'”
2/2
  • New Horizons
Gamble for Knowledge

Gamble for Knowledge {3}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw three cards.
Gambler's Dice

Gambler's Dice {1}

Artifact - Equipment
Equipped creature has haste.
Whenever equipped creature deals combat damage to a player, discard a card. If you do, draw a card.
Equip {1}
  • High Noon
Gambler's Tournament

Gambler's Tournament {2}{R}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 5.)
Whenever you cast a spell, add a quest counter.
1 — Discard a card. If you do, draw a card.
2, 3, 4 — Target opponent discards a card, then draws a card. If they discarded a card with greater mana value than each spell you control, remove a quest counter from Gambler's Tournament.
5 — Discard your hand, then draw seven cards.
  • Arkadai
Gambling Table

Gambling Table {3}

Artifact
At the beginning of your upkeep, you win the game if the total mana value of permanents you control is exactly 21. If it's more than 21, sacrifice Gambling Table and all Card tokens you control. Otherwise, create a colorless Card artifact token with mana cost {2} and “{2}, Sacrifice this artifact: Draw a card.”
  • Sparks of a Multiverse
Game Trail

Game Trail

Land
As Game Trail enters, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters tapped.
{T}: Add {R} or {G}.
Gamhaugen Burns

Gamhaugen Burns {1}{R}

Instant
Siphon (Each -1/-1 counter you put on your creatures up to their remaining toughness while casting this pays for {1}.)
Gamhaugen Burns deals 3 damage to any target.
Yaran's first blow was struck at Gamhaugen. The rest of the dwarven kingdom soon followed.
  • The Petals Wilt
Gamhaugen Drillbore

Gamhaugen Drillbore {1}{R}{W}

Artifact - Vehicle
{T}: Surveil 1.
Crew 2
Whenever one or more cards leaves your graveyard, this artifact becomes an artifact creature until end of turn.
Equal parts assault and escape vehicle.
4/3
  • The Petals Wilt
Gamhaugen Owlkeeper

Gamhaugen Owlkeeper {2}{W}

Creature - Dwarf Citizen
When this creature enters, create a 1/1 white Bird creature token with flying.
{3}{W}, Exile this card from your graveyard: Create a 1/1 white Bird creature token with flying. Activate only as a sorcery.
“I've been training her for years now! She'll be loyal even after the day I die.”
2/1
  • The Petals Wilt
Gamhaugen Stablehand

Gamhaugen Stablehand {W}

Creature - Dwarf Citizen
When Gamhaugen Stablehand enters, put a +1/+1 counter on target creature you control. You gain 1 life.
“The surface war will never reach these deep places. I do not fear it.”
0/1
  • Quest for the Roseblade