5487 cards found
Zhedina Exchange

Zhedina Exchange

Land
When Zhedina Exchange enters the battlefield, choose a basic land type.
Basic lands you control of the chosen type have “{T}: Add one mana of any color.”
{T}: Add {C}.
  • Worlds Away
Zhedina Outskirts

Zhedina Outskirts

Land
{3}, Reveal Zhedina Outskirts from your hand: Put Zhedina Outskirts from your hand onto the battlefield tapped.
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
  • Worlds Away
Zhedina Servitor

Zhedina Servitor {7}

Artifact Creature - Construct
Defender
Wanderlust — As long as you control four or more differently named lands, Zhedina Servitor can attack as though it didn't have defender.
No one proceeds through the Gates without first obtaining permission from Zhedina Excursions Authority.
8/8
  • Worlds Away
Zhelid, Planar Academy

Zhelid, Planar Academy

Legendary Enchantment Land - Study
Archive 3 (As this enters the battlefield, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
{T}: Add {C}.
{1}, {T}: Scry 1.
Zhenya, the Draconic

Zhenya, the Draconic {1}{R}

Legendary Creature - Human Warrior
Menace
Ferocious — Whenever Zhenya, the Draconic becomes blocked by a creature, it deals 3 damage to that creature if you control a creature with power 4 or greater.
3/1
  • Surging Tide
Zhu Bajie's Command

Zhu Bajie's Command {R/G}{R/G}

Sorcery
Choose two —
• Target creature you control fights another target creature.
• Exile target artifact.
• Destroy target land. Its controller creates a tapped colorless land token named Lotus Spring with “{T}: Add one mana of any color.”
• Target player returns a land card from their graveyard to their hand.
  • Panxiou
Zhu Bajie, Shepherd of Stone

Zhu Bajie, Shepherd of Stone {1}{R}{G}

Legendary Creature - Boar Monk
(Transcend as a sorcery to gain that type and a +1/+1 counter.)
You may play an additional land on each of your turns.
{1}{R}{G}: Demigod
Whenever a land enters the battlefield under your control this turn, it deals 3 damage to up to one target creature or planeswalker.
{6}{R}{G}: God
Until end of turn, lands you control become 3/3 Spirit creatures with indestructible and haste that are still lands. Untap them.
3/4
  • Panxiou
Zipping Zapper

Zipping Zapper {R}

Creature - Elemental Mouse
Haste
When Zipping Zapper enters the battlefield, target creature gains haste and first strike until end of turn.
“They say you can't find these in the wild, but I think maybe they're just too fast to see.”
—Karina Oblay, field notes
1/1
  • Monsters of Chikyu
Zoetic Tomb

Zoetic Tomb {5}

Artifact
When Zoetic Tomb enters the battlefield, exile target creature.
{4}: Until end of turn, Zoetic Tomb becomes a Golem artifact creature with power and toughness equal to the exiled creature's base power and toughness.
  • Al Tabaq
Zoulev Altar

Zoulev Altar {2}

Artifact
Enchantment spells you cast cost {1} less to cast.
Enchantment creatures and enchanted creatures you control get +1/+1.
Each altar is made out of a kantra's favorite things and a single lotus petal.
  • Eralou
Zoulev Rites

Zoulev Rites {G}

Sorcery
Search your library for a Spirit card, exile it, then shuffle. You may cast that card this turn.
Knowing what you're looking for is just as important as knowing where to look.
  • Eralou
Zoulev Ritualist

Zoulev Ritualist {1}{G}{G}

Creature - Human Shaman
Whenever an enchantment enters the battlefield under your control or Zoulev Ritualist becomes enspirited, draw a card.
“I call upon kantra for strength. I call upon them for guidance. I call upon them the same as my family.”
2/1
  • Eralou