Flying Whenever Venerated Sanctity deals combat damage to a player, put a faith counter on it. Then you may pay {X}{W} and sacrifice Venerated Sanctity. When you do, exile target nonland permanent with mana value less than or equal to X plus the number of faith counters on Venerated Sanctity.
({T}: Add {B}, {G}, or {U}.) Verdant Dominion enters tapped.
“You planeswalkers are all the same. Trying to destroy, or, ‘improve,' as you say, without a thought about the people already here.” —Irbek, crocodile hunter
When Volaris Tideshaper enters, look at the top four cards of your library. Put one of those cards into your hand. and the rest on the bottom of your library in a random order. Whenever you cast a noncreature spell, Volaris Tideshaper can't be blocked this turn.
Whenever Wakeborne Kraken or another Kraken, Leviathan, Octopus, or Serpent you control enters, you may return target creature an opponent controls to its owner's hand. Whenever a creature an opponent controls leaves the battlefield, if it didn't die, draw a card.
The cobbleshells are one of the few creatures you'll see out and about in the Ontarachie, as their shells are just strong enough to fend themselves from gators.
When Ward-Lost Hermit enters, mill three cards. {2}, {T}, Sacrifice Ward-Lost Hermit: Return target instant or sorcery card from your graveyard to your hand.
Each other creature you control that's a Merfolk or an Elemental gets +1/+1. Whenever you cast an instant, sorcery, or Merfolk spell, you may pay {1}. If you do, create a 1/0 blue Elemental creature token.
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.) {3}{U}: Target creature gains slipstream until end of turn.
Whenever Wavering Sorcerer attacks, you may switch its power and toughness until end of turn. Unveil {3}{U}{R}({3}{U}{R}: Transform this. Unveil only as a sorcery.)
Whenever you cast a spell, you may pay {1}. If you do, Wizened Tortle explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.) Trample {2}{R}: Demigod — Create a 2/1 black Spirit creature token with “This creature can't block.” {5}{R}: God — Until end of turn, creatures you control get +1/+0 and gain haste and “When this creature dies, it deals 1 damage to any target.”
Hexproof {1}{W}{U}, {T}: Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
“I'll smuggle anything. Treasure, secrets, people... it's nothing more than cargo when stored below.”
First strike, menace When Zhargetan Reclaimer enters, put any number of cards your opponents own from exile into their owners' graveyards. If three or more cards were put into graveyards this way, create two 1/1 Scout creature tokens that are all colors.