2638 cards found
Culminating Despair

Culminating Despair {1}{B}{B}

Sorcery
Escalate {B}{B} (Pay this cost for each mode chosen beyond the first.)
Choose one or more. You may choose the same mode more than once.
• Destroy target creature.
• Target player draws two cards and loses 2 life.
“I hope it stays dark forever. I hope the worst isn't over.”
Cultivate

Cultivate {2}{G}

Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Cunning Cephalomancer

Cunning Cephalomancer {B}

Creature - Human Wizard
Lifelink
Whenever you sacrifice a nonland permanent, you may pay {1}. If you do, you draw a card and you lose 1 life.
1/1
Curator of Cures

Curator of Cures {W}

Creature - Human Cleric
When Curator of Cures enters, adjudicate. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.)
Whenever an Aura you control enters, you gain 1 life.
1/2
  • MSEM Secret Lair Drops
  • Mious
Curio Hellkite

Curio Hellkite {2}{R}{R}

Creature - Dragon
Flying
Whenever you make first contact, Curio Hellkite deals 2 damage to any target. (You make first contact the first time each turn you cast a spell with a name not in your graveyard or control already.)
3/3
Curiosity

Curiosity {U}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
“The night sky is a work of art, a thrilling tale I never want to put down.”
Curse of Bleeding

Curse of Bleeding {1}{B}

Enchantment - Aura Curse
Enchant opponent
When Curse of Bleeding enters, enchanted player loses 2 life.
Enchanted player can't gain life.
Curse of Encroaching Waters

Curse of Encroaching Waters {G}

Enchantment - Aura Curse
Enchant opponent
Whenever enchanted player plays a land, you may put a land card from your hand onto the battlefield.
In the jungle, it's never ‘just a bit' of rain.
Curse of Kurayami

Curse of Kurayami {1}{B}

Sorcery - Inscription
Create a 2/2 colorless Spirit creature token.
When inscribed creature dies, create a 2/2 colorless Spirit creature token.
Inscribe {2}{B}{B} ({2}{B}{B}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
Curse of Unraveling

Curse of Unraveling {3}{B}

Enchantment - Aura Curse
Enchant player
If enchanted player would shuffle their library, instead that player chooses a permanent they control and a card from their hand, shuffles them into their owner's libraries, then loses 3 life.
Cursed Scroll

Cursed Scroll {1}

Artifact
{3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.
“Occasionally, fateweaving scrolls will be cursed by Ada to prevent meddling. For your protection, this scroll was enchanted against such magic.”
Cursory Glance

Cursory Glance {1}{U}

Instant
Counter target spell with mana value 3 or less.
It soon become clear that Joane's plans for the succession would not involve the Conways. As such, their plans for the succession would have to remove Joane.
Curtain Call

Curtain Call {4}{B}{R}

Sorcery
Return all creature cards from your graveyard to the battlefield. Those creatures gain haste until end of turn.
At the beginning of the next end step, you lose the game.
Cut Causality

Cut Causality {1}{U}{U}

Sorcery
Glitch {1} (Remove one [restriction] for each time you pay the glitch cost.)
Take an extra turn after this one.
[Skip the untap step of that turn.]
[Skip the draw step of that turn.]
[Skip the combat phase of that turn.]
Exile Cut Causality.
Cuxuri Rift

Cuxuri Rift {3}{U}{U}

Sorcery
Pressure {6}{U}{U} (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Take an extra turn after this one. If this spell was cast for its pressure cost, during that turn, whenever you tap an Island for mana, add an additional {U}.
Exile Cuxuri Rift.
Cycle of Creation

Cycle of Creation {4}{W}{W}

Sorcery
Exile all creatures. Exile Cycle of Creation with X genesis counters on it, where X is the number of creatures exiled this way.
Whenever you cast a spell, if Cycle of Creation is in exile, you may remove a genesis counter from it. If you do, create a 1/1 white Human creature token.
Cyone, Expedition Captain

Cyone, Expedition Captain {1}{W}{W}

Legendary Creature - Human Soldier
When Cyone, Expedition Captain enters, create a 1/1 Scout creature token that's all colors, then choose flying, first strike, or lifelink. Creature tokens you control gain the chosen ability until end of turn.
Whenever Cyone attacks, aetherize it. (To aetherize, create a token that's a copy of it, then exile that token.)
3/3
Daisy, the Heart of Chasmek

Daisy, the Heart of Chasmek {G}

Legendary Creature - Human
Other creatures you control get +1/+1 as long as you control four or more lands.
{G}, Sacrifice Daisy, the Heart of Chasmek: Creatures you control with base power 1 or less gain indestructible until end of turn.
1/1
Damned Deal

Damned Deal {1}{B}

Enchantment
When Damned Deal enters, you draw a card and you lose 1 life.
{B}, Sacrifice Damned Deal: You draw a card and you lose 1 life.
Damning Flames

Damning Flames {1}{R}

Instant
Tithe (As you cast this spell, you may tap three artifacts and/or creatures you control.)
Damning Flames deals 3 damage to any target. If this spell's tithe was paid, it deals 6 damage instead.
Danaj Sanctuary

Danaj Sanctuary

Land - Satrapy
Danaj Sanctuary enters tapped.
Satrapies you control have “{T}: Add {G} or {U}.”
“Bless this water and the lives it will bring.”
—Prayer to Martoob
Danaj Temple

Danaj Temple

Land - Satrapy
Danaj Temple enters tapped.
Satrapies you control have “{T}: Add {B} or {G}.”
“I beg thee for the hunger to consume.”
—Prayer to Tamaak
Dancer of the Great Current

Dancer of the Great Current {U}

Creature - Merfolk Wizard Rogue
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
When Dancer of the Great Current enters, tap up to one target creature. If you control two or more other creatures that are Merfolk, Wizards, or Rogues, instead return that creature to its owner's hand and put a +1/+1 counter on Dancer of the Great Current.
1/1
  • MSEM Masters: Jumpstart
  • MSEM Secret Lair Drops 1042 1051
Dancing Flames

Dancing Flames {R}

Instant
Dancing Flames deals 2 damage to target creature.
Kindle 2—{3}{R} ({3}{R}, Exile this card from your graveyard: Create two 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
Danithra Muckbruiser

Danithra Muckbruiser {1}{G}

Creature - Merfolk Warrior
Spells your opponents cast that target Danithra Muckbruiser cost {2} more to cast.
Danithra Muckbruiser gets +X/+X, where X is the number of cards in your graveyard minus seven. (If there are fewer than seven, it gets +0/+0.)
2/3